Pre-alpha talk

PricePrice Join Date: 2003-09-27 Member: 21247Members
edited February 2010 in NS2 General Discussion
<div class="IPBDescription">come in and talk but stop be a troll...</div>What do you think, when will the alpha be released?
12 days ago <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Man, we're cranking on the alpha! Our next goal is to release something small, polished and playable. It's starting to come together! #fb<!--QuoteEnd--></div><!--QuoteEEnd-->.

<a href="http://www.youtube.com/watch?v=Cu23zfObtv4&feature=player_embedded" target="_blank">Video</a>
<u><b>Tiny Analyse of the pre-alpha Video:</b></u>
I don´t know but there was no minimap or other hud elements and still no skulk hud.
If its only removed for show, i don´t understand why there still some hud elements on marines view.



1. The buildings has no Damage notice/sprite (i realy hope they include it and don´t use a tiny information on the building itself)
2. The peformence looks bad (maybe because of recording)
3. looks like the skulk has no impact effects (like flesh or something) and there no decals on the surfaces after they get shooted
4. its weird but it looks like, if the marine fires, he can´t move his weapon, take a look, you will see what i mean
5. a lot of place holder sounds
6. new alien ressource tower 0:11 looks very cool.
<img src="http://i48.tinypic.com/29p6ij7.jpg" border="0" class="linked-image" />
<img src="http://i50.tinypic.com/2isjk2g.jpg" border="0" class="linked-image" />
<b>7. Post your stuff you have seen :)</b>

its just a PRE-alpha so nothing is done i know and i hope you know too but its interesting.

Comments

  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    <!--quoteo(post=1752672:date=Feb 12 2010, 02:04 PM:name=Price)--><div class='quotetop'>QUOTE (Price @ Feb 12 2010, 02:04 PM) <a href="index.php?act=findpost&pid=1752672"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->6. new alien ressource tower 0:11 looks very cool.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Agreed. The NS 1 resource tower didn't look very sturdy with those two small legs in the front holding it up.
  • blackpiranhablackpiranha Germany Join Date: 2003-03-11 Member: 14375Members, Constellation
    What is the point of this thread?
  • PipiPipi Join Date: 2009-12-09 Member: 69550Members
    call up a troll !

    Ya footage was cool ..
  • Ryo-OhkiRyo-Ohki Join Date: 2009-03-26 Member: 66917Members
    Whilst the footage was cool, and I was delighted to see some at last, I don't expect the alpha any time soon. Going by the comments of the devs, I don't imagine that they'll release anything other than a highly polished alpha, and for all the good points of the released video, it was a <i>long</i> way from highly polished.

    That being said, the video does show that the devs have made significant progress on the alpha.
  • Dauntl3ssDauntl3ss Join Date: 2002-11-08 Member: 7737Members
    edited February 2010
    The first thing I thought about when I saw the resource tower was a penis. I don't know if it's me that is fraked up, but I know a <a href="http://illbethejudgeofthat.files.wordpress.com/2009/04/alienbronzehead3.jpg?w=480&h=355" target="_blank">certain</a> <a href="http://illbethejudgeofthat.files.wordpress.com/2009/04/giger-snatch.jpg" target="_blank">someone</a> that <a href="http://api.ning.com/files/hrxA*jjEAv1zNlinByez3ExbexkaSOWe1FQUaukR4Ks2Po52AzwFuOr*FC2ULO5q6mTyxZknUx96RS5prcCa36VMdMJTPRql/HrGiger2.jpg" target="_blank">combined</a> <a href="http://www.middian.net/Galerie4/Erotomechanics/slides/hr_giger_erotomechanics_VII.jpg" target="_blank">aliens</a> and <a href="http://thelittlechimpsociety.com/wp-content/uploads/2007/10/hr-giger-3.jpg" target="_blank">penises</a> and came out successful.

    Oo
  • SewlekSewlek The programmer previously known as Schimmel Join Date: 2003-05-13 Member: 16247Members, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Developer
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    edited February 2010
    <!--quoteo(post=1752755:date=Feb 12 2010, 04:28 PM:name=Dauntl3ss)--><div class='quotetop'>QUOTE (Dauntl3ss @ Feb 12 2010, 04:28 PM) <a href="index.php?act=findpost&pid=1752755"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The first thing I thought about when I saw the resource tower was a penis. I don't know if it's me that is fraked up, but I know a <a href="http://illbethejudgeofthat.files.wordpress.com/2009/04/alienbronzehead3.jpg?w=480&h=355" target="_blank">certain</a> <a href="http://illbethejudgeofthat.files.wordpress.com/2009/04/giger-snatch.jpg" target="_blank">someone</a> that <a href="http://api.ning.com/files/hrxA*jjEAv1zNlinByez3ExbexkaSOWe1FQUaukR4Ks2Po52AzwFuOr*FC2ULO5q6mTyxZknUx96RS5prcCa36VMdMJTPRql/HrGiger2.jpg" target="_blank">combined</a> <a href="http://www.middian.net/Galerie4/Erotomechanics/slides/hr_giger_erotomechanics_VII.jpg" target="_blank">aliens</a> and <a href="http://thelittlechimpsociety.com/wp-content/uploads/2007/10/hr-giger-3.jpg" target="_blank">penises</a> and came out successful.

    Oo<!--QuoteEnd--></div><!--QuoteEEnd-->

    What? why would you think it looks like a penis?

    lol jk it's the most blatant penis reference since the NS1 Hives! I complement the devs for being consistent...this is a natural extension to that theme. Perhaps when the marines shoot it... it will spurt out some gooey substance and go limp.

    wait i know!

    From the makers of that ###### taser everyone hated, and that mini folding axe know one wanted, I bring you... the various penis shaped alien structures of NS2!!!!

    Imagine dropping some of those by the hive... or the gorge hiding in a forest of them.... lmao... why couldn't it just be something like an inflated placenta attached by umbilical to the resource tower lugs... is that to much to ask devs? lol
  • jamesbchjamesbch Join Date: 2004-04-20 Member: 28035Members, Constellation
    edited February 2010
    I saw some things in the alpha footage but didn't found what it was :

    - Weld bot ? (which is owned by a commander ?)
    <a href="http://www.zimagez.com/zimage/ns2-01.php" target="_blank"><img src="http://www.zimagez.com/miniature/ns2-01.jpg" border="0" class="linked-image" /></a>

    - Turrets Factory ?
    <a href="http://www.zimagez.com/zimage/ns2-02.php" target="_blank"><img src="http://www.zimagez.com/miniature/ns2-02.jpg" border="0" class="linked-image" /></a> <a href="http://www.zimagez.com/zimage/ns2-02b.php" target="_blank"><img src="http://www.zimagez.com/miniature/ns2-02b.jpg" border="0" class="linked-image" /></a>

    - A horizontal structure which lifts (a part of the map?) or a marine structure ?
    <a href="http://www.zimagez.com/zimage/ns2-03.php" target="_blank"><img src="http://www.zimagez.com/miniature/ns2-03.jpg" border="0" class="linked-image" /></a> <a href="http://www.zimagez.com/zimage/ns2-03b.php" target="_blank"><img src="http://www.zimagez.com/miniature/ns2-03b.jpg" border="0" class="linked-image" /></a>

    What do you think of these?
  • BluePhishBluePhish Join Date: 2003-12-14 Member: 24364Members, Constellation, Reinforced - Shadow
    edited February 2010
    Huge (CommStand/chair), but most of the things I saw long ago in a NS Fan movie :0

    But with a WeldBot, matches will be mutch quicker.
    I loved the 45 min. matches...
  • jamesbchjamesbch Join Date: 2004-04-20 Member: 28035Members, Constellation
    <!--quoteo(post=1752902:date=Feb 13 2010, 01:00 PM:name=BluePhish)--><div class='quotetop'>QUOTE (BluePhish @ Feb 13 2010, 01:00 PM) <a href="index.php?act=findpost&pid=1752902"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Huge (CommStand/chair), but most of the things I saw long ago in a NS Fan movie :0<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yes ! I forgot the c.c. It was obvious. But I don't see any IP and though it was an expand (a little base near a RT).
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    Hey its me troll, I can see why they wont release it the game had major problems that would turn away audience maybe even reverse some pre-orders. Still being a louthy human being I want the damn alpha *RAGE*.

    Yea there was no impact effects (blood or whatever)
    Game video was laggy and recorder was aiming poorly which we can blame on doing it on the fly (no demo view).

    Sounds were off, quite bad and dare say some of em probably aint even placeholders.
    Music was bad although that was just my opinion /ignore

    Also animations were well lets say horrid, also I do not care of cinematics at all plan on removing em on release.

    I'm too lazy to continue
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    I'm going to complain about the crappy news updates and demand a video showing gameplay then when I get one I'm going to complain about it constantly because it's not showing effects and optimizations found in a finished product.
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    It would be weird watch a tiny skulk bite down that huge command chair.
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    edited February 2010
    <!--quoteo(post=1752924:date=Feb 13 2010, 09:33 AM:name=Hybridclaw)--><div class='quotetop'>QUOTE (Hybridclaw @ Feb 13 2010, 09:33 AM) <a href="index.php?act=findpost&pid=1752924"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It would be weird watch a tiny skulk bite down that huge command chair.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Good point... i say for the sake of NS2... they should prevent skulks from doing anything but weld-kill type damage to it... Leave the heavy work for the big aliens.
  • korvokorvo Join Date: 2009-11-19 Member: 69427Members, Squad Five Blue
    <!--quoteo(post=1752924:date=Feb 13 2010, 03:33 PM:name=Hybridclaw)--><div class='quotetop'>QUOTE (Hybridclaw @ Feb 13 2010, 03:33 PM) <a href="index.php?act=findpost&pid=1752924"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It would be weird watch a tiny skulk bite down that huge command chair.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Hehehehe :) - That's true if there is no partly damaged cc we can see.
    Well, I don't think we are going to see buildings in parts, so I have to agree.
  • Dante2500Dante2500 Join Date: 2009-10-17 Member: 69071Members
    But a skulk could claw away for hours at a tiny piece of metal exposing wires thus harming the chair! :o impossiblities are the best probabilities.
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    <!--quoteo(post=1752957:date=Feb 13 2010, 03:26 PM:name=Dante2500)--><div class='quotetop'>QUOTE (Dante2500 @ Feb 13 2010, 03:26 PM) <a href="index.php?act=findpost&pid=1752957"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->But a skulk could claw away for hours at a tiny piece of metal exposing wires thus harming the chair! :o impossiblities are the best probabilities.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Hit boxes on the chair would be fun.

    A skulk could bit down one of the comm chair's hydraulic supports causing a wall to fall down and crush the poor skulk. But in the ensuing chaos the commander is exposed and the alien team piles in and kills him.

    Or the skulk to break open a small hole in the chair squeeze its way in then kill the commander. And in the ensuing chaos begin commanding the marine team without their knowledge.

    It'll probably never happen but it's fun to dream.
    :)
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    edited February 2010
    <!--quoteo(post=1752901:date=Feb 13 2010, 11:42 AM:name=jamesbch)--><div class='quotetop'>QUOTE (jamesbch @ Feb 13 2010, 11:42 AM) <a href="index.php?act=findpost&pid=1752901"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I saw some things in the alpha footage but didn't found what it was :

    - Weld bot ? (which is owned by a commander ?)
    <a href="http://www.zimagez.com/zimage/ns2-01.php" target="_blank"><img src="http://www.zimagez.com/miniature/ns2-01.jpg" border="0" class="linked-image" /></a>


    What do you think of these?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I saw the fan video and at 4:20+ you see this yellow bot is repairing the armory, so i am sure its the welder bot who repairs automatic the stuff in the base, great!
    <a href="http://www.youtube.com/watch?v=TIrGgo1oo9c&feature=related" target="_blank">http://www.youtube.com/watch?v=TIrGgo1oo9c...feature=related</a>
    And yeah, the other looks like the turret factory and of course the command station.
    To bad there is no hidden lerk or fade ^^, man i love all classes of the aliens.


    <!--quoteo(post=1752902:date=Feb 13 2010, 12:00 PM:name=BluePhish)--><div class='quotetop'>QUOTE (BluePhish @ Feb 13 2010, 12:00 PM) <a href="index.php?act=findpost&pid=1752902"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I loved the 45 min. matches...<!--QuoteEnd--></div><!--QuoteEEnd-->
    Me too!
    I realy don´t know why the UWE Team will make it faster, its to mainstream, i want long hard matches, thats fun!
    Not these 10-20 Minutes short matches.
  • Risky SalmonRisky Salmon Join Date: 2009-06-04 Member: 67680Members
    <!--quoteo(post=1752901:date=Feb 13 2010, 10:42 PM:name=jamesbch)--><div class='quotetop'>QUOTE (jamesbch @ Feb 13 2010, 10:42 PM) <a href="index.php?act=findpost&pid=1752901"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I saw some things in the alpha footage but didn't found what it was :

    - Weld bot ? (which is owned by a commander ?)
    <a href="http://www.zimagez.com/zimage/ns2-01.php" target="_blank"><img src="http://www.zimagez.com/miniature/ns2-01.jpg" border="0" class="linked-image" /></a>

    - Turrets Factory ?
    <a href="http://www.zimagez.com/zimage/ns2-02.php" target="_blank"><img src="http://www.zimagez.com/miniature/ns2-02.jpg" border="0" class="linked-image" /></a> <a href="http://www.zimagez.com/zimage/ns2-02b.php" target="_blank"><img src="http://www.zimagez.com/miniature/ns2-02b.jpg" border="0" class="linked-image" /></a>

    - A horizontal structure which lifts (a part of the map?) or a marine structure ?
    <a href="http://www.zimagez.com/zimage/ns2-03.php" target="_blank"><img src="http://www.zimagez.com/miniature/ns2-03.jpg" border="0" class="linked-image" /></a> <a href="http://www.zimagez.com/zimage/ns2-03b.php" target="_blank"><img src="http://www.zimagez.com/miniature/ns2-03b.jpg" border="0" class="linked-image" /></a>

    What do you think of these?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I have heard they've confirmed there won't be any turret factorys. Could be something else.
  • SypherZSypherZ Join Date: 2003-09-07 Member: 20639Members, Constellation
    Well, one thing that bugged me was the Command Station (Former Chair, what was wrong with a chair???)
    I think all of the animations or amazing, but the command station is really ugly, sorry but its my opinion :P
    What was wrong with a chair? you can still make a cooler animation with the chair, a little bit larger but not too big, the command station looked to me like folding a card board box, it looked like it couldnt withstand any damage...
    it had no armor or anything what i could see either.

    I know NS aint about realism, im not stupid, but they could make it look like it could withstand some damage, armor it up and make it a bit smaller, make the marine sti down in it =)
  • XerondXerond Undefined Join Date: 2004-07-09 Member: 29817Members, Constellation
    edited February 2010
    Seeing the weld-bot has reminded me some of interesting game-play mechanics we may see arise in the game.

    The concept that a commander doesn't have to depend on another marine to support any certain individual marine is huge. Easily means:

    MORE COMMANDER SUPPORT

    A marine and a weld bot can shimmy down a hallway in pursuit of a specific objective. The weld-bot could be just for that important marine (Has a valuable weapon) and micro-management of that weld-bot ensures that objective is met.

    Or, the marine is protecting the weld bot, trying to get it to a weld spot that would bring strategic map control to the marine team. (Lights, doors, vent openings, etc) It would be cool to see more creativity in that domain.

    Aliens should be guarding these points, and taking down a rogue bot should easy.

    Novelty kills: = commander welding a gorge to death, yes!

    Really just more for the commander to do, the more choices the better.
  • MidoMido Join Date: 2004-04-05 Member: 27742Members
    If I read the level design docs correctly (and this may have been a misinterpretation on my part), they said you'd be able to build 2 comm chairs and have 2 commanders.

    But for some reason I'm convinced I must have read that wrong.
  • torisutantorisutan Join Date: 2009-07-13 Member: 68126Members
    <!--quoteo(post=1753217:date=Feb 14 2010, 10:48 PM:name=SypherZ)--><div class='quotetop'>QUOTE (SypherZ @ Feb 14 2010, 10:48 PM) <a href="index.php?act=findpost&pid=1753217"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->the command station looked to me like folding a card board box<!--QuoteEnd--></div><!--QuoteEEnd-->
    <img src="http://img709.imageshack.us/img709/9994/ns2screenshot.png" border="0" class="linked-image" />
    liek dis?
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    edited February 2010
    <!--quoteo(post=1753217:date=Feb 15 2010, 12:48 AM:name=SypherZ)--><div class='quotetop'>QUOTE (SypherZ @ Feb 15 2010, 12:48 AM) <a href="index.php?act=findpost&pid=1753217"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Well, one thing that bugged me was the Command Station (Former Chair, what was wrong with a chair???)
    I think all of the animations or amazing, but the command station is really ugly, sorry but its my opinion :P
    What was wrong with a chair? you can still make a cooler animation with the chair, a little bit larger but not too big, the command station looked to me like folding a card board box, it looked like it couldnt withstand any damage...
    it had no armor or anything what i could see either.

    I know NS aint about realism, im not stupid, but they could make it look like it could withstand some damage, armor it up and make it a bit smaller, make the marine sti down in it =)<!--QuoteEnd--></div><!--QuoteEEnd-->

    Despite the open/close animation... i think they wanted it to look like a lunar lander, but ended up with something like a camper on jacks.

    <img src="http://lakecountryrv.net/yahoo_site_admin/assets/images/ARCTIC_FOX.264133751_std.jpg" border="0" class="linked-image" />

    <a href="http://www.zimagez.com/zimage/ns2-03.php" target="_blank"><img src="http://www.zimagez.com/miniature/ns2-03.jpg" border="0" class="linked-image" /></a> <a href="http://www.zimagez.com/zimage/ns2-03b.php" target="_blank"><img src="http://www.zimagez.com/miniature/ns2-03b.jpg" border="0" class="linked-image" /></a>

    Why couldn't it have wheels instead...

    <img src="http://i188.photobucket.com/albums/z241/expeditioncampers/fuso-123.jpg" border="0" class="linked-image" />

    i'd love to be the driver of the commander-assault-vehicle... maybe a trailer in the back for carrying your team around... maybe some miniguns mounted on there for defense purpose...

    YES! there needs to be a remote-control cannon on the top of the command box so that the commander can use it to kill stuff that comes to chew on him while the teams away.
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    I just noticed that there wasn't any dynamic infestation in the video. But then again it is pre-alpha footage.
  • monkeydogmonkeydog Join Date: 2010-02-18 Member: 70626Members, Reinforced - Supporter
    i hope they give marines a gameboy or something to play with while they are being digested by an onos
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    <!--quoteo(post=1753895:date=Feb 18 2010, 05:04 PM:name=monkeydog)--><div class='quotetop'>QUOTE (monkeydog @ Feb 18 2010, 05:04 PM) <a href="index.php?act=findpost&pid=1753895"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->i hope they give marines a gameboy or something to play with while they are being digested by an onos<!--QuoteEnd--></div><!--QuoteEEnd-->
    I think they are removing devour from the game.

    It's a shame though because it was an extremely satisfying feeling to know that you have just eaten your enemy. Not to mention it was a weapon unique to this game, no other game that I known of has anything similar to this.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    <!--quoteo(post=1753351:date=Feb 16 2010, 12:18 AM:name=FocusedWolf)--><div class='quotetop'>QUOTE (FocusedWolf @ Feb 16 2010, 12:18 AM) <a href="index.php?act=findpost&pid=1753351"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><a href="http://www.zimagez.com/zimage/ns2-03.php" target="_blank"><img src="http://www.zimagez.com/miniature/ns2-03.jpg" border="0" class="linked-image" /></a> <a href="http://www.zimagez.com/zimage/ns2-03b.php" target="_blank"><img src="http://www.zimagez.com/miniature/ns2-03b.jpg" border="0" class="linked-image" /></a><!--QuoteEnd--></div><!--QuoteEEnd-->

    Actually now that you mention it...

    <a href="http://upload.wikimedia.org/wikipedia/commons/2/2f/Suzuki_Super_Carry_front_20071114.jpg" target="_blank">http://upload.wikimedia.org/wikipedia/comm...nt_20071114.jpg</a>

    It does rather resemble a small van.

    <a href="http://www.youtube.com/watch?v=E2e8vlRWwvg&feature=SeriesPlayList&p=793CABDF042A9514" target="_blank">http://www.youtube.com/watch?v=E2e8vlRWwvg...93CABDF042A9514</a>
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