Reason For Kharaa Not To Destroy Infantry Portals!

Error404Error404 Join Date: 2002-11-19 Member: 9353Members
edited December 2002 in NS General Discussion
<div class="IPBDescription">Destroying IPs could ruin your enjoyment</div> <u><b>Reasons for Kharaa to Keep Infantry Portals Alive</b></u>


1. You can get your gorge to build an intricate maze (or deathtrap dungeon) around the portal, and watch as some poor sod spawns and is forced to wander around this masochistic structure for the entertainment of the Kharaa.

2. You can leave the Portal alone, and all cloak in various positions in the room. Wait for a marine to spawn and you get to play hide and seek, killing the marine when he runs out of ammo.

3. You can build a cage from defence chambers, and watch them run around helplessly as you parasite them slowly to death.

4. Build structures to channel the spawned marines into a room with an onos.


think up some more?

Comments

  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    You could.. All go to the readyroom. NS isn't a dm game, and kills shouldn't matter (in voogru they have kills/deaths turned off).
    You could... scrap the IPs and hope you can escape to the new comm chair you built somewhere.


    Any other ideas??
  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    5. Cage the spawn in defensive structures, and force the marines to listen to non-stop Barbara Streisand.
  • Ph0enixPh0enix Join Date: 2002-10-08 Member: 1462Members, Constellation
    edited December 2002
    You could.......destroy the IPs, destroy the CC, and say "GG".

    Sounds good to me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->

    This should just get locked as this topic isn't going anywhere.

    Edit: At least option 5 is vaguely humorous and in jest <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • BlueeBluee Join Date: 2002-11-03 Member: 6286Members
    I call that "torture". I like to torture marines only if they were a really jackass team, talking **obscenity** or various other things that get me angry.

    After about 10 suicide spawns, our team ends up finishing off the pad. But oh does it make victory taste so sweet.
  • VektuzVektuz Join Date: 2002-11-01 Member: 2396Members
    I kind of like the idea of a marine spawning into a room that has at least eight aliens in it but all are invisible... and... chuckling...
  • DSYStaufDSYStauf Join Date: 2002-11-02 Member: 4429Members
    Come on guys. He's just joking. Besides if the marines really want to end the game all they have to do is go to the ready room. Game over.
  • PJJPJJ Join Date: 2002-11-21 Member: 9579Members
    When the Marine team has been esspically annoying, I like to have the entire team go Gorge. Then, half the gorges web the marines that spawn so they can't shoot or go anywhere, then the other half health spray them to death. Thats good for a laugh, until the next game where the Marines crush us. =)
  • Just_AyaneJust_Ayane Join Date: 2002-11-06 Member: 7317Members
    I agree with "letting the marines live" but i would always leave the CC and the 1 marine in the CC and go away. It's ok if u win early rushes, thats good but no reason 2 finish the game in 2 mins. It ruins it kinda.....

    The only dumb thing is that when i leave the CC and the comm, then he ( 70 % of the time ) comes out and shoots at me......well...thats kinda dumb cuz then he just has 2 die <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
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