Your face in Natural Selection

slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
<div class="IPBDescription">Rainbow Six did it, so why can't you?</div>I think this would be amazing to do. I think that UWE should add a special customization to allow users to upload a picture of their face, and put it on the marine model, like an overlay.

There are 2 things to realize here though, one being that nude pictures would most likely be used in place for the face, along with other non-human face things, and two being that we'll most likely be able to skin the marine models and stuff.

I'm not asking for this to be at release or anything, but in a future update, I think this should be added.

Yes yes, I also realize that we won't be seeing our own faces...but it would add to the immersion?

I don't know, I just thought it would be a pretty neat thing to add in a future update.
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Comments

  • aNytiMeaNytiMe Join Date: 2008-03-31 Member: 64007Members, Constellation
    This is the best idea I have ever seen on this forum. YES!
  • SirotSirot Join Date: 2006-12-03 Member: 58851Members
    The technology they will need to do this will probably be middleware since creating their own method of doing this would be wasteful and would probably come out looking wonky. Since it would require middleware stuff, I don't see it happening. I honestly don't want it either, too much exploitation possible and I like the art style of the game being as precise as it is now.
  • AndosAndos Join Date: 2003-10-17 Member: 21742Members
    Awesome idea!

    I can see it coming:
    <img src="http://uploads.andersriggelsen.dk/custom_faces.jpg" border="0" class="linked-image" />
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    lol well yeah, but it would be fun


    in rainbow 6 vegas, i managed to make a horriffic 1/2 cat mutant, but scanning the side of my face, and the front of my cats face in - it was really weird, like barny the dinosour weird.
  • JAmazonJAmazon Join Date: 2009-02-21 Member: 66503Members
    Hah, yeah that would be pretty hilarious...but like has been said probably not feasible and too easily exploited. However what would be really cool and on the same lines as this would be if after the tools are released UWE held a "send your face contest" where those of us who were competent with the tools could make various re-skins of the marines faces (our own or made up) and then UWE would choose those that passed their standards and those would be included as marine faces in the official release...would be fun/exciting for the community and would give UWE lots of marine variations with minimal work :D
  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    Yeah that's like the only real downside...

    But I shall counter with, "Servers could have an option to be 'pure' and turn off custom faces."
  • KhazeKhaze Join Date: 2006-12-12 Member: 59031Members
    edited September 2009
    <!--quoteo(post=1727610:date=Sep 17 2009, 06:01 AM:name=slayer20)--><div class='quotetop'>QUOTE (slayer20 @ Sep 17 2009, 06:01 AM) <a href="index.php?act=findpost&pid=1727610"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah that's like the only real downside...

    But I shall counter with, "Servers could have an option to be 'pure' and turn off custom faces."<!--QuoteEnd--></div><!--QuoteEEnd-->

    I'll top you with, "give the <b>clients</b> an option to turn it off from specific players (like mute, but for faces), or turn it off altogether if they don't fancy it."
  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    <!--quoteo(post=1727626:date=Sep 17 2009, 04:37 AM:name=Khaze)--><div class='quotetop'>QUOTE (Khaze @ Sep 17 2009, 04:37 AM) <a href="index.php?act=findpost&pid=1727626"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'll top you with, "give the <b>clients</b> an option to turn it off from specific players (like mute, but for faces), or turn it off altogether if they don't fancy it."<!--QuoteEnd--></div><!--QuoteEEnd-->

    You sir, have won this fight. *Shakes hand*
  • HawkeyeHawkeye Join Date: 2002-10-31 Member: 1855Members
    I for one would be pleased to fight alongside the president of the united states of america. J/k

    How about an alternative solution: Have a set of predefined faces which can be chosen while customizing your player. They can be real faces and they cannot be replaced unless they were replaced client-side (meaning of course that only the client could see the changes). The faces could be that of the development team or approved faces of Constellation members for all I care. Point is that everyone picks the face that most closely resembles theirs (which more than likely won't be yours). It would add a human side of the game without allowing for batman to be pointman and goatse covering my back.
  • SirotSirot Join Date: 2006-12-03 Member: 58851Members
    Pre-defined faces are the best alternative and the most reasonable one.
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    <!--quoteo(post=1727569:date=Sep 16 2009, 10:55 PM:name=slayer20)--><div class='quotetop'>QUOTE (slayer20 @ Sep 16 2009, 10:55 PM) <a href="index.php?act=findpost&pid=1727569"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think this would be amazing to do. I think that UWE should add a special customization to allow users to upload a picture of their face, and put it on the marine model, like an overlay.

    There are 2 things to realize here though, one being that nude pictures would most likely be used in place for the face, along with other non-human face things, and two being that we'll most likely be able to skin the marine models and stuff.

    I'm not asking for this to be at release or anything, but in a future update, I think this should be added.

    Yes yes, I also realize that we won't be seeing our own faces...but it would add to the immersion?

    I don't know, I just thought it would be a pretty neat thing to add in a future update.<!--QuoteEnd--></div><!--QuoteEEnd-->

    How about <a href="http://www.ctrlaltdel-online.com/comics/20070831.jpg" target="_blank">this</a> for a Reason?
    Obviously, it's gonna happen. Dunno if there is a poor fellow with balls for a chin, but you will encounter di**heads.
    one way or the other.
  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    Hmm...

    Then how about this...

    Those who have pre-ordered (either special or normal) can submit their face to UWE and then they can add it to their Marine model. Kind of like how the Special Edition people get the Black Marine model.

    Atleast that way, UWE would be able to decide if they get to put it in or not.

    And of course, this would most likely be something that would be added sometime later.
  • PaiSandPaiSand Join Date: 2005-01-07 Member: 33487Members
    mmmm slayer20 you have an idea how many already pre-ordered the game?
    You want UWE to start making faces and not correcting errors, adding new features, making more maps?

    What they can do is to add a feature on the dev-apps to do this by yourself. This will be a great thing that many developers will welcome.
    The only thing you need is a good camera to take pictures of yourself (on a predefined position(s)), the app will identify the face and set it on the model, letting you modify it. Perhaps you will need to take the photos with a green background or you can crop your face and then add it to the app.

    And again, easy to say it but hard to make it.

    It's a great idea, just not great to make UWE do this, unless you pay for it. ^^
    Then, like the logos, you can set a server to upload this face and everyone can see it. And here comes the good part for people who want to run servers and don't have the money for it, with your contribution they let you use this feature on the server. This way you will have lots of servers with regular players.
  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    edited September 2009
    <!--quoteo(post=1727728:date=Sep 17 2009, 09:12 PM:name=PaiSand)--><div class='quotetop'>QUOTE (PaiSand @ Sep 17 2009, 09:12 PM) <a href="index.php?act=findpost&pid=1727728"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You want UWE to start making faces and not correcting errors, adding new features, making more maps?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I never said that. And wouldn't this technically be a new feature?

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->What they can do is to add a feature on the dev-apps to do this by yourself. This will be a great thing that many developers will welcome.
    The only thing you need is a good camera to take pictures of yourself (on a predefined position(s)), the app will identify the face and set it on the model, letting you modify it. Perhaps you will need to take the photos with a green background or you can crop your face and then add it to the app.<!--QuoteEnd--></div><!--QuoteEEnd-->

    People don't really seem to like the idea of having a program to put the face on yourself because they'd see some weird stuff they don't want to see. The only way to counter this would be to add an option to turn off custom faces.

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->And again, easy to say it but hard to make it.<!--QuoteEnd--></div><!--QuoteEEnd-->

    We don't know that it's hard to make. It could be really easy, especially with UWE's engine.

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Then, like the logos, you can set a server to upload this face and everyone can see it. And here comes the good part for people who want to run servers and don't have the money for it, with your contribution they let you use this feature on the server. This way you will have lots of servers with regular players.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I don't think I quite like this idea.
  • SirotSirot Join Date: 2006-12-03 Member: 58851Members
    <!--quoteo(post=1727761:date=Sep 17 2009, 10:58 PM:name=slayer20)--><div class='quotetop'>QUOTE (slayer20 @ Sep 17 2009, 10:58 PM) <a href="index.php?act=findpost&pid=1727761"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We don't know that it's hard to make. It could be really easy, especially with UWE's engine.<!--QuoteEnd--></div><!--QuoteEEnd-->

    It's not really easy. See my earlier posts regarding it being difficult.
  • homicidehomicide Join Date: 2003-11-10 Member: 22451Members
    <!--quoteo(post=1727763:date=Sep 17 2009, 07:04 PM:name=Sirot)--><div class='quotetop'>QUOTE (Sirot @ Sep 17 2009, 07:04 PM) <a href="index.php?act=findpost&pid=1727763"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's not really easy. See my earlier posts regarding it being difficult.<!--QuoteEnd--></div><!--QuoteEEnd-->
    You mean the OTHER post where you say it would difficult without any justification?
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    you could just have admins or something kind of approvals process for the faces - if it doesnt follow certain guidelines then the face will not shown
  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    <!--quoteo(post=1727772:date=Sep 18 2009, 03:51 AM:name=schkorpio)--><div class='quotetop'>QUOTE (schkorpio @ Sep 18 2009, 03:51 AM) <a href="index.php?act=findpost&pid=1727772"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->you could just have admins or something kind of approvals process for the faces - if it doesnt follow certain guidelines then the face will not shown<!--QuoteEnd--></div><!--QuoteEEnd-->

    Can you expand on this a little more?
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited September 2009
    <!--quoteo(post=1727772:date=Sep 18 2009, 12:51 PM:name=schkorpio)--><div class='quotetop'>QUOTE (schkorpio @ Sep 18 2009, 12:51 PM) <a href="index.php?act=findpost&pid=1727772"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->you could just have admins or something kind of approvals process for the faces - if it doesnt follow certain guidelines then the face will not shown<!--QuoteEnd--></div><!--QuoteEEnd-->

    yeah. and hire some admin who will be online 24/7 just to check these guidlines and aprove every friggen playerface which gets uploaded over the whole day on just one server... <_<
    or do you expect that uwe creates some fancy image analyzing algorythm which scans and looks for features of so called "no go" images ? >_>

    the "disable custom faces" suggestion was still one of the better ones, but not having any jackasses exploiting that face upload feature for their asshat-ery is almost not doable. muting feature sounds nice, but this is not like muting some spamming prick on voice, i am talking about having to mute almost half of the server on joining, picking their names out first to mute them on the scoreboard or something, and that every time, on every server i gonna join. i dunno

    also uwe would have to put in a way to roughly adjust the facial structures of the face, because i dont expect anyone to have a blocky grimmy head like the marine in the screenshot has (maybe if you do boxing)

    IMO face customisation adds a +0 value to the immersion , a positive zero mindf*ck
    but ARMOR customisation like adding here and there your scribbles to the armor like on the shoulder pads, or forehead is ok i guess, i wont care for batman or even goatse there, its something you got to be really close to look at it.. there needs to be some size regulation to keep upload speeds high, and times short

    totaly would put that somewhere on my armor
    <img src="http://www.angeleentshirt.com/TBH067.jpg" border="0" class="linked-image" />
  • SirotSirot Join Date: 2006-12-03 Member: 58851Members
    edited September 2009
    <!--quoteo(post=1727771:date=Sep 17 2009, 11:40 PM:name=homicide)--><div class='quotetop'>QUOTE (homicide @ Sep 17 2009, 11:40 PM) <a href="index.php?act=findpost&pid=1727771"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You mean the OTHER post where you say it would difficult without any justification?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I will say right now that I never studied or programmed any software or application that any way involved scanning a face and creating a 3d model using its features. That said, the knowledge that I do have tell me it's a bad idea. There are two ways of doing something like this:

    VARIANT A: The picture is scanned, facial features are found and a model is built around those features. The face is used as a texture for the created model.
    VARIANT B: The picture is scanned, facial features are found and sliders move around to construct a similar face to the one pictured. The face's texture is created from stock materials.

    1. It will increase minimum requirements of the game. Variant A will increase it drastically because creating that model dynamically eats processing power upfront and more memory will need to be allocated to hold the face texture. Variant B will be less resource intensive but the same problems will exist albeit in a slightly smaller capacity. Even if there is no face scanning at all in Variant B, it will still increase the requirements.
    2. One stray patent could end UWE. There are so many steps to this process and they are so specific that any patent holder (or troll) could easily have a solid case against NS2 because they are doing a very, very specific task. This much more of an issue with Variant A than B, but then again, face scanning is a bit of a landfield in regards to patents.
    3. It is difficult to do and WILL require a significant time investment to do so. They would need to create many proprietary technologies (face scanning, dynamic building, dynamic texture) to accomplish this and Max could better spend him time elsewhere, perhaps making the game itself better. Give bullet point 1, the issue of patents makes it wiser to just get middleware and that costs money too, which is in low supply.
    4. VARIANT A ONLY: I don't know if any of you noticed, but NS2 has a distinct art style and it would be need to be properly represented for the faces not to look like they don't belong at all in the game. This means that the faces would need to be built very, very specifically to avoid that issue and that again, requires a lot of time and testing to produce something presentable.
    5. VARIANT B ONLY: All the facial variations are going to cost money because that different nose, that jaw and that ear are going to require a model to be created. Given how different people's faces can be, it will require a lot of little models created to satisfy the diversity of the player base.

    This is a much bigger suggestion than you realize. They should just add a loadout where you can pick a face from pre-created selection and bam, you have that face. I would rather have their time spent optimizing their technology and building features that add substance to gameplay.

    EDIT: Grammar! Rawr!
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    Sounds awesome.

    Ability for clients to set everyone back to default would be appreciated to prevent jackassery.
  • SewlekSewlek The programmer previously known as Schimmel Join Date: 2003-05-13 Member: 16247Members, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Developer
    if something like this would make it in NS and I have to option to turn it off, I would turn it off.
  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    edited September 2009
    Now that makes a lot of sense Sirot. The idea of having a pre-defined faces would be good too, but I think it would also be cool if players could skin their own faces and have others download them too.

    Just like in Half-Life with the player models. If you have a custom player model, and someone else is using it, then you can see it too. It would be added to their list of pre-defined faces. Get what I mean?

    Edit: And I don't mean like completely changing the structure of the face, just the face texture.
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    <!--quoteo(post=1727920:date=Sep 18 2009, 11:16 PM:name=slayer20)--><div class='quotetop'>QUOTE (slayer20 @ Sep 18 2009, 11:16 PM) <a href="index.php?act=findpost&pid=1727920"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Just like in Half-Life with the player models. If you have a custom player model, and someone else is using it, then you can see it too. It would be added to their list of pre-defined faces. Get what I mean?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yes, but it will end up with those Images above (Obamarine, Jokerine, Mr S. M. Iley).

    And <a href="http://www.ctrlaltdel-online.com/comics/20080627.jpg" target="_blank">this</a>.
  • aNytiMeaNytiMe Join Date: 2008-03-31 Member: 64007Members, Constellation
    edited September 2009
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec--><img src="http://i217.photobucket.com/albums/cc15/Domining/yipyipyip-1.jpg" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->
    hmm
  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    <!--quoteo(post=1727923:date=Sep 18 2009, 09:32 PM:name=RobB)--><div class='quotetop'>QUOTE (RobB @ Sep 18 2009, 09:32 PM) <a href="index.php?act=findpost&pid=1727923"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes, but it will end up with those Images above (Obamarine, Jokerine, Mr S. M. Iley).

    And <a href="http://www.ctrlaltdel-online.com/comics/20080627.jpg" target="_blank">this</a>.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yes, but you wouldn't have to download those if you don't want to see them.
  • MimmitarMimmitar Join Date: 2007-09-04 Member: 62163Members
    Theres a similar feature on ArmA2 that lets players use custom faces, the problem comes when a new player connets his face is uploaded to the server and then downloaded to all other players. Creates a whole heap of lag for very little if no benefit. A list of faces to choose from sounds like a good idea.
  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    <!--quoteo(post=1727936:date=Sep 18 2009, 11:59 PM:name=Mimmitar)--><div class='quotetop'>QUOTE (Mimmitar @ Sep 18 2009, 11:59 PM) <a href="index.php?act=findpost&pid=1727936"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Theres a similar feature on ArmA2 that lets players use custom faces, the problem comes when a new player connets his face is uploaded to the server and then downloaded to all other players. Creates a whole heap of lag for very little if no benefit. A list of faces to choose from sounds like a good idea.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah, I don't want servers to have the ability to force players to download skins like faces.
  • SirotSirot Join Date: 2006-12-03 Member: 58851Members
    *sigh* I feel like the only thing I do in I&S is shoot down ideas for technical or logistical reasons.

    My way of dealing with the whole face issue is have the game, sometime after launch, integrate the option to select different faces per marine. Give an initial selection of like 5 or 6 faces then offer face packs as a way to raise money among the devoted playerbase.
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