Please support ATI Eyefinity
FFTKaMiKaZe
Join Date: 2006-11-02 Member: 58224Members, Reinforced - Shadow
Join Date: 2006-11-02 Member: 58224Members, Reinforced - Shadow
Comments
It's an FOV 'cheat' that allows a ridiculously RETARDED advantage to the person using it, to the point where there's bonafide cheats you could use that give you less of an advantage than Eyefinity/TH2G.
That aside, it's probably safe to say the NS2 team isn't going to waste valuable time and even more valuable money implementing stupid features to support niche hardware that less than 1% of the playerbase uses.
edit : nvm i found on google.
The center screen is what you normally see. The left and right screens are expanded FOV, giving you peripheral vision, and thus the extremely obvious advantage, which is why the people who wasted their cash on it want FPS games to support it.
Maybe in the distant future when enough people have it (like how surround sound is a standard these days. An advantage, yes, but enough people have it that it's the 'norm'), but for now, it's just a complete waste of time.
VR glasses or goggles are gonna pwn that panorama-screen thing in the future.
<a href="http://images.google.is/images?rlz=1C1CHNU_enIS329IS329&sourceid=chrome&q=vr%20goggles&um=1&ie=UTF-8&sa=N&hl=en&tab=wi" target="_blank">http://images.google.is/images?rlz=1C1CHNU...l=en&tab=wi</a>
<a href="http://images.google.is/images?hl=en&rlz=1C1CHNU_enIS329IS329&um=1&sa=1&q=vr+helmet&btnG=Search&aq=f&oq=&start=0" target="_blank">http://images.google.is/images?hl=en&r...oq=&start=0</a>
VR glasses or goggles are gonna pwn that panorama-screen thing in the future.
<a href="http://images.google.is/images?rlz=1C1CHNU_enIS329IS329&sourceid=chrome&q=vr%20goggles&um=1&ie=UTF-8&sa=N&hl=en&tab=wi" target="_blank">http://images.google.is/images?rlz=1C1CHNU...l=en&tab=wi</a>
<a href="http://images.google.is/images?hl=en&rlz=1C1CHNU_enIS329IS329&um=1&sa=1&q=vr+helmet&btnG=Search&aq=f&oq=&start=0" target="_blank">http://images.google.is/images?hl=en&r...oq=&start=0</a><!--QuoteEnd--></div><!--QuoteEEnd-->
#1 its a game
#2 you play to enjoy
#3 people pay through the nose to drive ridiculous cars like the hummer which is both of what you mentioned
#4 display prices are dropping like rocks ~$150 for 22". a 42" tv is 450 at target blackfriday. thats 3 22" monitors non black friday prices.
#5 it takes 1 GPU to make it all happen. 5750 ~$140 to 5850 ~$250. Depending on settings.
#6 VR isn't that great and someone like me wears glasses daily makes it difficult.
#7 balancing is ALWAYS an issue. the issue of FOV is silly thogh since the transition from 4:3 to 16:10 to 16:9 has all caused problems.
#8 just because its there doesn't mean the owner of this setup will see it (not everyone's peripheral vision is good.)
#9 Not many people own one anyway
#10 its not that hard to implement. just need to adjust resolution [according to amd]
that being said, it would be nice to have it added on as a later option. I don't own the setup but it depending on the circumstance it could be publicity for this game. and thats always a good thing. Plus, in fps, you can move the mouse around so fast anyway. look around more.
<b>1. Mouse sensitivity</b>. According to you guys, there should probably be just 1 or 2 mice you can use in-game and you MUST use the set sensitivity. Otherwise, your reflexes or having a better mouse than another player gives you a definite advantage over another player. We wouldn't want that, would we?
<b>2. Keyboard setup.</b> No additional binds or macros should be allowed in NS2. If you find a more efficient keyboard setup, that gives you an advantage over other players. If you have a bind that executes a command that would otherwise take more time, that gives you an advantage over other players who may not know about it. We need to have all players on as level ground as possible, right?
<b>3. Surround sound audio</b>. NS2 should probably be stereo audio only. We shouldn't ask the devs to waste their valuable development time to support rear channels or good directional audio because some people might not be able to utilize it so it gives a very definable advantage to those who do.
<b>4. In-game knowledge. </b>Better make the game as simple as possible, because veteran players will know SO MUCH MORE than new players and have such an advantage, that's not really fair is it? Maybe keep it to 4-5 different buildings per side and only minimal upgrade/research paths. That way, there will be no advantage to actually knowing how to play, people can just buy the game and immediately be as good as a vet.
Obviously this isn't a serious list, it's just an example of some of the little things that give you an edge over other players. I think that Eyefinity only gives you a marginal advantage and more helps in the eye candy/immersion aspect of the game. Three monitors won't teach you how to command. Eyefinity won't help you aim better or communicate with your team. Hell, having a good sound system can help a ton more than three monitors because you can't see behind you with Eyefinity whereas you can HEAR behind you with a good speaker setup. If we did what you guys are proposing, everyone would be gaming at 1024x768 with a $5 Microsoft optical mouse and headphones. Thank god gaming companies allow for people to spend money to more fully enjoy their games by having devs that are smart enough to support them.
Ignoring any concerns about fairness, if it's trivial to implement, sure. But I'm sure there are millions of other things that are a better way to spend development time than the 0.01% of users that will actually purchase 6 monitors.
Just because a technology is "cool" doesn't mean it's worth wasting time on. You have to go for the things that impact the most people.
I seriously doubt it would take much effort at all to implement. Hell, HL2 and the Source/OB games worked out of the box with no modifications or anything. It's really just a matter of allowing the game to display at any resolution allowed by Windows. Or you could, you know, <a href="http://en.wikipedia.org/wiki/List_of_common_resolutions" target="_blank">hard code for every common resolution under the sun</a>.
More like 66% more.
Still though, his list was more entertaining that that one guy who said changing your refresh rate is no more of an advantage than Eyefinity / TripleHead2Go.
Needless to say, eyefinity has taken ahold of gamers and it's common place to see triple monitor displays, but I don't need to tell you that. Just thought it was funny how off some people can be about the future (I never thought triple monitor gaming would take off either. It didn't make sense coming from consoles)
Yes. @acedude!
Change a few things here and there and this is exactly why I think steroid use should be permitted in the olympics