Kharra drag
Racer1
Join Date: 2002-11-22 Member: 9615Members
One of the larger kharra classes should have the ability to lunge at a single marine, grab him by his foot, and drag him.
- The marine could still fire his weapon, but would be VERY inaccurate.
- The alien would not be able to attack or use any other abilities while dragging.
- The alien could only drag for around 5 seconds (based on adrenaline or maybe strength).
- This would be a limited use ability; maybe only once every few (1-3)? minutes (perhaps depending on upgrades or proximity to hive).
- The alien would move slightly (5%?) slower than normal for light marines, and much (50%?) slower for heavy marines.
- The marine would take slight damage (3%?) for every second dragged
I can imagine a scene where a number of aliens and marines are fighting it out. One of the aliens lunges in, grabbing a marine and beginning to pull his flailing body away. The rest of the marines converge on the alien and try to take him out. The aliens counter attack, trying to help their brother. Carnage ensues.
- The marine could still fire his weapon, but would be VERY inaccurate.
- The alien would not be able to attack or use any other abilities while dragging.
- The alien could only drag for around 5 seconds (based on adrenaline or maybe strength).
- This would be a limited use ability; maybe only once every few (1-3)? minutes (perhaps depending on upgrades or proximity to hive).
- The alien would move slightly (5%?) slower than normal for light marines, and much (50%?) slower for heavy marines.
- The marine would take slight damage (3%?) for every second dragged
I can imagine a scene where a number of aliens and marines are fighting it out. One of the aliens lunges in, grabbing a marine and beginning to pull his flailing body away. The rest of the marines converge on the alien and try to take him out. The aliens counter attack, trying to help their brother. Carnage ensues.
Comments
One thing I'd change, though, is the grabbing. Kharra don't have claw-hands, they just have claws so there is no way they could grasp a foot. But they sure could impale one! Also by being impaled the marine would bleed out when being pulled, and just plain hurt.
Something else to add. Once the marine shoots the alien's arm enough he has the chance to break free and escape.
On second read, I'm warming up to it. Would be an interesting way to focus fire or ninja away Marines form behind. Of course, this also brings up the question of why not just kill the Marine in the first place?
I can see how it would be fun with some modification, if you play on alien team, but as marines, would it not just be annoying to be dragged all the time?
Yeah, that's my main concern as well. It's basically a pseudo incapacitate, but the Marine can still fight back, just in a very limited capacity. The time limit also prevent this from being a pure 1v1 curbstomp, but at the same time it can really mess a Marine team up. So, I'm still a bit cautious.
One suggestion from a friend is perhaps instead of "low accuracy" weaponry, you can either try to shoot or not. If the Marine tries to shoot, they shoot erratically in a wide spread from the ground. Kinda a flailing gunfire.
I'm guessing this would have to be a Fade ability or an upgrade for the Fade which would change their damage type of their claws to Puncture. The ability, if it would end up being so powerful, could be given a drawback only allowing it to be used on the sides or back of the marine and would probably use up all or most energy.
I definitely wouldn't want it to be an ability that's so easy to use it is overused. It would need some coordination with teammates.
Save ammo for when they are released.
I'm guessing this would have to be a Fade ability or an upgrade for the Fade which would change their damage type of their claws to Puncture. The ability, if it would end up being so powerful, could be given a drawback only allowing it to be used on the sides or back of the marine and would probably use up all or most energy.
I definitely wouldn't want it to be an ability that's so easy to use it is overused. It would need some coordination with teammates.<!--QuoteEnd--></div><!--QuoteEEnd-->
Only if the netcode is strong enough to prevent facestabs.
For example, dragging Marines away from structures they are building are things they are welding (but apparently in NS2, players don't build or weld anymore...rolleyes). Or, you could pull a Marine away from that Gorge he is trying to chase, or pull him away from the door just as it closes, thus trapping him in a room full of aliens while the rest of his squad is none the wiser.
In this case, it might be an ability reserved for weaker lifeforms like Skulks or Lerks, to give them an advantage late game, and to support stronger lifeforms by helping to isolate individual Marines.
As for the issue of it being an incapacitating attack, perhaps give the ability for the Marine to resist the drag by pressing the directional keys opposite to the direction he is being dragged, as well as being able to shoot back. Perhaps while being dragged, the Marine's view should shake violently, as he twists and turns his body to escape the alien grasp. In this way, it may be difficult for a player to discern exactly which direction he is being dragged (and thus, being able to resist the drag is not an immediate counter), and while the Marine's weapon does not become less accurate, it becomes difficult to aim because your view will be shaking all over the place.
Now heres a question: What about dragging a marine into a vent? Thats pretty much a death warrant but it should be possible. Straight horror movie style.
The melee quicktimes and the a tentacles dragging you across the rooms while you flail your weapon about where quite fun.
I do think that's a mechanic that could be considered at least.
Other words "devour" but where the marine is still visible and partially in play. Also I think they have an idea like this for Onos where he could grab marines with those side mandibles he has in front of his mouth. At least it look like the idea was there when they made they model.