Marine building changes...
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Join Date: 2010-07-18 Member: 72532Members
A lot of people out there are upset that the marines can no longer build. That ability is left for the robots to do. Think about this though, what if the marines could make buildings that build buildings??? Like after the robot built the armory, the armory builds the arms lab. It sounds overpowered so then there would have to be a time delay, something like 1 minute before the armory builds the armslab. Kinda like planting a seed and then watering it and your whole base blooms.
Comments
Would you like to remove the commander completely and replace it with a robot in a barney the dinosaur suit?
Would you like to remove the commander completely and replace it with a robot in a barney the dinosaur suit?<!--QuoteEnd--></div><!--QuoteEEnd-->
Ummm... the commander's most important ability is giving marines direction, not building the base.
A marine can judge and assess a situation just as well as a commander, I think the part where he builds the buildings and selects upgrades is little bit more important.
Keep in mind that the marines aren't AI, they B humans sir! <img src="http://members.home.nl/m.borgman/ns-forum/smileys/biggrin.gif" border="0" class="linked-image" />
Keep in mind that the marines aren't AI, they B humans sir! <img src="http://members.home.nl/m.borgman/ns-forum/smileys/biggrin.gif" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->
QFT
jk jk.
jk jk.<!--QuoteEnd--></div><!--QuoteEEnd-->
Only if I can haz a turret on top!
btw my nickname is not kouchi <img src="http://members.home.nl/m.borgman/ns-forum/smileys/wtf.gif" border="0" class="linked-image" />
Love the sig though!