Large Servers Crashing ?
Mellonpopr
Join Date: 2002-11-01 Member: 2304Members
<div class="IPBDescription">after 24 players it crashes often</div> hey guys since I've upgraded the cpu my new server I was experimenting with making a much larger server. I had it set to 20 public and 8 reserved. I started noticing it crash at the end of each map just before everything was torn up. This happened 4 or 5 times tonight alone, which is unheard of !
I didn't have this problem when my server wast 20 public and 4 reserved so I've gone back to that and I'll keep ya posted
anyone else crashing when it's near the end of the map or jsut in general with 24+ maxplayer servers ?
I didn't have this problem when my server wast 20 public and 4 reserved so I've gone back to that and I'll keep ya posted
anyone else crashing when it's near the end of the map or jsut in general with 24+ maxplayer servers ?
Comments
it depends on the server's quality of players. Personally I like large servers but that isnt' what this thread is about.
cpu usage does go up but rarely exceeds 70% and so far with <24 players I haven't experienced another crash
Does this sound like your problem? If not, can you recreate the crash?
The server was very stable until he did that. Coincidence ??
I dont know if its just me but it seems that servers have been crashing a lot more since the last patch release? A few days ago I played 3 games in a row which ended in a crash! (on different servers) <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo--> Though since then I havent encountered a single server crash so perhaps it was just a one off coincidence
The problem gets worse as you add players ... A 24 person server will crash every-so-often ... A 30 person server crashes at the end of almost every round.
Currently, to keep the server up, you need to tell your players to Push F4 when they hear the end of match music (the dummmmmmmmmm dummmmmmmm thing). It's a low tech solution, but it works.
_f