Straw Poll: Marine Building (redo)

135

Comments

  • LepockLepock Join Date: 2010-03-24 Member: 71067Members
    2 or 3 AG

    G if UW did some nice transformation animations. I think standard marines shouldn't be able to build, they should need welders.
  • TunisTunis Join Date: 2010-07-27 Member: 73242Members
    All this is not bad

    indeed the current system needs to be reviewed,

    my choice is :

    the commander sent the MAC lay the foundations of the building, and the marine build.
    <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->is exactly the point G but it should be 4<!--colorc--></span><!--/colorc--> ;)

    doing like this, we keep the spirit of protecting the MAC if it can not arrive at destination build was not intended so we have to escort him to his destination, but after that his job is complete and it is at marines to handle the construction.

    by pretending that the commander always chosen what are building and where, but that's all, the Marines have their share of things to do between the escort and construction.

    the MAC should not be able to construct any buildings himself, because as I read it often makes the commander totally independent and hence break the ns system. ( Marines have no more to do than shoot everything that moves)

    that is why I think the best solution is just the point G.

    especially as a logical point of view it's better than the MAC must carry construction equipment on site. build a res node requires a lot of material so it is very heavy, I can not see the marine transport material in addition to their weapons and armor. (And do not talk to me wearing the MAC is even worse, after all, a little robot of this kind must weigh in the 300kg minimum ...)

    here you have my vision,
    yes I know ns is not a realistic game and all but hey it will avoid falling into anything to do Marines supermen capable of carrying very heavy loads while jumping in all directions, and give to commander the ability to create building or would have their foundation by teleportation...
    in the knowledge that for a marine teleports he needs a portal and that therefore no portal no teleportation ....

    In addition, this will make balancing easier because the kharaa drifter already become the foundation ! later to see if there is need of gorge or not to finish the construction ;)

    sorry for the paving especially in an English so bad :/ but I had to give my views on the matter !

    well good night at all :)
  • TheGivingTreeTheGivingTree Join Date: 2003-01-09 Member: 12070Members
    With the new voting system I vote,

    3.D
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    Did we really need a second topic on this?

    The only viable options are NS1 style construction for both teams (what's alien commander going to do? no clue) or MAC / Drifter only construction. If you're saying "3" it means you haven't thought about all the potential for exploits or the extreme complications that arise from trying to create a exploit free system.

    See my post here:

    <a href="http://www.unknownworlds.com/ns2/forums/index.php?s=&showtopic=110696&view=findpost&p=1791390" target="_blank">http://www.unknownworlds.com/ns2/forums/in...t&p=1791390</a>
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
  • yimmasabiyimmasabi Join Date: 2006-11-03 Member: 58318Members
    edited August 2010
  • Dalin SeivewrightDalin Seivewright 0x0000221E Join Date: 2007-10-20 Member: 62685Members, Constellation
    edited August 2010
    3

    Another option is to remove MACs completely from the building aspect entirely.
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
    anything but 1.. keep other options open. I guess i'll go 3D

    myself and many others have said that their best moments in ns1 were never the straight on action but the tension of building and having to listen or keep an eye out for an alien coming up behind you. The aspect of being vulnerable and the rewarding feeling you get if you manage to avoid an ambush and get a ninja phase up.

    also hate the idea of an npc in an online multiplayer game. I understand the need for it behind the lines but I think it should be kept away from the front lines.
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    I divide my vote between (with modifier):

    2AG (25%)

    and

    1B (75%)
    (B with the mac going silent while carried)
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
  • Donner & BlitzenDonner & Blitzen Join Date: 2010-03-08 Member: 70879Members
    edited August 2010
    I vote for 3, B, E
  • SunshineKillerSunshineKiller Join Date: 2010-07-24 Member: 72752Members
    1, keep it how it is and lets see if its fun with the game as a whole.
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
  • JaweeseJaweese Join Date: 2006-11-04 Member: 58356Members
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    <!--quoteo(post=1791398:date=Aug 3 2010, 06:54 PM:name=SentrySteve)--><div class='quotetop'>QUOTE (SentrySteve @ Aug 3 2010, 06:54 PM) <a href="index.php?act=findpost&pid=1791398"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The only viable options are NS1 style construction for both teams (what's alien commander going to do? no clue) or MAC / Drifter only construction. If you're saying "3" it means you haven't thought about all the potential for exploits or the extreme complications that arise from trying to create a exploit free system.<!--QuoteEnd--></div><!--QuoteEEnd-->

    So 1

    Also, this isn't primarily to be a discussion, we have several other threads for that. This is to get a general idea of what the forum people want via popularity.


    <!--quoteo(post=1791439:date=Aug 3 2010, 08:22 PM:name=Feha)--><div class='quotetop'>QUOTE (Feha @ Aug 3 2010, 08:22 PM) <a href="index.php?act=findpost&pid=1791439"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I divide my vote between (with modifier):

    2AG (25%)

    and

    1B (75%)
    (B with the mac going silent while carried)<!--QuoteEnd--></div><!--QuoteEEnd-->

    I don't understand the 1B vote. I assume this actually means 2B and it is your primary vote.
  • slayer.faithslayer.faith Join Date: 2007-12-10 Member: 63127Members, Constellation, Reinforced - Shadow
    2 (with welder loadout)

    A C E with a little also G

    Plus phase gate ability for mac: <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=110789" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=110789</a>
  • MetroMetro Join Date: 2007-09-15 Member: 62316Members
  • DingoblooDingobloo Join Date: 2010-07-29 Member: 73341Members
    3 D

    MAC's need a place because outside of competitive play it's often tough to get marines to cooperate, it also leaves the ability for the risk/reward of forward marine building as well as not having to have marines sit back at base in order to build things the commander wants.
  • NeoSniperNeoSniper Join Date: 2005-06-02 Member: 52976Members
    edited August 2010
  • SnazzSnazz Join Date: 2007-09-30 Member: 62482Members
  • Soli Deo GloriaSoli Deo Gloria Join Date: 2009-06-25 Member: 67926Members
  • shivshiv Join Date: 2010-04-11 Member: 71341Members, Constellation
    This seems like a pretty asinine way of polling....why not just link to an external site with actual polling?

    Anyways, put me down for #1 (MAC only building).
  • XainGMXainGM Join Date: 2009-06-15 Member: 67850Members
    Why not just let them do what they want with NS2 and wait for someone to make a mod that will change it to NS1 game style?
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    <!--quoteo(post=1791254:date=Aug 4 2010, 05:09 AM:name=HadesDK)--><div class='quotetop'>QUOTE (HadesDK @ Aug 4 2010, 05:09 AM) <a href="index.php?act=findpost&pid=1791254"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Well you little "Sarcasm Ninja" What about a pop up game of Zen of Sudoku while you're building a RT tower ? or what about only being able to use a nitendo wii remote, that is Ninja !?

    <u>Is sarcasm REALLY that hard to make out over the internet? I'm a firm believer in the prospects of internet sarcasm.</u><!--QuoteEnd--></div><!--QuoteEEnd-->
    Your extremely thoughtful reply was certainly related to the topic. I commend you.
  • TheGivingTreeTheGivingTree Join Date: 2003-01-09 Member: 12070Members
    edited August 2010
    <!--quoteo(post=1791559:date=Aug 4 2010, 03:57 AM:name=XainGM)--><div class='quotetop'>QUOTE (XainGM @ Aug 4 2010, 03:57 AM) <a href="index.php?act=findpost&pid=1791559"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Why not just let them do what they want with NS2 and wait for someone to make a mod that will change it to NS1 game style?<!--QuoteEnd--></div><!--QuoteEEnd-->

    If we want NS1 game style then we would play NS1, I am sick of hearing this argument. This game has MANY more features then the lack of marines being able to build, how is this hard for people to understand?

    on the flip side I could say if they change the game so marines can build, you can wait for someone to make a mod to take it out.. see how that works and how asinine it is?
  • Mac1OManMac1OMan Join Date: 2004-10-29 Member: 32510Members, Reinforced - Supporter
    3DE

    Otherwise there is going to be less of a Com-Marine Bond. As someone stated 'it also leaves the ability for the risk/reward of forward marine building as well as not having to have marines sit back at base in order to build things the commander wants.'
  • NeXuZNeXuZ Join Date: 2003-08-12 Member: 19594Members
    3

    and thats it. (but atm its still early to say more.)
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
  • DecipherDecipher Join Date: 2003-06-19 Member: 17512Members
    3A, 3B or 3D

    3D would be my preferred option.
    3B is also good but the tech would need to be available very early in the piece (like within the first 2-3minutes)
    I would also argue this option should be a player option and a commander option (e.g. the player buys the upgrade from the armoury rather than the commander upgrading it). If the commander gets it (perhaps make this a middle game upgrade) the whole team gets it while if the player buys it (should be quite cheap) it should be within the first 2 deaths and reasonably inexpensive.

    However I definately think players should be able to build. Both alien (Gorge) and Marine along with the commander
  • LlamaFarmerLlamaFarmer Join Date: 2010-02-01 Member: 70388Members
    I'm honestly surprised at how many 3s there are.
    I really thought 2 would be the most popular answer.
    Then again i assume its because with 2 marines are still only backup builders. us 2 lovers just want an extra function and a small addition to the game to increase versatility where as it seems to me 3s just want NS1 style stuff.

    Of course im glad this is just some random poll conducted on the forums and unlikely to have any effect on the judgement of the devs.
    I would much prefer 1 to 3 if i cant have 2 and i cant see them changing it THAT much :D
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