Hard core ns1 fan ?
Skyforger2
Join Date: 2007-10-19 Member: 62681Members
<div class="IPBDescription">... still playing after 7 years and loving it, maybe to much.</div>I play NS since 16 i am now 24 and i still play ns1 daily. And the more i see NS2 ... it's kinda weird as i wait for Friday update like mad but when i see ns2 maps they are off course awesome but they are not ns1. I think with NS2 ns has lost it's ns look ( although everybody says it's hasn't )
I think it will never bee as close as cool as ns. It may be more better game but it won't be ns.
I think it will never bee as close as cool as ns. It may be more better game but it won't be ns.
Comments
As to me, I just hope I'll have the same very good time and unique fun playing all those crazy games in NS2 that happened to be in NS1.
Much like the original half life, there is enough stuff to set the theme and the ideas of an area, but there is no detail, it's all added by your memory after the fact.
Just as with anything that does that, how you interpret the world gives it very much your own visual slant, as more detail is added to games they become more interesting to look at, but they also become less open to interpretation, because there is less detail for your mind to fill in. This can be a bad thing to some because some people believe that making something your own is a vital part of the appeal, and on the other hand it can be a good thing because it means there is more depth to the environments if you aren't prone to making up your own.
It's similar to books and movies, a book doesn't give you much detail, it gives you enough to allow your mind to fill in the rest however you think it should, it represents the environment rather than presenting it with perfect accuracy, a film by its nature tells you everything about what you see because you can see it in front of you, when you go from book to film the film is not going to be the same as the book, because it's unlikely you shared the filmmaker's vision of the book, but that doesn't stop such conversions from becoming very good films.
Personally I don't mind either, as long as it looks <i>good</i> I don't care what it looks <i>like.</i>
I think it will never bee as close as cool as ns. It may be more better game but it won't be ns.<!--QuoteEnd--></div><!--QuoteEEnd-->
Depends on the mappers is all I'm gonnah say... Also stop harassing UWE's webserver with your F5 button :P
So yes like if u take some ns1 map screnshot and then some ns2 level somehow and i don't know why i like the ns1 more,
and i don't understand why.
hardcore != stupid
I got one word tho, which explains everything. Nostalgia. Such a case for me is ra, I played it when I was very young (so I didnt play very much), then I started with ra2, and that I played alot, for years, so when ra3 came I could agree it was a decent game, maybe 6-7/10, but it felt like 4/10 as it was compared to ra2. The curse of the sequels.
I got other examples, but you get my point, you have made ns the ideal (definition of nostalgia, to idealise something), and that means ns2 will have to be VERY good to be able to take its place. Like if I wanted to like ra3 as much as ra2, it would have had to be an actuall 9/10 or 10/10 (or to "normal" (I noticed when most vote 10/10, I vote 8/10) peoples scale, 12/10).
and anyone who dropped out of school because they were too busy playing video games is an idiot and needs to sort their priorities out.
Not not me, tho is kipped quite a lot of the classes at that time :)
Think of all the GOOD movie sequels you have ever seen.
The sequel usually uses the same players with a slightly different slant.
Now think of all the BAD movie sequels you have seen.
More often than not they are either TOO different (left behind what was good)
or they are too similar to the original.
Myself I am excited that NS2 is different.
I like that the skulk is beefier he looks like more of a threat.
my 2 cents
have a nice day.
The individual most responsible for the look and feel of NS1 is Cory, who's a full time Art Director on NS2. The concept art he's been producing is stunning, and to me has the same feel that NS1 did. I'd say that the major difference is that because he's working full time on the game, the art direction is more consistent than in NS1.
Perhaps. Though, I don't find it in me to blame them all too quickly.
If they've been around since before me and fit my definition of Hardcore, they've poured countless hours into the game as though they were a WoW addict, except without the obligation. My NS hour log is something like 3000+ hours.
Are you aware that your post is based almost purely on nostalgia and nothing to do with how good NS2 looks?
Yes! NS2 will not be NS. That's an inescapable fact, get over it. NS2 is well on its way to being an awesome game.
<b>I don't want ns to get old and die .... ;(</b>