mac
ShadowOnTheSun
Join Date: 2009-04-10 Member: 67122Members
i remember reading about plans to port ns2 to mac. now i wonder how soon after release this is likely to be done, and particularily if there's a chance to see the spark editor running on mac anytime soon.
on a sidenote in case some dev takes a look at this thread: have you guys thought about introducing pitch black shadows for lighting values below a dark shadow so that gamma hacking becomes useless? as far as i know the developers of the project stealth mod have considered this, if you want me to i can ask about their experienc with that approach.
keep up the good work, you guys rock!
on a sidenote in case some dev takes a look at this thread: have you guys thought about introducing pitch black shadows for lighting values below a dark shadow so that gamma hacking becomes useless? as far as i know the developers of the project stealth mod have considered this, if you want me to i can ask about their experienc with that approach.
keep up the good work, you guys rock!
Comments
as for the mac thing, at the moment the largest demographic is still pc based (mostly old hl1 players), so mac compilation/optimization will probably not be much of a priority
and afaik lua isnt even crossplatform, but something that can be implemented in anything (as in, it doesn't run on anything by default, it's part of someone's apps)
That said, it's still a maybe as to whether there'll be non-windows support, and almost certainly not for the first release.
--Scythe--
And seriously, how many people who have pre-ordered were actually planning on running NS2 primarily on mac software?
That's pretty much the definition of crossplatform ;).
actually i was hoping for a rugh estimation of when the mac port for the tools/game will happen (by some dev team member, no offence guys).
if that is so, any application is crossplatform, seeing as apps that allow certain platform specific stuff to run exist in abundance (virtual pc, wine, emulators), all the things run by those apps are therefore crossplatform? in my opinion crossplatform means being able to run something on more than one platform without external tools or effort, but nvm, useless discussion anyway ;)
Cross platform doesn't just mean that it's able to run on another platform, cross platform means that it runs native on another platform and doesn't require some sort of emulation. Making something cross platform means you are using libraries and technology that isn't locked down to a specific platform (eg. DirectX) and instead use libraries that are available on multiple systems (eg. OpenGL). Running in emulation isn't a solution, it's a temporary fix.
This is all we have on the subject, and it's not been updated in a while.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Right now it runs on Windows but we also plan on fully supporting OS X, Linux and Xbox 360.<!--QuoteEnd--></div><!--QuoteEEnd-->
Taken from the engine overview, <a href="http://www.unknownworlds.com/ns2/engine/" target="_blank">http://www.unknownworlds.com/ns2/engine/</a>
Also note it's the <b>engine</b> overview, not the NS2 overview. UWE are trying to market Spark to other companies/indie devs who may want to develop on other platforms it seems, as can be seen here <a href="http://www.moddb.com/engines/spark" target="_blank">http://www.moddb.com/engines/spark</a>.
I think the moddb page is pretty recent, as in a couple of months, it also states support for 'PC, Linux and Mac'.
It seems clear they want Spark to work on different platforms and since the editor and game are the same thing, it's reasonable to expect NS2 to have multiplatform support, but it's not clear. Big question we don't know is how close to reality that goal is, we just don't know.
and i want a linux version for the same reason people want a mac version, if you have all your application (mail, chat etc) in one enviroment, you don't want to reboot all the time just to play a game.
And if the mac version is done, a linux version is trivial (or the other way around)
Looking forward to a Linux Version.
Booting Windows just for a Game sucks.
Bye
I'd be definitely interested in a Mac version since I'm primarily using a Mac nowadays (which just runs better).