Skulk gestation + burst aoe
RobB
TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
I'd like to see that skulks are able to gestate on walls and ceilings. If you're to stupid to find the right location to not frag yourself on burst you need to learn some more of the game.
also, the player bursting out of his egg after <u>any</u> gestation (lerk>gorge, chambers, ....) give a <!--coloro:red--><span style="color:red"><!--/coloro-->disorientation<!--colorc--></span><!--/colorc--> effect (blurry, missaligned vision) to / below the egg. the liquids shoot around after all and are probably anything but healthy to a human.
both ideas combined allow quite intriguing strategies.
also, the player bursting out of his egg after <u>any</u> gestation (lerk>gorge, chambers, ....) give a <!--coloro:red--><span style="color:red"><!--/coloro-->disorientation<!--colorc--></span><!--/colorc--> effect (blurry, missaligned vision) to / below the egg. the liquids shoot around after all and are probably anything but healthy to a human.
both ideas combined allow quite intriguing strategies.
Comments
yes to wall gests if wall building is allowed
To me it would make sense if a skulk cloak-gestates to a lerk or something else on a ceiling and just when he bursts out some unhappy dude is walking below.
...fixed for people that don't know words in quotation marks arent meeant literaly.
Goo-splattering hatching seems logical, would definitely like to see it in some form, not necessarily game-affecting.
Wall gestation... doesn't make a lot of sense (the eggs don't have clawy legs to hang onto the wall with), but doesn't exactly seem overpowered.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->doesn't make a lot of sense (the eggs don't have clawy legs to hang onto the wall with)<!--QuoteEnd--></div><!--QuoteEEnd-->
usualy there is creep around the egg when an alien gestates (simply as they're close to the hive often), and looking at the current model they secrete their own creep.
also most insects do not let their spawn lie about, its often glued to the underside of a leaf or other stuff.
once had over a dozen weird eggs sticking to the border of my roof window in the bathroom this summer just gone.
Goo-splattering hatching seems logical, would definitely like to see it in some form, not necessarily game-affecting.
Wall gestation... doesn't make a lot of sense (the eggs don't have clawy legs to hang onto the wall with), but doesn't exactly seem overpowered.<!--QuoteEnd--></div><!--QuoteEEnd-->
Im imagining something like Gremlins 2..where they are hanging from the ceiling in the basement.
This has been done in Left 4 Dead 2 once attacked by a mud-man you get the following temporary effect.
<a href="http://images1.wikia.nocookie.net/left4dead/images/b/b7/UCI_mudmen_screen.jpg" target="_blank">http://images1.wikia.nocookie.net/left4dea...dmen_screen.jpg</a>
You get goop on your HUD that partially obscures vision and lasts about 2 to 3 seconds as it starts to fade out. it should never ever completely blind someone. It does add a lot to the horror/thriller effect of this game.
The HUD effect does not weight heavy on players computer since their probably fading sprites. The hard part is getting goop to look good.
It makes it scarier, funnier since your fellow marines will point and laugh at the guy/girl with egg on his/her face.
EDIT: And why people keep giving Left 4 Dead ideas.. stop ! the game is freaking garbage !
<a href="http://en.wikipedia.org/wiki/Left_4_dead#Critical_Reception" target="_blank">False</a>.
Magazine critical responses aren't viable for any major publishes. For example PCG at least used to give 90+ points for any magazine cover game, no matter if the game itself was absolute garbage.
Then scroll down to sales. I mean, have you played the game? It's ridiculously fun. I think half the fun is just watching the zombies react to physics after you shoot them.
<div align='center'>hmmm.... I don't think so.
<img src="http://s3.directupload.net/images/100120/blceu52z.jpg" border="0" class="linked-image" /></div>
And maybe only allow Skulk to gestate when getting tech-upgrades on any surface, but when going to a another lifeform you need to be on a flat surface (to avoid an Onos to fall down from the ceiling).
Or "lulz", when I'm on the marine side.
EDIT: And why people keep giving Left 4 Dead ideas.. stop ! the game is freaking garbage !<!--QuoteEnd--></div><!--QuoteEEnd-->
I like your arguments, their so... refreshing...
Left 4 Dead might not be up your alley but elements from any game may be a nice addition to what NS2 can become.