Development Progress Thinning

TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
<div class="IPBDescription">Time to talk fades?</div>So it looks like a lot of tasks are accepted for testing.

Lerks will pan out soon, and with shotties and gls already in the game and turrets and crags coming, it's time to talk fades right?

can we make the fades look super ninja like?

When they run can they look like this: <a href="http://www.youtube.com/watch?v=_fsJGuBqzf0" target="_blank">http://www.youtube.com/watch?v=_fsJGuBqzf0</a> maybe hunched over a little more and leaning into the run headfirst with their bone blades pointing backwards.

and when they blink, please make them ninja flip. they could start the flip and disappear into the blink and then reappear at the destination picking up the flip animation where they left off.

Comments

  • EzekielEzekiel Join Date: 2002-11-01 Member: 3006Members
    edited August 2010
    but....they're not ninjas.

    they probably already have the concepts fully fleshed out, in their minds at the very least.
  • hookuyhookuy Join Date: 2008-07-18 Member: 64660Members
    <!--quoteo(post=1795158:date=Aug 19 2010, 12:12 PM:name=Tig)--><div class='quotetop'>QUOTE (Tig @ Aug 19 2010, 12:12 PM) <a href="index.php?act=findpost&pid=1795158"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So it looks like a lot of tasks are accepted for testing.

    Lerks will pan out soon, and with shotties and gls already in the game and turrets and crags coming, it's time to talk fades right?

    can we make the fades look super ninja like?

    When they run can they look like this: <a href="http://www.youtube.com/watch?v=_fsJGuBqzf0" target="_blank">http://www.youtube.com/watch?v=_fsJGuBqzf0</a> maybe hunched over a little more and leaning into the run headfirst with their bone blades pointing backwards.

    and when they blink, please make them ninja flip. they could start the flip and disappear into the blink and then reappear at the destination picking up the flip animation where they left off.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Is this a joke? Ninja? Disappear?

    ...
  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
    <!--quoteo(post=1795160:date=Aug 19 2010, 12:17 PM:name=Ezekiel)--><div class='quotetop'>QUOTE (Ezekiel @ Aug 19 2010, 12:17 PM) <a href="index.php?act=findpost&pid=1795160"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->but....they're not ninjas.

    they probably already have the concepts fully fleshed out, in their minds at the very least.<!--QuoteEnd--></div><!--QuoteEEnd-->

    not saying dress them in clothes and give them shurikens and sandles.

    just saying make them sleek and aerodynamic and fast looking.
  • EzekielEzekiel Join Date: 2002-11-01 Member: 3006Members
    edited August 2010
    they already were. and no, no "sandles" (sic).
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    The fade is actually already concepted and modelled (although I think there are some animation tasks still to do).

    Its look does, however, reflect its stealthy nature.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    But is it a <b>ninja</b>?
  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
    <!--quoteo(post=1795169:date=Aug 19 2010, 12:33 PM:name=Insane)--><div class='quotetop'>QUOTE (Insane @ Aug 19 2010, 12:33 PM) <a href="index.php?act=findpost&pid=1795169"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The fade is actually already concepted and modelled (although I think there are some animation tasks still to do).

    Its look does, however, reflect its stealthy nature.<!--QuoteEnd--></div><!--QuoteEEnd-->

    sneak in a model next patch so we can play around with it in spark like we can with the green onos model?
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    I'd rather we had more connection fixes to be honest, I already know what a fade is and more or less what it looks like, as well as what it does, I don't really need any information on it.
  • XeZoXeZo Join Date: 2006-11-14 Member: 58597Members, Reinforced - Shadow
    <!--quoteo(post=1795158:date=Aug 19 2010, 05:12 PM:name=Tig)--><div class='quotetop'>QUOTE (Tig @ Aug 19 2010, 05:12 PM) <a href="index.php?act=findpost&pid=1795158"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So it looks like a lot of tasks are accepted for testing.

    Lerks will pan out soon, and with shotties and gls already in the game and turrets and crags coming, it's time to talk fades right?

    can we make the fades look super ninja like?

    When they run can they look like this: <a href="http://www.youtube.com/watch?v=_fsJGuBqzf0" target="_blank">http://www.youtube.com/watch?v=_fsJGuBqzf0</a> maybe hunched over a little more and leaning into the run headfirst with their bone blades pointing backwards.

    and when they blink, please make them ninja flip. they could start the flip and disappear into the blink and then reappear at the destination picking up the flip animation where they left off.<!--QuoteEnd--></div><!--QuoteEEnd-->

    no.
  • nirvanaXOnirvanaXO Join Date: 2010-02-26 Member: 70747Members
    Allthis talk makes me think of the Movie "mimic".
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Since when it the fade Sonic the Hedgehog?
  • DarkhandDarkhand Join Date: 2002-11-01 Member: 3012Members
    Can we make it so that when the Fade Lands on a Marine's Head the Marine gets flatted into a 2 dimensional being and then the Fade some how gets resources? I think that is a highly original concept.
  • kingmobkingmob Join Date: 2002-11-01 Member: 3650Members, Constellation
  • BRICEBRICE Join Date: 2010-07-16 Member: 72453Members
    Turn the water - shade of pale.
  • EzekielEzekiel Join Date: 2002-11-01 Member: 3006Members
    <!--quoteo(post=1795540:date=Aug 20 2010, 11:36 PM:name=BRICE)--><div class='quotetop'>QUOTE (BRICE @ Aug 20 2010, 11:36 PM) <a href="index.php?act=findpost&pid=1795540"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Turn the water - shade of pale.<!--QuoteEnd--></div><!--QuoteEEnd-->
    wrong
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    @OP development is ramping up if anything - they've just hired a new programmer
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