NS2 will use <a href="http://www.steampowered.com/steamworks/" target="_blank">Steamworks</a> for some of its features, but it won't require Steam itself to be installed or running. Modern Warfare 2 does the same thing, I think.
NS2 will use <a href="http://www.steampowered.com/steamworks/" target="_blank">Steamworks</a> for some of its features, but it won't require Steam itself to be installed or running. Modern Warfare 2 does the same thing, I think.<!--QuoteEnd--></div><!--QuoteEEnd--> ah great. thanks
<!--quoteo(post=1746303:date=Jan 8 2010, 11:24 AM:name=Max)--><div class='quotetop'>QUOTE (Max @ Jan 8 2010, 11:24 AM) <a href="index.php?act=findpost&pid=1746303"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes it will require Steam. We use Steamworks, which requires that you run the Steam application.<!--QuoteEnd--></div><!--QuoteEEnd-->
And the retail version will be sold on Steam? I assume the game will get some big attention through steam advertising (news popup, free weekend et cetera)
Mr. EpicJoin Date: 2003-08-01Member: 18660Members, Constellation
<!--quoteo(post=1746309:date=Jan 8 2010, 11:53 AM:name=blackpiranha)--><div class='quotetop'>QUOTE (blackpiranha @ Jan 8 2010, 11:53 AM) <a href="index.php?act=findpost&pid=1746309"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->And the retail version will be sold on Steam? I assume the game will get some big attention through steam advertising (news popup, free weekend et cetera)<!--QuoteEnd--></div><!--QuoteEEnd--> yes and yes, it is going to be awesome to have NS on the front page.
<!--quoteo(post=1746341:date=Jan 8 2010, 02:08 PM:name=CyberMantis)--><div class='quotetop'>QUOTE (CyberMantis @ Jan 8 2010, 02:08 PM) <a href="index.php?act=findpost&pid=1746341"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->yes and yes, it is going to be awesome to have NS on the front page.<!--QuoteEnd--></div><!--QuoteEEnd-->
No. Well, not no, but not yes either. There is no 100% confirmation that NS will be sold through Steam. It is likely to happen but we need to be closer to release before Valve will confirm it. Regardless, it will require steam to be running to control many of the features we use from it.
Mr. EpicJoin Date: 2003-08-01Member: 18660Members, Constellation
<!--quoteo(post=1746342:date=Jan 8 2010, 03:13 PM:name=Comprox)--><div class='quotetop'>QUOTE (Comprox @ Jan 8 2010, 03:13 PM) <a href="index.php?act=findpost&pid=1746342"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->No. Well, not no, but not yes either. There is no 100% confirmation that NS will be sold through Steam. It is likely to happen but we need to be closer to release before Valve will confirm it. Regardless, it will require steam to be running to control many of the features we use from it.<!--QuoteEnd--></div><!--QuoteEEnd--> I dont think thats right, last I read ns2 is for sure going to be sold on steam but the unknown right now is if the pre-orders can input their cd keys later and have their non-steam versions become a steam version.
<!--quoteo(post=1746346:date=Jan 8 2010, 02:30 PM:name=CyberMantis)--><div class='quotetop'>QUOTE (CyberMantis @ Jan 8 2010, 02:30 PM) <a href="index.php?act=findpost&pid=1746346"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I dont think thats right, last I read ns2 is for sure going to be sold on steam but the unknown right now is if the pre-orders can input their cd keys later and have their non-steam versions become a steam version.<!--QuoteEnd--></div><!--QuoteEEnd-->
I can assure you that is not the case right now, sorry. I even double checked with Charlie on the fact. Once we know for sure that it will be sold on Steam, we will let you guys know.
Mr. EpicJoin Date: 2003-08-01Member: 18660Members, Constellation
<!--quoteo(post=1746348:date=Jan 8 2010, 03:42 PM:name=Comprox)--><div class='quotetop'>QUOTE (Comprox @ Jan 8 2010, 03:42 PM) <a href="index.php?act=findpost&pid=1746348"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I can assure you that is not the case right now, sorry. I even double checked with Charlie on the fact. Once we know for sure that it will be sold on Steam, we will let you guys know.<!--QuoteEnd--></div><!--QuoteEEnd--> Cool, now we know.
<!--quoteo(post=1746303:date=Jan 8 2010, 05:24 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Jan 8 2010, 05:24 PM) <a href="index.php?act=findpost&pid=1746303"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes it will require Steam. We use Steamworks, which requires that you run the Steam application.<!--QuoteEnd--></div><!--QuoteEEnd--> oh ok. that sucks.
<!--quoteo(post=1746350:date=Jan 8 2010, 03:00 PM:name=derailed)--><div class='quotetop'>QUOTE (derailed @ Jan 8 2010, 03:00 PM) <a href="index.php?act=findpost&pid=1746350"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->oh ok. that sucks.<!--QuoteEnd--></div><!--QuoteEEnd-->
It saves the team a lot of effort having to write all the functionality (server browsing, etc) on their own. Hopefully it won't be too much of an issue for you :)
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
What's wrong with steam, I know it had a rough start and was quite annoying in the beginning. But at the moment it is very stable and indeed has all the functionality a game needs, without the team needing to put all the effort in...
Steam's awesome. Probably the most effective and least annoying anti piracy I've seen. Additionally I like how it keeps all your games together and updated.
I always buy my games off steam - I'm becoming too dependant on it :D Glad that it will use the steam works service, should make the server finding easier.
AsranielJoin Date: 2002-06-03Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
oh crap, so this pretty much rules out a linux and mac version of NS2.... You should make an official announcement for that, allot of people (like me) preordered NS2 for that reason, it would be unfair to withold that information from them.
<!--quoteo(post=1746469:date=Jan 9 2010, 05:52 PM:name=Asraniel)--><div class='quotetop'>QUOTE (Asraniel @ Jan 9 2010, 05:52 PM) <a href="index.php?act=findpost&pid=1746469"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->oh crap, so this pretty much rules out a linux and mac version of NS2....<!--QuoteEnd--></div><!--QuoteEEnd--> At the risk of being wrong twice over, I do believe a Mac version is planned. Somehow.
<!--quoteo(post=1746475:date=Jan 9 2010, 06:23 PM:name=Asraniel)--><div class='quotetop'>QUOTE (Asraniel @ Jan 9 2010, 06:23 PM) <a href="index.php?act=findpost&pid=1746475"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->well, steamworks is windows only, so i don't see how a mac or a linux version can be made<!--QuoteEnd--></div><!--QuoteEEnd--> Yeah, that's the hole in that theory...
<!--quoteo(post=1746477:date=Jan 9 2010, 09:34 AM:name=Draco_2k)--><div class='quotetop'>QUOTE (Draco_2k @ Jan 9 2010, 09:34 AM) <a href="index.php?act=findpost&pid=1746477"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah, that's the hole in that theory...<!--QuoteEnd--></div><!--QuoteEEnd-->
I can't find the source, but I think they said they would have to develop their own tools to handle the functionality of steamworks for that kind of port.
AsranielJoin Date: 2002-06-03Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
which i would argue is not very likely to happen, given the size of the developement team.... but having a official feedback would really be nice, at least to know if the linux port is still a plan, and if yes if it would be coming out the same time as the windows version, a few months later, or even a few years later..
They're doing their best to release the product as widespread as possible, but truthfully, the mac user base is tiny. And generally if you enjoy mac products, you have a windows dual boot already, so you should have no problem working NS.
If you don't have a windows boot, you're blowing my mind. Linux on the otherhand is sub 1% of all gaming, please understand that the time and effort to put into creating a full anti-cheat, server browsing system, etc, isn't really a priority. Also, like mac, dual boot windows, I know you love Linux, but windows is perfectly viable to have as a dual boot to play a game.
You setting up a dual boot takes far far far less time then Charlie and co. creating entirely new features. You have to look at it that way. :)
AsranielJoin Date: 2002-06-03Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
<!--quoteo(post=1746489:date=Jan 9 2010, 08:34 PM:name=Cyanide)--><div class='quotetop'>QUOTE (Cyanide @ Jan 9 2010, 08:34 PM) <a href="index.php?act=findpost&pid=1746489"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->They're doing their best to release the product as widespread as possible, but truthfully, the mac user base is tiny. And generally if you enjoy mac products, you have a windows dual boot already, so you should have no problem working NS.
If you don't have a windows boot, you're blowing my mind. Linux on the otherhand is sub 1% of all gaming, please understand that the time and effort to put into creating a full anti-cheat, server browsing system, etc, isn't really a priority. Also, like mac, dual boot windows, I know you love Linux, but windows is perfectly viable to have as a dual boot to play a game.
You setting up a dual boot takes far far far less time then Charlie and co. creating entirely new features. You have to look at it that way. :)<!--QuoteEnd--></div><!--QuoteEEnd-->
You forget that for sure more than 1% of the preorders come from people that preordered because it was stated that NS2 will have linux and mac support. You also forget that NS2 is a small game, i will need every publicity it can get. Havinf a native linux client will give you a HUGE pr boost. For example lugaru, the predecessor to Overgrowth, has 50% of it's sales on linux + mac. See here: <a href="http://kotaku.com/5128318/a-case-for-indie-development-on-mac-and-linux" target="_blank">http://kotaku.com/5128318/a-case-for-indie...n-mac-and-linux</a>
So i think you can't ignore that potential for a indie game
Comments
NS2 will use <a href="http://www.steampowered.com/steamworks/" target="_blank">Steamworks</a> for some of its features, but it won't require Steam itself to be installed or running. Modern Warfare 2 does the same thing, I think.
NS2 will use <a href="http://www.steampowered.com/steamworks/" target="_blank">Steamworks</a> for some of its features, but it won't require Steam itself to be installed or running. Modern Warfare 2 does the same thing, I think.<!--QuoteEnd--></div><!--QuoteEEnd-->
ah great. thanks
Don't take my word for granted, of course: I'm not an insider or anything.
He sleeps in the ceilings ventilation of UWE office !
And the retail version will be sold on Steam? I assume the game will get some big attention through steam advertising (news popup, free weekend et cetera)
yes and yes, it is going to be awesome to have NS on the front page.
No. Well, not no, but not yes either. There is no 100% confirmation that NS will be sold through Steam. It is likely to happen but we need to be closer to release before Valve will confirm it. Regardless, it will require steam to be running to control many of the features we use from it.
I dont think thats right, last I read ns2 is for sure going to be sold on steam but the unknown right now is if the pre-orders can input their cd keys later and have their non-steam versions become a steam version.
I can assure you that is not the case right now, sorry. I even double checked with Charlie on the fact. Once we know for sure that it will be sold on Steam, we will let you guys know.
Cool, now we know.
oh ok. that sucks.
It saves the team a lot of effort having to write all the functionality (server browsing, etc) on their own. Hopefully it won't be too much of an issue for you :)
But still, what is wrong with steam atm...
Glad that it will use the steam works service, should make the server finding easier.
You should make an official announcement for that, allot of people (like me) preordered NS2 for that reason, it would be unfair to withold that information from them.
At the risk of being wrong twice over, I do believe a Mac version is planned. Somehow.
Yeah, that's the hole in that theory...
I can't find the source, but I think they said they would have to develop their own tools to handle the functionality of steamworks for that kind of port.
If you don't have a windows boot, you're blowing my mind. Linux on the otherhand is sub 1% of all gaming, please understand that the time and effort to put into creating a full anti-cheat, server browsing system, etc, isn't really a priority. Also, like mac, dual boot windows, I know you love Linux, but windows is perfectly viable to have as a dual boot to play a game.
You setting up a dual boot takes far far far less time then Charlie and co. creating entirely new features. You have to look at it that way. :)
If you don't have a windows boot, you're blowing my mind. Linux on the otherhand is sub 1% of all gaming, please understand that the time and effort to put into creating a full anti-cheat, server browsing system, etc, isn't really a priority. Also, like mac, dual boot windows, I know you love Linux, but windows is perfectly viable to have as a dual boot to play a game.
You setting up a dual boot takes far far far less time then Charlie and co. creating entirely new features. You have to look at it that way. :)<!--QuoteEnd--></div><!--QuoteEEnd-->
You forget that for sure more than 1% of the preorders come from people that preordered because it was stated that NS2 will have linux and mac support.
You also forget that NS2 is a small game, i will need every publicity it can get. Havinf a native linux client will give you a HUGE pr boost.
For example lugaru, the predecessor to Overgrowth, has 50% of it's sales on linux + mac. See here: <a href="http://kotaku.com/5128318/a-case-for-indie-development-on-mac-and-linux" target="_blank">http://kotaku.com/5128318/a-case-for-indie...n-mac-and-linux</a>
So i think you can't ignore that potential for a indie game