Healing teammates
Chucky
Join Date: 2010-04-21 Member: 71477Members
I have this idea where marines can buy health kits and ammo packs at the armory the same way they can buy weapons. And then they can take it with them to heal themselves or teammates and pass out ammo whenever they want. Sort of like in Left 4 Dead actually. Maybe the Kharaa can have something similar like spare food for quick healing. I think it would encourage people to stick together. Also, maybe some kind of visual cue to the state of the marine armor could be useful? (like scratches, broken off pieces etc.)
(btw, what do the aliens eat anyway? :P)
(btw, what do the aliens eat anyway? :P)
Comments
could work :)
I think that is one of main idea of NS.
I think a healing capacity of 50 HP is better than 25 HP. And maybe it could heal gradually as long as you hold the mouse button? Like say, if a marine has 20 HP and someone else heals him to 40, then the medkit would still have 30 HP worth of healing left to use.
Shoudnt dobble the skulk bites needed, but leave you whit 5-15 hp if bitten twise when used.
Must be weaker then the medpacks droped by the comm, but strong enough to save you from dieing when facing a skulk.
And to prevent everyone running around whit one they should cost the same as normal medpacks.
Resource management is a tough b***h, and if you as a rine only can pick it op from the armory after the comm has placed em there, i doubt there will be alot, but it does alow for forward, and bold tactics, such as a reloc to a forward technode or even a shutgunrush.
If a medic marine was introduced, it would make more teamwork involved and give the aliens priority targets. Guns can just be picked up by the next marine. If a medic dies, his healing ability is lost kind of thing. Make him pistol and smaller knife(instead of hatchet)? Make him a VIP. So he isn't overpowered... Make healing take time. Can't heal himself. Only 1 medic allowed. Make it have a long recharge time or only 1 use. A lot of factors to play into it.
Again... Something that can be added/modified if they don't do it themselves.