Reason For Kharaa Not To Destroy Infantry Portals!
Error404
Join Date: 2002-11-19 Member: 9353Members
<div class="IPBDescription">Destroying IPs could ruin your enjoyment</div> <u><b>Reasons for Kharaa to Keep Infantry Portals Alive</b></u>
1. You can get your gorge to build an intricate maze (or deathtrap dungeon) around the portal, and watch as some poor sod spawns and is forced to wander around this masochistic structure for the entertainment of the Kharaa.
2. You can leave the Portal alone, and all cloak in various positions in the room. Wait for a marine to spawn and you get to play hide and seek, killing the marine when he runs out of ammo.
3. You can build a cage from defence chambers, and watch them run around helplessly as you parasite them slowly to death.
4. Build structures to channel the spawned marines into a room with an onos.
think up some more?
1. You can get your gorge to build an intricate maze (or deathtrap dungeon) around the portal, and watch as some poor sod spawns and is forced to wander around this masochistic structure for the entertainment of the Kharaa.
2. You can leave the Portal alone, and all cloak in various positions in the room. Wait for a marine to spawn and you get to play hide and seek, killing the marine when he runs out of ammo.
3. You can build a cage from defence chambers, and watch them run around helplessly as you parasite them slowly to death.
4. Build structures to channel the spawned marines into a room with an onos.
think up some more?
Comments
You could... scrap the IPs and hope you can escape to the new comm chair you built somewhere.
Any other ideas??
Sounds good to me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
This should just get locked as this topic isn't going anywhere.
Edit: At least option 5 is vaguely humorous and in jest <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
After about 10 suicide spawns, our team ends up finishing off the pad. But oh does it make victory taste so sweet.
The only dumb thing is that when i leave the CC and the comm, then he ( 70 % of the time ) comes out and shoots at me......well...thats kinda dumb cuz then he just has 2 die <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->