A few secret textures from the editor

MegahaloMegahalo Join Date: 2005-01-06 Member: 33009Members
<div class="IPBDescription">Two new textures and the Marine Structure Health Display</div>Ok it's not much, but here are a few things that I found hidden away in the editor's files:

1) Two Biodome Textures - These two textures don't have .material files associated with them so they don't come up in the editor. If you wanna take a look at them, download this <a href="http://ns2devs.com/pewpewk/biodome%20textures.zip" target="_blank">.zip</a>. The one texture is missing a normal map so it comes up really weird when you shine a light on it and the other seems to be working fairly well.

2) The new marine structure health indicator!

<img src="http://ns2devs.com/pewpewk/marine_health.png" border="0" class="linked-image" />

Just for reference, the old one looked like this:

<img src="http://ns2devs.com/pewpewk/marine_health_old.png" border="0" class="linked-image" />


  • DawormDaworm Join Date: 2009-06-22 Member: 67900Members
    Without downloading the zip... which is the two files that arn't linked?
  • MegahaloMegahalo Join Date: 2005-01-06 Member: 33009Members
    The .zip has two .material files in them

    If you don't wanna download the zip you can make the files yourself:

    <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--><material>
            <map type="texture" value="materials/biodome/biodome_trim_01.dds" />


    <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--><material>
            <map type="texture" value="materials/biodome/biodome_wall_01.dds" />
            <map type="bump" value="materials/biodome/biodome_wall_01_normal.dds" />
  • WhiteZeroWhiteZero That Guy Join Date: 2004-06-24 Member: 29511Members, Constellation
  • monopolowamonopolowa Join Date: 2004-05-23 Member: 28839Members
    could someone post screens of the textures?
  • MegahaloMegahalo Join Date: 2005-01-06 Member: 33009Members
    edited November 2009

    <img src="http://ns2devs.com/pewpewk/biodome_trim_01.png" border="0" class="linked-image" />

    <img src="http://ns2devs.com/pewpewk/biodome_wall_01.png" border="0" class="linked-image" />

    The trim texture does not have a bump map so it looks really awkward when light strikes it in the editor.
  • ixinixin Join Date: 2009-07-01 Member: 67988Members
    Just make the bumpmap yourself its really not that hard (Same for Spec)
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    Hm, finaly a decent ring.
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