Map Share Thread

WhiteZeroWhiteZero That Guy Join Date: 2004-06-24 Member: 29511Members, Constellation
edited November 2009 in NS2 General Discussion
If you'd like to share your map with the community, please post it here.
Sharing maps can help new mappers (such as myself) figure out new techniques.
Please include a screenshot of the map you are sharing, if possible.


<!--coloro:RED--><span style="color:RED"><!--/coloro-->NOTE:<!--colorc--></span><!--/colorc--> If you just want to post a screenshot of your map, post it <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=108129" target="_blank">here</a>. This thread is for sharing your .level file with others. Thank you.
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Comments

  • NicksaerianNicksaerian Join Date: 2008-10-15 Member: 65207Members, Constellation
    <a href="http://rapidshare.com/files/311772293/test1.level" target="_blank">http://rapidshare.com/files/311772293/test1.level</a>

    My first attempt at mapping ever (not complete).
  • DawormDaworm Join Date: 2009-06-22 Member: 67900Members
    I would also suggest include at least 1 or 2 screenshots of your map...
  • trinity.nstrinity.ns Join Date: 2008-12-07 Member: 65688Members, Reinforced - Shadow
    here is my contribution:
    www.unfine.de/tmp/map1.level

    <img src="http://www.unfine.de/tmp/ns2map001.jpg" border="0" class="linked-image" />
    <img src="http://www.unfine.de/tmp/ns2map005.jpg" border="0" class="linked-image" />

    does it lag for you as well when viewing it?
  • DawormDaworm Join Date: 2009-06-22 Member: 67900Members
    It prob will lag, but that's just going to need to be optimised in future updates.
  • WhiteZeroWhiteZero That Guy Join Date: 2004-06-24 Member: 29511Members, Constellation
    edited November 2009
    <!--quoteo(post=1739951:date=Nov 24 2009, 05:06 PM:name=Nicksaerian)--><div class='quotetop'>QUOTE (Nicksaerian @ Nov 24 2009, 05:06 PM) <a href="index.php?act=findpost&pid=1739951"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><a href="http://rapidshare.com/files/311772293/test1.level" target="_blank">http://rapidshare.com/files/311772293/test1.level</a>

    My first attempt at mapping ever (not complete).<!--QuoteEnd--></div><!--QuoteEEnd-->
    Hey, thats what I named MY first map! lol

    <!--quoteo(post=1740019:date=Nov 24 2009, 06:36 PM:name=trinity.ns)--><div class='quotetop'>QUOTE (trinity.ns @ Nov 24 2009, 06:36 PM) <a href="index.php?act=findpost&pid=1740019"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->here is my contribution:
    www.unfine.de/tmp/map1.level
    does it lag for you as well when viewing it?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Doesn't really lag for me.
  • trinity.nstrinity.ns Join Date: 2008-12-07 Member: 65688Members, Reinforced - Shadow
    <!--quoteo(post=1740023:date=Nov 25 2009, 12:44 AM:name=WhiteZero)--><div class='quotetop'>QUOTE (WhiteZero @ Nov 25 2009, 12:44 AM) <a href="index.php?act=findpost&pid=1740023"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Doesn't really lag for me.<!--QuoteEnd--></div><!--QuoteEEnd-->

    did you switch on the lighting option? maybe my computer is just not good enough..
  • WhiteZeroWhiteZero That Guy Join Date: 2004-06-24 Member: 29511Members, Constellation
    <!--quoteo(post=1740028:date=Nov 24 2009, 06:56 PM:name=trinity.ns)--><div class='quotetop'>QUOTE (trinity.ns @ Nov 24 2009, 06:56 PM) <a href="index.php?act=findpost&pid=1740028"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->did you switch on the lighting option? maybe my computer is just not good enough..<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah, it renders in Textures Lit just fine. I guess its a LITTLE bit laggy in comparison to the more simple maps I've made. My PC is pretty fast, so I guess I don't notice it as much.
  • xposed-xposed- Join Date: 2007-09-23 Member: 62412Members, Constellation
    I'm not sure if I'm using the editor correctly. I've never mapped in my life so there's a very large chance of that.

    I'm just trying to open test1.level (the one previously posted) and nothing happens. Does the .level need to go in a certain directory?
  • WhiteZeroWhiteZero That Guy Join Date: 2004-06-24 Member: 29511Members, Constellation
    <!--quoteo(post=1740034:date=Nov 24 2009, 07:05 PM:name=xposed-)--><div class='quotetop'>QUOTE (xposed- @ Nov 24 2009, 07:05 PM) <a href="index.php?act=findpost&pid=1740034"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm not sure if I'm using the editor correctly. I've never mapped in my life so there's a very large chance of that.

    I'm just trying to open test1.level (the one previously posted) and nothing happens. Does the .level need to go in a certain directory?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Nope, you should be able to open them from anywhere.
  • trinity.nstrinity.ns Join Date: 2008-12-07 Member: 65688Members, Reinforced - Shadow
    <!--quoteo(post=1740034:date=Nov 25 2009, 01:05 AM:name=xposed-)--><div class='quotetop'>QUOTE (xposed- @ Nov 25 2009, 01:05 AM) <a href="index.php?act=findpost&pid=1740034"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm not sure if I'm using the editor correctly. I've never mapped in my life so there's a very large chance of that.

    I'm just trying to open test1.level (the one previously posted) and nothing happens. Does the .level need to go in a certain directory?<!--QuoteEnd--></div><!--QuoteEEnd-->

    make sure you open the editor first and then open the file from within! if you klick on the file and "open with.." there might be some problems (at least it didnt work for me)
  • DiColaDiCola Join Date: 2003-01-04 Member: 11790Members
    Here's my piece pf the day: <a href="http://dicola.shelli.fi/spark/" target="_blank">http://dicola.shelli.fi/spark/</a> (including screenshots) Enjoy!
  • trinity.nstrinity.ns Join Date: 2008-12-07 Member: 65688Members, Reinforced - Shadow
    <!--quoteo(post=1740048:date=Nov 25 2009, 01:31 AM:name=DiCola)--><div class='quotetop'>QUOTE (DiCola @ Nov 25 2009, 01:31 AM) <a href="index.php?act=findpost&pid=1740048"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Here's my piece pf the day: <a href="http://dicola.shelli.fi/spark/" target="_blank">http://dicola.shelli.fi/spark/</a> (including screenshots) Enjoy!<!--QuoteEnd--></div><!--QuoteEEnd-->

    what is the "Great Hall" thing in your map for?
  • DawormDaworm Join Date: 2009-06-22 Member: 67900Members
    <!--quoteo(post=1740051:date=Nov 25 2009, 10:37 AM:name=trinity.ns)--><div class='quotetop'>QUOTE (trinity.ns @ Nov 25 2009, 10:37 AM) <a href="index.php?act=findpost&pid=1740051"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->what is the "Great Hall" thing in your map for?<!--QuoteEnd--></div><!--QuoteEEnd-->
    major fights ?
  • trinity.nstrinity.ns Join Date: 2008-12-07 Member: 65688Members, Reinforced - Shadow
    <!--quoteo(post=1740054:date=Nov 25 2009, 01:41 AM:name=Daworm)--><div class='quotetop'>QUOTE (Daworm @ Nov 25 2009, 01:41 AM) <a href="index.php?act=findpost&pid=1740054"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->major fights ?<!--QuoteEnd--></div><!--QuoteEEnd-->

    i was talking about the model :-) its flying in the air and has two different radius (line a lamp)
  • yimmasabiyimmasabi Join Date: 2006-11-03 Member: 58318Members
    edited November 2009
    This is my first test ! Randomly placed images etc. (15 mins)

    <img src="http://www.yyoru.com/dl/ns1.jpg" border="0" class="linked-image" />

    This room took 2 hours.
    <img src="http://www.yyoru.com/dl/ns2c.jpg" border="0" class="linked-image" />
  • Blue21Blue21 Join Date: 2009-06-29 Member: 67970Members
    Is anyone having problems loading these maps? I just updated my editor (I didn't try open the maps before updating), but I can't seem to open any of the maps people have posted. The editor just freezes.
  • DawormDaworm Join Date: 2009-06-22 Member: 67900Members
    <!--quoteo(post=1740055:date=Nov 25 2009, 10:43 AM:name=trinity.ns)--><div class='quotetop'>QUOTE (trinity.ns @ Nov 25 2009, 10:43 AM) <a href="index.php?act=findpost&pid=1740055"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->i was talking about the model :-) its flying in the air and has two different radius (line a lamp)<!--QuoteEnd--></div><!--QuoteEEnd-->
    Oh...

    <-- can't look at it atm
  • DiColaDiCola Join Date: 2003-01-04 Member: 11790Members
    That 'Great hall' with two radiuses is a Reverb entity. Not much use since there are no sounds but it would add a nice echo to the room :)
  • trinity.nstrinity.ns Join Date: 2008-12-07 Member: 65688Members, Reinforced - Shadow
    <!--quoteo(post=1740063:date=Nov 25 2009, 01:48 AM:name=DiCola)--><div class='quotetop'>QUOTE (DiCola @ Nov 25 2009, 01:48 AM) <a href="index.php?act=findpost&pid=1740063"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That 'Great hall' with two radiuses is a Reverb entity. Not much use since there are no sounds but it would add a nice echo to the room :)<!--QuoteEnd--></div><!--QuoteEEnd-->

    thanks for the info!
  • -Diesel--Diesel- Join Date: 2009-09-13 Member: 68769Members
    How long does it take you guys to come up with each of those screen shots?
  • Night_EagleNight_Eagle Join Date: 2003-11-07 Member: 22373Members
    edited November 2009
    Eh? It's all real-time.
    <a href="http://eagle.undo.it:8083/download/?id=8&act=url" target="_blank"><img src="http://img517.imageshack.us/img517/2236/ns2awesome.jpg" border="0" class="linked-image" /></a>
    I'm not good at ramps...or detail...blargh.
  • BCSephBCSeph Join Date: 2005-02-24 Member: 42384Members, Constellation
    edited November 2009
    Wow we've got some nice little test maps here guys. Just imagine what the community can come up with given enough time and more props/models/textures! It makes me feel all funny inside.

    EDIT: I tested all the maps people posted here so far and I have gotten smooth framerates throughout. Running on an ATI 4870, Intel yorkfield quad at 3.5ghz
  • Knights-Knights- Join Date: 2009-11-24 Member: 69507Members
    Looking good everyone! I just got it working so lets have some fun!
  • WhiteZeroWhiteZero That Guy Join Date: 2004-06-24 Member: 29511Members, Constellation
    yimmasabi and Night_Eagle, please note there is already a "Screeshots" thread, webbed.

    This thread is for sharing your actual .level file with others.
    Thanks!
  • monopolowamonopolowa Join Date: 2004-05-23 Member: 28839Members
    <!--quoteo(post=1740096:date=Nov 24 2009, 08:00 PM:name=WhiteZero)--><div class='quotetop'>QUOTE (WhiteZero @ Nov 24 2009, 08:00 PM) <a href="index.php?act=findpost&pid=1740096"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->yimmasabi and Night_Eagle, please note there is already a "Screeshots" thread, webbed.

    This thread is for sharing your actual .level file with others.
    Thanks!<!--QuoteEnd--></div><!--QuoteEEnd-->
    night_eagle's image is also a download link, just click on the picture

    adding screenshots to go with the level is a very good idea at any rate, you'll have an idea what to expect
  • DawormDaworm Join Date: 2009-06-22 Member: 67900Members
    Can we start using......... thumbnails?

    If you don't know how. Upload on Image Shack and then copy the code for Forums.

    Hey Presto - Thumbnailed Link!!!
  • yimmasabiyimmasabi Join Date: 2006-11-03 Member: 58318Members
    edited November 2009
    Ok this time this room took aprox. 2 hours.
    I cant remove some of border lines. There should be full screen render, without wires.


    <!--quoteo(post=1740161:date=Nov 25 2009, 04:34 AM:name=Daworm)--><div class='quotetop'>QUOTE (Daworm @ Nov 25 2009, 04:34 AM) <a href="index.php?act=findpost&pid=1740161"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yim - click on "perspective" and then "show edges".

    Will turn those lines off.<!--QuoteEnd--></div><!--QuoteEEnd-->


    OK Thanxs now updated.

    <img src="http://www.yyoru.com/dl/ns2c.jpg" border="0" class="linked-image" />
  • DawormDaworm Join Date: 2009-06-22 Member: 67900Members
    edited November 2009
    edit:
    fek wrong thread.
  • DawormDaworm Join Date: 2009-06-22 Member: 67900Members
    Yim - click on "perspective" and then "show edges".

    Will turn those lines off.
  • WhiteZeroWhiteZero That Guy Join Date: 2004-06-24 Member: 29511Members, Constellation
    <!--quoteo(post=1740151:date=Nov 24 2009, 11:11 PM:name=monopolowa)--><div class='quotetop'>QUOTE (monopolowa @ Nov 24 2009, 11:11 PM) <a href="index.php?act=findpost&pid=1740151"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->night_eagle's image is also a download link, just click on the picture<!--QuoteEnd--></div><!--QuoteEEnd-->
    Ahhh.. tricky tricky...


    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Ok this time this room took aprox. 2 hours.
    I cant remove some of border lines. There should be full screen render, without wires.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Looks great, Yim... but could you.. ya know, share the .level file, sense you posting in this thread?
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