ns_Thedron v116 naked version :)
<div class="IPBDescription">NS2 map</div>Hello All,
From the first version of Spark Editor, I'm working on a map. Here is the latest naked version (no objects, no current textures etc.) this map.
Ladies and gentleman, here is Thedron. Which has symetric hive points.
I know that those long ways are not smart but it is easy to change them. I just want to ask "What do you think about those long ways? There will be very big blocks, objects, some inner rooms, holes etc.
Also no vents included here.
<img src="http://www.yyoru.com/dl/thedronv116.png" border="0" class="linked-image" />
PS: I need support lines,circles to see siege points. And lawa textures.
Also still I cant move rotated walls (e.g. 115 deg) from the normal.
From the first version of Spark Editor, I'm working on a map. Here is the latest naked version (no objects, no current textures etc.) this map.
Ladies and gentleman, here is Thedron. Which has symetric hive points.
I know that those long ways are not smart but it is easy to change them. I just want to ask "What do you think about those long ways? There will be very big blocks, objects, some inner rooms, holes etc.
Also no vents included here.
<img src="http://www.yyoru.com/dl/thedronv116.png" border="0" class="linked-image" />
PS: I need support lines,circles to see siege points. And lawa textures.
Also still I cant move rotated walls (e.g. 115 deg) from the normal.
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