Ns2 rifle range
Tha
Join Date: 2009-06-05 Member: 67694Members
<div class="IPBDescription">Something caught my eye</div>"This mod doesn't use any of the Natural Selection 2 game code, so the actual NS2 rifle behaves a bit differently."
<!--sizeo:7--><span style="font-size:36pt;line-height:100%"><!--/sizeo-->so the actual NS2 rifle behaves a bit differently.<!--sizec--></span><!--/sizec-->
now, what exactly could that mean? to me it sounds like something is there maybe recoil or spread /overheating
EDIT: That is what the blog said
<!--sizeo:7--><span style="font-size:36pt;line-height:100%"><!--/sizeo-->so the actual NS2 rifle behaves a bit differently.<!--sizec--></span><!--/sizec-->
now, what exactly could that mean? to me it sounds like something is there maybe recoil or spread /overheating
EDIT: That is what the blog said
Comments
The rifle bursts 3 bullets at a time, the third burst is the final.
The rifle has a built in flash light, that does not work.
I hope the animation gets changed. It looks wiggly in the video. Not like hes shooting a rifle. More like holding jello.
But I think I hear a dev say they were placeholders.
Nanites!
Seriously though, I know many recent games go in hard with the iron sight, but I have a hard time seeing it fit in NS2 with all those leaping skulks and flying lerks. I get the feeling it would tend to get in the way more often than not.
I think I've already thrown up a few times after hearing this so much.
Ironsights would not work, they would be useless.
By the time you bring the aim up to shoot you'd be dead.
Ironsights would not work, they would be useless.
By the time you bring the aim up to shoot you'd be dead.<!--QuoteEnd--></div><!--QuoteEEnd-->
Yeah, but when you want to cap that idling skulk <i>reeeeally</i> far away, they'd help out. In any case, NS Marines have actual UI's and aiming reticules, so no point.
That's what the pistol is for.
haha aye.
Wouldnt fit in in my opinion. The marines have a hud, the HUD would probably have the ability to calculate where the bullets will hit for ease of use and kind of eliminate the need for iron sights. Just a stupid thought :P
This isnt red orchestra or something, iron sights work better in a slightly slower paced game setting and one with out aliens :P
I mean I guess it would be kind of cool if they were included as an option but i doubt many people would take advantage.
Didn't you know, COD4 invented aiming down guns. In fact, it invented multiplayer FPS.
Fixed.
BLAAWWUGGHH I DO NOT LEAVE TIPS! GET TO DA MEETING POINT MR BLONDE!
No it did not. I found a game that seem to have invented it (atleast according to wiki)
<a href="http://en.wikipedia.org/wiki/MIDI_Maze" target="_blank">http://en.wikipedia.org/wiki/MIDI_Maze</a>
And as cod4 came 2007, I think its safe to say that cs was before it aswell (and many more fps games).
<a href="http://en.wikipedia.org/wiki/MIDI_Maze" target="_blank">http://en.wikipedia.org/wiki/MIDI_Maze</a>
And as cod4 came 2007, I think its safe to say that cs was before it aswell (and many more fps games).<!--QuoteEnd--></div><!--QuoteEEnd-->
Your sarcasm detector just failed. Horribly.
<a href="http://en.wikipedia.org/wiki/MIDI_Maze" target="_blank">http://en.wikipedia.org/wiki/MIDI_Maze</a>
And as cod4 came 2007, I think its safe to say that cs was before it aswell (and many more fps games).<!--QuoteEnd--></div><!--QuoteEEnd-->
well the sarcasm in Temphage's post was so obvious, yet you failed to understand it :(
And your source is.... what?
I'm just going to copy my post from a thread in I&S asking for iron sights.
<!--quoteo(post=1749310:date=Jan 27 2010, 05:31 AM:name=BigText)--><div class='quotetop'>QUOTE (BigText @ Jan 27 2010, 05:31 AM) <a href="index.php?act=findpost&pid=1749310"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->"HEY I LOVE MW2 SO COULD YOU PUT MW2 STUFF IN MY NS2 SO I CAN KEEP PLAYING MW2 WHILE I PLAY NS2?"
This is your entire argument, and the argument of every single other person asking for iron sights. You want MW2 iron sights? Go play MW2. You want fast, asymmetrical gameplay involving you to keep running and jumping to kill aliens trying to rip you in two? Play NS/NS2.
I get it. You like MW2. You see the positives in its gameplay and think that they could apply to and help NS2. The simple fact of the matter is: you're wrong. Completely wrong. The action that happens in MW2 and NS (presumably NS2 as well) is so incredibly different that it simply won't work.
Just let the issue drop.<!--QuoteEnd--></div><!--QuoteEEnd-->
Na brah! CS:S copied MW2.
Durrrrrrrr
1. I thought he just used wrong word and meant something like "revolutioned mp fps" (never played it tho, so I got no idea myself), and tried to point at his in that case, obvius fail at vocabulary, by proving what he said wrong.
2. I find sarcasm hard to notice. Atleast when there is no smileys.
3. I like lists
4. and most lists got profit at # 4. So where is my money :)?
also, no ironsights in NS2 please, they are advanced space marines, cameras on the gun, sight linked into the visor. if you have tech pointing a crosshair to your visor, why the need to look downt he barrel.