Free-for-All Mod

AnthoniAnthoni Join Date: 2009-04-10 Member: 67129Members
edited April 2010 in NS2 General Discussion
Over the past few days I have been working on this Free-for-All Modification for the Engine Test. The actually basic FFA functionality came easily, but I decided to include a map along with the gamemode. The map is playable but I am always tweaking it. I may even remake it. I am still working on some things for the gamemode though, but it is all playable, so have fun!

<b>Screenshot of Map:</b>
<img src="http://img14.imageshack.us/img14/3324/ns22010041313122412.png" border="0" class="linked-image" />

<b>SVN Download(Map & Lua):</b>
<i>http://ns2freeforall-et.googlecode.com/svn/trunk/ ns2freeforall-et/</i>

*Special Thanks to CowThing for Helping me Test This!
*Also, used Trial Version of Decoda for this, and I got to say it's great! (GJ Max)

Comments

  • kflow47kflow47 Join Date: 2008-10-09 Member: 65154Members
    edited April 2010
    Look <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=109276&st=0" target="_blank">here</a> some guys already made a great job with chat, skulk animation, buildbot, crouch and a LOT more.... Maybe u could add features there ;)
  • AnthoniAnthoni Join Date: 2009-04-10 Member: 67129Members
    Well mine is simply a Free-for-All mod I did not want to clutter up the code with all that other stuff. Yet I am making a mod that is sure to surprise everyone. ;)
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