Development Blog Update - NS2 Alpha date set!

145791014

Comments

  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    There's a sticky about that: no you can't.

    I don't know if refunds are possible though (last news was that it was possible, however they couldn't guarantee for how long they could keep that possibility). Which means your best bet might be a refund of standard, + new purchase of special.
  • PapayasPapayas Join Date: 2010-07-01 Member: 72219Members
    I think it would be cool when this game officially comes out, with loads of players and stuff. If there are loads of players we would have to look out for the people that pre-ordered the SE.

    It would be like:
    Me: Black Armour? I swear I remember your name
    Other guy: I remember yours!
    Me: Wicked!
  • ISRviperISRviper Join Date: 2003-11-23 Member: 23412Members
    I just read today that they were bringing out the alpha in less than 2 weeks, and saying that after that no more SE.
    So I just told myself "you have to get this game now".
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    Darn, it's 4 days too late to play on my b-day.
  • PapayasPapayas Join Date: 2010-07-01 Member: 72219Members
    <img src="http://i29.tinypic.com/25filva.jpg" border="0" class="linked-image" />

    The skulk looks wicked.
    The Hydras look great.
    The marine looks like food. (For the aliens)
    The marine missed the skulk big time.
    The gas looks realistic.
    The view from the Lerk looks evil.
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    <!--quoteo(post=1778685:date=Jul 14 2010, 07:23 AM:name=Cereal_KillR)--><div class='quotetop'>QUOTE (Cereal_KillR @ Jul 14 2010, 07:23 AM) <a href="index.php?act=findpost&pid=1778685"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->There's a sticky about that: no you can't.

    I don't know if refunds are possible though (last news was that it was possible, however they couldn't guarantee for how long they could keep that possibility). Which means your best bet might be a refund of standard, + new purchase of special.<!--QuoteEnd--></div><!--QuoteEEnd-->

    The refund option will not work either. We are still accepting refunds until July 26th, but they take longer to process than that. You get your money back immediately and the game is de-activated but it takes a while for Valve to wipe the game off your account. Until the game is wiped, you will not be able to add the new one (since they are both technically NS2). And by a while, I mean weeks or more. I guess you could wing it and hope for the best but you would likely miss some or all of the alpha. In short, you could do it, but it's a huge risk and you likely would run into more trouble and not be able to play anything for a long time. :(
  • AbstaalAbstaal Join Date: 2007-11-12 Member: 62897Members
    Is it going to be possible to pre-order the special edition through the steam store?

    It may seem strange to some but everybody doesn't use paypal.
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    <!--quoteo(post=1778705:date=Jul 14 2010, 08:06 AM:name=Abstaal)--><div class='quotetop'>QUOTE (Abstaal @ Jul 14 2010, 08:06 AM) <a href="index.php?act=findpost&pid=1778705"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Is it going to be possible to pre-order the special edition through the steam store?

    It may seem strange to some but everybody doesn't use paypal.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Nope. Steam doesn't allow sales this far ahead of games before release and since the special edition order will be stopping in 2 weeks there is literally no possibility of it being available from it :(
  • culpritculprit Join Date: 2005-01-07 Member: 33527Members, Constellation
    I'm very pleased to hear this great news from UWE. I've been very excited just waiting for this news.


    Congrats to you all for your work ethic and vision (and staying independent).

    It will be great to get to see the gameplay and features evolve over the alpha as new content and bug fixes are distributed across Steam. It will certainly answer many questions about how the game design functions. That will also make discussions on this forum a lot more useful and interesting.

    =D
  • davidcavalcantedavidcavalcante Join Date: 2009-06-08 Member: 67754Members
    <!--quoteo(post=1778705:date=Jul 14 2010, 12:06 PM:name=Abstaal)--><div class='quotetop'>QUOTE (Abstaal @ Jul 14 2010, 12:06 PM) <a href="index.php?act=findpost&pid=1778705"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It may seem strange to some but <b>everybody doesn't use paypal</b>.<!--QuoteEnd--></div><!--QuoteEEnd-->

    You've got to be kidding.
  • Ge_FreakGe_Freak Join Date: 2010-06-30 Member: 72211Members
    I ordered the SE Edition and all it says on my account is NS2 Does this mean i have it? Or did it mess up?
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    <!--quoteo(post=1778712:date=Jul 14 2010, 08:14 AM:name=Ge_Freak)--><div class='quotetop'>QUOTE (Ge_Freak @ Jul 14 2010, 08:14 AM) <a href="index.php?act=findpost&pid=1778712"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I ordered the SE Edition and all it says on my account is NS2 Does this mean i have it? Or did it mess up?<!--QuoteEnd--></div><!--QuoteEEnd-->

    The name doesn't have anything special in it. Sorry for the confusion but you have it.
  • InterloperInterloper Join Date: 2010-07-05 Member: 72257Members
    Greatness.
    I can not wait to get back into NS.
    I can't wait to see how things have changed for both the grunts and the commanders.
    NS has come a long way since 1.04 when I migrated over from TFC.

    Thanks UNE, keep up the good work.
  • davidcavalcantedavidcavalcante Join Date: 2009-06-08 Member: 67754Members
    What about the engine test in Steam?
    Is it going to automatically be updated to Alpha or do I have do delete it and redownload NS2?
  • AtoneAtone Join Date: 2009-09-21 Member: 68839Members
    The black armor is all kinds of badass. It kind of brings back the "faceless shock trooper" feel of the NS1 marines that I loved so much.

    I can't wait to see this alpha. I wonder if they've polished it up for public consumption or if we're getting a real down-n-dirty alpha.
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    <!--quoteo(post=1778721:date=Jul 14 2010, 08:29 AM:name=Atone)--><div class='quotetop'>QUOTE (Atone @ Jul 14 2010, 08:29 AM) <a href="index.php?act=findpost&pid=1778721"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The black armor is all kinds of badass. It kind of brings back the "faceless shock trooper" feel of the NS1 marines that I loved so much.

    I can't wait to see this alpha. I wonder if they've polished it up for public consumption or if we're getting a real down-n-dirty alpha.<!--QuoteEnd--></div><!--QuoteEEnd-->

    It's an alpha. There are spots of polish but it's no where near ready for full public consumption.
  • HashashinHashashin Join Date: 2010-04-15 Member: 71416Members
    Approximately how big will the Alpha be, hd space-wise?
  • RehnquistRehnquist Join Date: 2009-09-01 Member: 68672Members
    <!--quoteo(post=1778639:date=Jul 14 2010, 06:39 AM:name=Ryuu)--><div class='quotetop'>QUOTE (Ryuu @ Jul 14 2010, 06:39 AM) <a href="index.php?act=findpost&pid=1778639"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also, will dedicated server software be available to download when the alpha is available, or will it be official servers only until the release?<!--QuoteEnd--></div><!--QuoteEEnd-->

    This is relevant to my interests also.
  • Skyforger2Skyforger2 Join Date: 2007-10-19 Member: 62681Members
    edited July 2010
    Nice ! im Excited, but there will be so much crying of bugs from trolls.




    <b>P.S. Does somebody still have or remember the link of that Trolls Blog who said ns2 is a scam and a big lie?</b>
  • glimmermanglimmerman Join Date: 2004-04-29 Member: 28300Members, Constellation
    <!--quoteo(post=1778745:date=Jul 14 2010, 11:45 PM:name=Hashashin)--><div class='quotetop'>QUOTE (Hashashin @ Jul 14 2010, 11:45 PM) <a href="index.php?act=findpost&pid=1778745"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Approximately how big will the Alpha be, hd space-wise?<!--QuoteEnd--></div><!--QuoteEEnd-->

    1 BILLION BYTES!
  • TheckTheck Join Date: 2010-02-17 Member: 70611Members
    edited July 2010
    Great news, great work, many thanks for your effort and example in indie development.


    Another question about engine test - alpha.

    I assume that if we have the SE, the Engine test will be replaced with the Alpha.
    Then, the people with the Standart Edition will be able to hace access to the engine test?

    I have a friend that wants to buy the game for the tools but can't afford the SE and needs to know if he will be able to test the maps in the engine test.

    Many Thanks,
    Theck
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    <!--quoteo(post=1778761:date=Jul 14 2010, 07:08 PM:name=Theck)--><div class='quotetop'>QUOTE (Theck @ Jul 14 2010, 07:08 PM) <a href="index.php?act=findpost&pid=1778761"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Great news, great work, many thanks for your effort and example in indie development.


    Another question about engine test - alpha.

    I assume that if we have the SE, the Engine test will be replaced with the Alpha.
    Then, the people with the Standart Edition will be able to hace access to the engine test?

    I have a friend that wants to buy the game for the tools but can't afford the SE and needs to know if he will be able to test the maps in the engine test.

    Many Thanks,
    Theck<!--QuoteEnd--></div><!--QuoteEEnd-->
    you can play engine test in standard, and testing maps works.
  • yourbonesakinyourbonesakin Join Date: 2005-08-06 Member: 57682Members
    edited July 2010
    <!--quoteo(post=1778755:date=Jul 14 2010, 11:54 AM:name=glimmerman)--><div class='quotetop'>QUOTE (glimmerman @ Jul 14 2010, 11:54 AM) <a href="index.php?act=findpost&pid=1778755"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=1778745:date=Jul 14 2010, 11:45 AM:name=Hashashin)--><div class='quotetop'>QUOTE (Hashashin @ Jul 14 2010, 11:45 AM) <a href="index.php?act=findpost&pid=1778745"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->
    Approximately how big will the Alpha be, hd space-wise?<!--QuoteEnd--></div><!--QuoteEEnd-->
    1 BILLION BYTES!
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    1 Gigabyte wouldn't be too bad, actually :D

    Also: OVER NINE THOUSAAAAAAAAAANNND!!!
  • KerotanKerotan Join Date: 2005-04-17 Member: 48692Members, Constellation
    Nice to know the Alpha is coming out, but this is the worst possible date ever.

    I know for me, I will be playing SC2 more. A day of NS2 to see what its like, but ill rather play a fully completed game than an alpha which is incomplete and WILL be buggy.
  • UncleRayUncleRay Join Date: 2010-03-08 Member: 70881Members
    Forgot to ask, but what are the developments on the Spark Editor? I'm having random crashes every once in a while :/
  • xXSMGXxxXSMGXx Join Date: 2009-12-22 Member: 69757Members
    First off great work UWE!! Congratulations on staying publisher free!

    Now there will be a lot of disappointment on release of pre alpha.
    As flayra said this is not a game by any means yet, therefore it may not even feel like a game at first.
    It was a wise decision to stop pre-alpha access after july 26th, because the game will be rough,
    non hardcore fans will ###### and moan about how crappy it is.

    However us the die hard fans WILL make this game what it was meant to be.
    I am personally excited and disappointed at the same time, because i know the framerate will be choppy, hitboxes will sucks, gameplay will be non existant. However its nothing time and hard work of UWE can't fix :)

    Any word on what buildings/structures we can expect on the 26th?
    Another question is will there be interactible objects in the environment such as doors or elevators, or destructible doors or vent covers?
  • ZunderZunder Join Date: 2009-12-13 Member: 69631Members
    OMG §§§

    That's the day i had expected for so long.

    I can't say anything else but :

    GREAT WORK UWE

    and

    it's an awesome news !


    I can't believe in my eyes >_<
  • Silencer91Silencer91 Join Date: 2009-03-13 Member: 66728Members
    Quite frankly, when NS introduced Resources for kills with some version, teamplay was drained tremendously. Especially players on the alien team were striving too much for individual success. There was a plugin which disabled RFK and teamplay-neccessity increased greatly again.

    If you are hungry for fixing compatibility issues, there still is stuff on the Get Satisfaction thing you setup yourself. Egoistically making notice of the issue I still have: <a href="http://getsatisfaction.com/unknownworlds/topics/geometry_vertices_teleport_around_randomly_crash" target="_blank">http://getsatisfaction.com/unknownworlds/t..._randomly_crash</a>

    Also, I am afraid that you are likely to have no chance to keep track of the massive feedback you are going to get.

    Anyway, looking forward to the alpha and always am happy to see independent developers make good progress.
  • SkipjackSkipjack Join Date: 2005-04-13 Member: 48323Members, Constellation
    can the next maps you hopefully gonna add be some good maps (bright maps)
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    <!--quoteo(post=1778791:date=Jul 14 2010, 07:25 PM:name=Silencer91)--><div class='quotetop'>QUOTE (Silencer91 @ Jul 14 2010, 07:25 PM) <a href="index.php?act=findpost&pid=1778791"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Quite frankly, when NS introduced Resources for kills with some version, teamplay was drained tremendously. Especially players on the alien team were striving too much for individual success. There was a plugin which disabled RFK and teamplay-neccessity increased greatly again.

    If you are hungry for fixing compatibility issues, there still is stuff on the Get Satisfaction thing you setup yourself. Egoistically making notice of the issue I still have: <a href="http://getsatisfaction.com/unknownworlds/topics/geometry_vertices_teleport_around_randomly_crash" target="_blank">http://getsatisfaction.com/unknownworlds/t..._randomly_crash</a>

    Also, I am afraid that you are likely to have no chance to keep track of the massive feedback you are going to get.

    Anyway, looking forward to the alpha and always am happy to see independent developers make good progress.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Actually RFK, if anything, demanded more teamplay from the aliens, cause you were required to pool your RFK into 2 players, so that you could hive and fade a little bit earlier in order to battle shotguns that were handed out earlier cause rines got RFK as well.
Sign In or Register to comment.