Something new for marines

NiBBlerNiBBler Join Date: 2009-09-06 Member: 68708Members
edited September 2009 in Ideas and Suggestions
<div class="IPBDescription">A Mech for Marines</div>Ok Let me start by saying that this idea came to me watching The Movie District 9

Anyway The idea is for Marines to have a battle mech in NS2 where they can jump in! It should be drop by a commander like a structure but would look like a pod that the spacemarines in Dawn of War can call in!!
And when commnader calls it in then the pod will open and inside there will be a battlemesh for a marine to jump in!!Just like in the movie district 9

Ok im bit tierd to write longer discription of my idea at the moument!

But some stats as i picture it in game

1.The mech should be pretty smallsized maybe one and half size bigger of HaveyArmor in NS 1
2.It should be calld in or placed by commander! Don't know witch would be better if commander calls it in and is allredy to use or if commander placed it like a structure and marines would have to 1 build it up to use it
(when they build it up !Boom pod doors fall down and the Mech is ready to use)
3.It shoud be really expensive to build/call it should me more like a superweapon maybe 2 or 3 marines would have it in a 1 hour game when the marines are the winning side
4.Why i would like it in NS2 is its something fresh and something new for marines
5.Maybe its weakness would be Onos (onoses charge abilty Ram it down on the ground ore something like that)
6.Or you could make a new special unit for aliens with same idea (expensive,superweapon)

Anyway its just an idea that came to me so give me good feedback :) for adding a Idea

And if you seen the Moive District 9 then you can picture the mech littlebit
«1

Comments

  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    edited September 2009
    The heavy armor was meant to be redesigned as exosuit, but the community was to neophobic so it was dropped.


    <a href="http://www.poeghostal.com/2009/08/custom-district-9-mecha-way-cooler-than-avatar-statue.html" target="_blank">District 9 custom build mecha toy</a>
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    edited September 2009
    <!--quoteo(post=1726344:date=Sep 6 2009, 03:44 PM:name=RobB)--><div class='quotetop'>QUOTE (RobB @ Sep 6 2009, 03:44 PM) <a href="index.php?act=findpost&pid=1726344"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The heavy armor was meant to be redesigned as exosuit, but the community was to neophobic so it was dropped.


    <a href="http://www.poeghostal.com/2009/08/custom-district-9-mecha-way-cooler-than-avatar-statue.html" target="_blank">District 9 custom build mecha toy</a><!--QuoteEnd--></div><!--QuoteEEnd-->

    Isn't a "exosuit" the perfect way to describe the NS1 heavy?? Maybe if the devs would of posted some concept art, then everyone would know what their talking about.

    ::Just saw district 9::

    Wow... anyways that was a cool exosuit. (Hmm sort of a plot hole almost isn't it... i mean why are there so many freekin weapons on that ship, but the majority of the aliens are stupid workers... and then that exosuit... perhaps the weapons were just a cache for the smart leader-aliens, and they were delivering these workers somewhere... and for whatever reason, their was no food and they had to stop at earth, pending a rescue.... my theory is that somehow a stowaway or something started reproducing (like they did in that shack in africa with the eggs... ya i lawled at that scene with the flamethrowser)... and when one of the leaders noticed that their once empty cargo hold was populated by starving aliens... that they had no choice but to go to earth... maybe their's some ethics involved or something with their race about letting any of their people die like that... but going to earth was the only choice other then letting them die. But then why not land on earth... the ship just floats their...

    Ok... new theory... they ran out of fuel. Had to gas up on Earth. One thing led to another, due to humans, which forced the leader to forage for a way to make fuel, on earth... and for safety reasons... to leave his workers on the ship to starve to death lol.

    Ok that movie is sort of stupid.

    Back on topic... ya now that would be a kickass heavy for ns2 :P
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited September 2009
    oh wow... i sense another M.A.L.I.C.E. (oh the pure genius of word play on this name XD)

    so, hands up, who can still remember this one?

    <a href="http://www.unknownworlds.com/forums/index.php?showtopic=34534&view=findpost&p=460972" target="_blank">http://www.unknownworlds.com/forums/index....st&p=460972</a>

    im still very sad this one was so troubled by the HL1 limitations that it never got out of the alpha stage, but reading all those posts again after all those years is quite funny, the optimism and enthusiasm of everyone working on that project, havent seen something like that on this forum again XD , oh the good ol times.
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    <!--quoteo(post=1726953:date=Sep 11 2009, 03:08 PM:name=sheena_yanai)--><div class='quotetop'>QUOTE (sheena_yanai @ Sep 11 2009, 03:08 PM) <a href="index.php?act=findpost&pid=1726953"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->oh wow... i sense another M.A.L.I.C.E. (oh the pure genius of word play on this name XD)

    so, hands up, who can still remember this one?

    <a href="http://www.unknownworlds.com/forums/index.php?showtopic=34534&view=findpost&p=460972" target="_blank">http://www.unknownworlds.com/forums/index....st&p=460972</a>

    im still very sad this one was so troubled by the HL1 limitations that it never got out of the alpha stage, but reading all those posts again after all those years is quite funny, the optimism and enthusiasm of everyone working on that project, havent seen something like that on this forum again XD , oh the good ol times.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Hmm i wonder if a few carefully drawn ms-paint drawings could get the devs to put this in.
  • homicidehomicide Join Date: 2003-11-10 Member: 22451Members
    edited September 2009
    <img src="http://www.code03.net/images/temp/apu_29a.jpg" border="0" class="linked-image" />

    Would be badass to see a marine in this holding back an onos lineman style.
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    O i found a better turret for ns2 :P

    <img src="http://www.ambientart.de/3d/gallery/robots/Codename%20Cockroach.jpg" border="0" class="linked-image" />
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    edited September 2009
    <!--quoteo(post=1726973:date=Sep 12 2009, 01:51 AM:name=homicide)--><div class='quotetop'>QUOTE (homicide @ Sep 12 2009, 01:51 AM) <a href="index.php?act=findpost&pid=1726973"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->[Matrixbot]

    Would be badass to see a marine in this holding back an onos lineman style.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Oh please no, these things are stupid from the first to the last bolt.
    The way they move, the way they are designed, the way the ammo is fed- DONT LIKE!
  • EvilSmooEvilSmoo Join Date: 2008-02-16 Member: 63662Members
    I have to agree. Both of those last picture... sure they look neat, but if you actually tried to fight with it, it'd last 30 seconds. Tops.

    The exo... what the crap is with adding huge arms? Huge articulation for poor payoff. That ammo feed IS ridiculous. I don't actually have too much problem with the legs, assuming you want it to totter along, but you'd have to be a total and complete moron to drive a nearly totally unarmored mech. One pistol, one shot, dead center, and boom, the meat controlling the machine is gone.

    As far as the turret... one skulk behind it, chomp a few wires, and boom. If it had more of an armored Eve-Online Gallente feel, then it might actually work.
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    What's so bad about the ammo feed. It's how their doing it in Avatar essentially.

    <img src="http://www.456fis.org/THE%20GATLING%20GUN/AC-130A_20MM_Vulcan_Cannon_Ammo_belt.jpg" border="0" class="linked-image" />

    Caption: We're gonna be shooting some spark plugs at the enemy today.
  • PhiXXPhiXX Join Date: 2008-10-22 Member: 65274Members
    FFS Focused Wolf, that picture is way too big...

    And the ammo feed could jam easily, even on the exo's own feet. Not very effective in a combat environment.
  • KilalotKilalot Join Date: 2004-01-15 Member: 25355Awaiting Authorization, Constellation
    <!--quoteo(post=1727022:date=Sep 12 2009, 09:05 AM:name=PhiXX)--><div class='quotetop'>QUOTE (PhiXX @ Sep 12 2009, 09:05 AM) <a href="index.php?act=findpost&pid=1727022"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->FFS Focused Wolf, that picture is way too big...

    And the ammo feed could jam easily, even on the exo's own feet. Not very effective in a combat environment.<!--QuoteEnd--></div><!--QuoteEEnd-->

    +1
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited September 2009
    and linked large caliber ammo is fed to the weapon within guiding rails and transfer chutes, to eliminate every reason those things could jam on the way to the receiver, those things can be hella dangerous if they jam


    matrix -1

    btw, most large caliber systems use unlinked ammo these days
  • PhiXXPhiXX Join Date: 2008-10-22 Member: 65274Members
    edited September 2009
    <!--quoteo(post=1727034:date=Sep 12 2009, 07:57 PM:name=sheena_yanai)--><div class='quotetop'>QUOTE (sheena_yanai @ Sep 12 2009, 07:57 PM) <a href="index.php?act=findpost&pid=1727034"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->and linked large caliber ammo is fed to the weapon within guiding rails and transfer chutes, to eliminate every reason those things could jam on the way to the receiver, those things can be hella dangerous if they jam


    matrix -1

    btw, most large caliber systems use unlinked ammo these days<!--QuoteEnd--></div><!--QuoteEEnd-->

    I demand the gau-8 :D the bad boy the warthog was built around:
    <a href="http://www.youtube.com/watch?v=sALiuWg_I1k&feature=related" target="_blank">http://www.youtube.com/watch?v=sALiuWg_I1k...feature=related</a>

    now this is an ammo feed!

    p.s.: unlinked ammo? u got a link to a example? are they using magazines?
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    edited September 2009
    Hmm then we're probably gonna need some of these "ammo conveyor belt things"

    <img src="http://www.williammaloney.com/Aviation/BattleshipUSSNewJersey/PhalanxGatlingGun/images/08PhalanxAmmoDrum.jpg" border="0" class="linked-image" />

    How cool is that... an "Ammo Drum"... Amazing how flexible this stuff is. Looks like it's modeled after a vertebral column. At least that's the first thing i think of when i see those belt structures.

    O crap i never saw a closeup picture, but it appears in Avatar, that they DO use those belt structures... looks like almost exactly the same stuff lol

    <img src="http://moviesblog.mtv.com/wp-content/uploads/2009/07/072209_avatar1.jpg" border="0" class="linked-image" />

    Hmm... the air-brushing of the burned-powder marks on the muzzle break seem a little off... i'd expect it to be a circular shape.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
  • c0kec0ke Join Date: 2004-07-02 Member: 29676Members
    edited September 2009
    i already suggested such a mech some years ago. and most if not all liked it
    the reason the discussiun ended was because there was no new update coming for ns1, and ns2 wasnt in sight yet, if i remember correctly

    so i totally aggree with this idea.
    some kind of mech would be <u>much</u> better than a big "exosuit" like in ns1
    and if 2 mechs standing together would have a hitbox as large as an onos' it would be the perfect size imo
    and there could be various types of mechs. the idea is very dynamic because mechs can be very diffrent
    but i like the matrix (3) mech design the most (didnt see district 9 yet).. looks cool :)

    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=103391&st=0" target="_blank">http://www.unknownworlds.com/ns2/forums/in...103391&st=0</a>
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited September 2009
    <!--quoteo(post=1727036:date=Sep 13 2009, 03:12 AM:name=PhiXX)--><div class='quotetop'>QUOTE (PhiXX @ Sep 13 2009, 03:12 AM) <a href="index.php?act=findpost&pid=1727036"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I demand the gau-8 :D the bad boy the warthog was built around:
    <a href="http://www.youtube.com/watch?v=sALiuWg_I1k&feature=related" target="_blank">http://www.youtube.com/watch?v=sALiuWg_I1k...feature=related</a>

    now this is an ammo feed!

    p.s.: unlinked ammo? u got a link to a example? are they using magazines?<!--QuoteEnd--></div><!--QuoteEEnd-->



    LOL

    you have already mentioned a example,

    and yes, the gau 8 is using a helical drum magazine and a linkless feed system powered by 2 hydraulic motors with 42,2Hp , the gun itself is powered by a drive shaft hooked up to the feeding motors, sucking up about 26 horse powers XD .

    <img src="http://www.mindfully.org/Nucs/2003/GAU-8-Avenger1.jpg" border="0" class="linked-image" />

    if one of the hydraulic motors should fail the rate of fire just drops from 4200 rounds per minute to 2100, so not really that much of a deal, its like you would fire the gun with the lower rate of fire setting :p gatling guns in general were designed for a linkless feed

    this is quite similar to the gau8 mechanism, it kinda shows that linked ammo is not really practical here
    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/ddDs67bbF3E"></param><embed src="http://www.youtube.com/v/ddDs67bbF3E" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>

    there are some small caliber linked fed gatling guns, but this was achieved by a delinking mechanism which seperated the ammo from the belt links BEFORE it gets fed into the gun, wich results in the need of a lower rate of fire so the delinker can operate flawlesly, and even then it still jams quite often... they look quite funny with those 2 ejection ports..one in front of the receiver for the desintegrated links, and one on the ejection port where it vomits spent casings..

    Quoting from a USMC HMLA OAG: "The GAU-17 minigun, while providing [an] outstanding volume of fire, is notorious for jamming." Most of the problems occur in the Feeder/Delinker assembly.

    delinker assembly
    <img src="http://www.dillonaero.com/uimages/m134_components/feeder_delinker.jpg" border="0" class="linked-image" />

    the gau8 is using a quite smooth belt conveyor like linkless feed inside feeding chutes, i got 2 nice vids which show a bit of the operation of those.

    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/QiCWrL6VjsY"></param><embed src="http://www.youtube.com/v/QiCWrL6VjsY" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>

    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/xjIo11s3dX4"></param><embed src="http://www.youtube.com/v/xjIo11s3dX4" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>

    fucused wolf also posted a nice picture of the drum magazine which is mounted on the bottom of the ship mounted CIWS phalanx anti missile...anti "everything flying towards my ship" system, you can nicely see those feeding chutes where the ammo is supposed to run through..in this case the gun is not loaded

    <img src="http://www.williammaloney.com/Aviation/BattleshipUSSNewJersey/PhalanxGatlingGun/images/08PhalanxAmmoDrum.jpg" border="0" class="linked-image" />

    those helical systems have usualy 2 chutes attached to the magazine, because those weapons do not eject spent casings, the danger of damaging the airframe in the case of the a10 is to big. they just feed them back to the helical magazine with the chute attached to the ejection port. the feed back chute is also for safety reasons because failing rounds will get ejected like spent casings, and having a 20 -30mm explosive round getting quite violently ejected ,flying across a ships deck (ciws) would be a bit to dangerous :p
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    edited September 2009
    <!--quoteo(post=1727058:date=Sep 12 2009, 11:48 PM:name=sheena_yanai)--><div class='quotetop'>QUOTE (sheena_yanai @ Sep 12 2009, 11:48 PM) <a href="index.php?act=findpost&pid=1727058"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><img src="http://www.williammaloney.com/Aviation/BattleshipUSSNewJersey/PhalanxGatlingGun/images/08PhalanxAmmoDrum.jpg" border="0" class="linked-image" />

    those helical systems have usualy 2 chutes attached to the magazine, because those weapons do not eject spent casings, the danger of damaging the airframe in the case of the a10 is to big. they just feed them back to the helical magazine with the chute attached to the ejection port. the feed back chute is also for safety reasons because failing rounds will get ejected like spent casings, and having a 20 -30mm explosive round getting quite violently ejected ,flying across a ships deck (ciws) would be a bit to dangerous :p<!--QuoteEnd--></div><!--QuoteEEnd-->

    "and having a 20 -30mm explosive round getting quite violently ejected ,flying across a ships deck (ciws) would be a bit to dangerous :p"

    LMAO xD ... hmm that would be something to see.

    Thx for explaining why their are 2 of those belts. :P

    ---------------------------

    Now back to the other post i had here before edit :P

    Wait...

    Ok found a pic with brass in the belt... but i think it's dummy ammo... appears white... And it appears unlinked but marks where it was linked... other pic shows linked ammo going in and out so i guess this is the "spent-brass" belt.

    <img src="http://www.fototime.com/333FD2AA2857571/orig.jpg" border="0" class="linked-image" />

    And in this pic

    <img src="http://upload.wikimedia.org/wikipedia/commons/thumb/d/d1/Phalanx_CIWS_Tungsten_Upload.jpg/800px-Phalanx_CIWS_Tungsten_Upload.jpg" border="0" class="linked-image" />

    the caption was the unloading of dummy ammo and the loading of tungsten ammo.

    (i love this "big images" thread lol)

    Ok... Now back to the other post i had here before edit :P

    ---------------------------

    Yes i can see another reason we need something like this.

    They say the onos will no longer have a devour and it can toss people around with the horn and that now its role is that of a "disruptor" that is supposed to penetrate marine defenses...

    The first thing i thought of when i read about that is... marines have defenses? Turret+lmg+flashlight = Onos?

    Anyways it was always the same thing with marines... if one hmg was not enough... then get 15 marines with hmgs... hopefully that's enough.

    So i think it's time to say... wow this mech thing looks really badass and it would be fun (keyword fun) to use it in various (hopefully un-nerfed) ways that the developers didn't expect... on the heavily armored super hard to kill giant guerrilla heavily tank-armored onos that looks like an alien mech, or just pick on a bunch of gorges. And in the process we can avoid what NS1 is (and the reason we are all waiting for ns2)... i.e. Ns1 is predictable, simple, limited, overplayed, old, outdated, unbalance, inflexible, boring... too "classic/stock" to often... too "serious" during "casual" pub play... just to damn predictable/linear for-clans-only design.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited September 2009
    <!--quoteo(post=1727038:date=Sep 13 2009, 04:27 AM:name=FocusedWolf)--><div class='quotetop'>QUOTE (FocusedWolf @ Sep 13 2009, 04:27 AM) <a href="index.php?act=findpost&pid=1727038"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hmm then we're probably gonna need some of these "ammo conveyor belt things"


    O crap i never saw a closeup picture, but it appears in Avatar, that they DO use those belt structures... looks like almost exactly the same stuff lol

    <img src="http://moviesblog.mtv.com/wp-content/uploads/2009/07/072209_avatar1.jpg" border="0" class="linked-image" />

    Hmm... the air-brushing of the burned-powder marks on the muzzle break seem a little off... i'd expect it to be a circular shape.<!--QuoteEnd--></div><!--QuoteEEnd-->


    ive also realized that the feeding chute is made for a way smaller ammo size than the weapon is supposed to fire :p

    the gun looks 30mm ish , the feeding chute just like a .50 BMG ´ish


    and i totally dig the windshield wiper... tropical rain comes first to the mind...but at the second thought theres also enough blood splattering on your windshield if you hit a large crowd of soldiers with that thing XD
  • -Diesel--Diesel- Join Date: 2009-09-13 Member: 68769Members
    I agree with anything new added to the game.

    Just for the love of god don't add the matrix mech.. That thing is retarded.
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    edited September 2009
    <!--quoteo(post=1727061:date=Sep 13 2009, 12:29 AM:name=sheena_yanai)--><div class='quotetop'>QUOTE (sheena_yanai @ Sep 13 2009, 12:29 AM) <a href="index.php?act=findpost&pid=1727061"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->ive also realized that the feeding chute is made for a way smaller ammo size than the weapon is supposed to fire :p

    the gun looks 30mm ish , the feeding chute just like a .50 BMG ´ish<!--QuoteEnd--></div><!--QuoteEEnd-->

    I thought about this problem... and it looks like you are correct. The gun just outright looks like it fires gigantic bullets and that's not what's getting loaded lol.

    I have, however, come up with a possible way of explaining this :P

    At first i was thinking... maybe the muzzle break is just extremely bored out with respect to the barrel. But then, looking at the barrel,... why so thick. This is not the bull-barrel equivalent to a mech sniper rifle... It's a spray-and-laugh-while-killing-everything-with-big-bullets-because-rockets-are-to-bulky-or-something-cannon.

    Is accuracy even possible to the point that overheating will severely degrade this guns performance. Where a heavier barrel could delay this event.

    But then again... we are talking the future of a poorly treated Earth... and the movie is implying their is a general lack of resources... maybe this barrel is made from some softer titanium or aluminum, with just a steel-sleeve-barrel. In which cause it'd make sense to make the barrel that thick, i suspect, to help dissipate heat. Hmm i don't see any hoses to indicate some sort of gas or liquid cooling...

    <!--quoteo(post=1727061:date=Sep 13 2009, 12:29 AM:name=sheena_yanai)--><div class='quotetop'>QUOTE (sheena_yanai @ Sep 13 2009, 12:29 AM) <a href="index.php?act=findpost&pid=1727061"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->and i totally dig the windshield wiper... tropical rain comes first to the mind...but at the second thought theres also enough blood splattering on your windshield if you hit a large crowd of soldiers with that thing XD<!--QuoteEnd--></div><!--QuoteEEnd-->

    Lol... and where's the super advanced optics package for the super advanced hud, to aim that gun. I swear the designers of this weapon+mech just wanted the user to fire from the hip while hosing everything in a turn-left + turn-right fashion. xD

    And hmm... one rpg could take this baby out easy... No anti-rpg countermeasures? lol

    And ya... no super optic heat vision so... a sniper, or random enemy spraying with an ak, could just put a bullet through that belt, that wraps all over the body just for show, and disable the only weapon other then the big robot hands. Although we can assume the plastic glass could stop small arms fire. ZZZZ lol
  • aNytiMeaNytiMe Join Date: 2008-03-31 Member: 64007Members, Constellation
    <!--quoteo(post=1727278:date=Sep 15 2009, 02:14 AM:name=FocusedWolf)--><div class='quotetop'>QUOTE (FocusedWolf @ Sep 15 2009, 02:14 AM) <a href="index.php?act=findpost&pid=1727278"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I thought about this problem... and it looks like you are correct. The gun just outright looks like it fires gigantic bullets and that's not what's getting loaded lol.

    I have, however, come up with a possible way of explaining this :P

    At first i was thinking... maybe the muzzle break is just extremely bored out with respect to the barrel. But then, looking at the barrel,... why so thick. This is not the bull-barrel equivalent to a mech sniper rifle... It's a spray-and-laugh-while-killing-everything-with-big-bullets-because-rockets-are-to-bulky-or-something-cannon.

    Is accuracy even possible to the point that overheating will severely degrade this guns performance. Where a heavier barrel could delay this event.

    But then again... we are talking the future of a poorly treated Earth... and the movie is implying their is a general lack of resources... maybe this barrel is made from some softer titanium or aluminum, with just a steel-sleeve-barrel. In which cause it'd make sense to make the barrel that thick, i suspect, to help dissipate heat. Hmm i don't see any hoses to indicate some sort of gas or liquid cooling...



    Lol... and where's the super advanced optics package for the super advanced hud, to aim that gun. I swear the designers of this weapon+mech just wanted the user to fire from the hip while hosing everything in a turn-left + turn-right fashion. xD

    And hmm... one rpg could take this baby out easy... No anti-rpg countermeasures? lol

    And ya... no super optic heat vision so... a sniper, or random enemy spraying with an ak, could just put a bullet through that belt, that wraps all over the body just for show, and disable the only weapon other then the big robot hands. Although we can assume the plastic glass could stop small arms fire. ZZZZ lol<!--QuoteEnd--></div><!--QuoteEEnd-->
    ...
  • zimzumzimzum Join Date: 2004-09-02 Member: 31200Members, Reinforced - Shadow
    <!--quoteo(post=1727278:date=Sep 14 2009, 10:14 PM:name=FocusedWolf)--><div class='quotetop'>QUOTE (FocusedWolf @ Sep 14 2009, 10:14 PM) <a href="index.php?act=findpost&pid=1727278"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->...super optic heat vision...<!--QuoteEnd--></div><!--QuoteEEnd-->
    /end braces induced lisp

    i lol'd
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited September 2009
    <!--quoteo(post=1727059:date=Sep 13 2009, 02:02 PM:name=FocusedWolf)--><div class='quotetop'>QUOTE (FocusedWolf @ Sep 13 2009, 02:02 PM) <a href="index.php?act=findpost&pid=1727059"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ok found a pic with brass in the belt... but i think it's dummy ammo... appears white... And it appears unlinked but marks where it was linked... other pic shows linked ammo going in and out so i guess this is the "spent-brass" belt.

    And in this pic

    <img src="http://upload.wikimedia.org/wikipedia/commons/thumb/d/d1/Phalanx_CIWS_Tungsten_Upload.jpg/800px-Phalanx_CIWS_Tungsten_Upload.jpg" border="0" class="linked-image" />

    the caption was the unloading of dummy ammo and the loading of tungsten ammo.<!--QuoteEnd--></div><!--QuoteEEnd-->

    you are right focused wolf, this are marks from links, because this is how the ammo for those cannons is stored on ships, it is way easier to handle 1550 rounds with several 150 round ammo belt crates than tossing around with single rounds. and those large speed loading machines they use for the gau8 avenger might be to cumbesome to move around on a ship.

    on the second picture you see how the drum is fed with ammo, they attach that yellow thing onto the helical magazine which is a combined delinking/linking assembly, one soldier guides the belt with the live rounds into the delinker, the yellow thing is pushing the rounds out of the link, and feds them into the drum, pushing out the dummy rounds through a full transfer cycle inside the magazine into the linking assembly part of that yellow thing which is pushing the rounds back into the links, and out of the assembly into the waiting hands of the other soldier .

    so loading, and unloading in one move, you put the live rounds in on top, and on the bottom the same belt comes out just filled with the dummy rounds. cant really explain it easier ^^ its a bit more complex than "pushing rounds out of the links because those are self desintegrating ones which have to be taken apart by that assembly, quite complex aparatus :p but i guess you get the idea.

    btw, the white tipped ones are the tungsten APDS rounds (armor piercing discarding sabot) , the the white discarding sabot tip falls apart when exiting the barrell and releases a tungsten steel penetrator.
    <img src="http://www.navweaps.com/Weapons/WNUS_Phalanx_Mark149_pic.jpg" border="0" class="linked-image" />

    here you can see the joining line on the sabots
    <img src="http://www.navweaps.com/Weapons/WNUS_Phalanx_Sabot_pic.jpg" border="0" class="linked-image" />
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    edited September 2009
    <!--quoteo(post=1727368:date=Sep 15 2009, 04:59 PM:name=sheena_yanai)--><div class='quotetop'>QUOTE (sheena_yanai @ Sep 15 2009, 04:59 PM) <a href="index.php?act=findpost&pid=1727368"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->you are right focused wolf, this are marks from links, because this is how the ammo for those cannons is stored on ships, it is way easier to handle a 2000 rounds with several 500 round ammo belts than tossing around with single rounds and those large speed loading machines they use for the gau8 avenger might be to cumbesome to move around on a ship. on the second picture you see how the drum is fed with ammo, they attach that yellow thing onto the helical magazine which is a combined delinker/linking assembly, one soldier guides the belt with the live rounds into the delinker, the yellow thing is pushing the rounds out of the links, and feds them into the drum, pushing out the dummy rounds through a full transfer cycle inside the magazine into the linking assembly part of that yellow thing which is pushing the rounds into the links, and out of the assembly into the waiting hands of the other soldier . so loading, and unloading in one move, you put the live rounds in on top, and on the bottom the same belt comes out just filled with the dummy rounds. cant really explain it easier ^^ its a bit more complex than "pushing rounds out of the links because those are self desintegrating ones which have to be taken apart by that assembly, quite complex aparatus :p but i guess you get the idea.
    btw, the white tipped ones are the tungsten sabot rounds, the the white discarding sabot tip falls apart when exiting the barrell and releases a tungsten steel penetrator.
    <img src="http://www.navweaps.com/Weapons/WNUS_Phalanx_Mark149_pic.jpg" border="0" class="linked-image" />

    here you can see the joining line on the sabots
    <img src="http://www.navweaps.com/Weapons/WNUS_Phalanx_Sabot_pic.jpg" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    Ok now i get it... lol. And...wow they really put some thought into this thing.

    <img src="http://wolfsfiles.googlepages.com/vulcan.jpg" border="0" class="linked-image" />

    And i see one way this can be introduced into NS2 :P
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Ok now i get it... lol. And...wow they really put some thought into this thing.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Humankind greatest achievements allways make killing easier.

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->And i see one way this can be introduced into NS2 :P<!--QuoteEnd--></div><!--QuoteEEnd-->
    we dont have seen the new sentries yet nor know if there are stationary weldable ones by default...
  • PerfectDeathPerfectDeath Join Date: 2009-10-10 Member: 69011Members
    The main problem with a mech would be that most of NS takes place in small corridors, the Onos's roll is to break through a marines. Aliens are too quick to require breaking through, unless they camp with towers, which is the flame throwers roll to deal with.

    Aliens don't have much for ranges weapons, so having a mech as a meat shield is not necessary.

    The A-10 was built around its gattling gun, hence why its so damn ugly. That is the only way they can fit it and withstand the recoil. A giant armour piercing gattling gun is not very necessary either, its too overkill =\
  • PhiXXPhiXX Join Date: 2008-10-22 Member: 65274Members
    <!--quoteo(post=1731662:date=Oct 10 2009, 09:35 PM:name=PerfectDeath)--><div class='quotetop'>QUOTE (PerfectDeath @ Oct 10 2009, 09:35 PM) <a href="index.php?act=findpost&pid=1731662"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The A-10 was built around its gattling gun, hence why its so damn ugly. That is the only way they can fit it and withstand the recoil. A giant armour piercing gattling gun is not very necessary either, its too overkill =\<!--QuoteEnd--></div><!--QuoteEEnd-->
    And it would pwn the Onos head carapace :D Onos would kinda explode when shot with gau8... :D
  • ryknow69ryknow69 Join Date: 2008-03-24 Member: 63952Members
    boom boom go Onos, sprinkle sprinkle go blood, YEA, dance in the rain of red!


    Lol
  • xmainexmaine Join Date: 2009-08-10 Member: 68409Members
    I dont think mechs fit in with the light infantry combat style that ns marines are supposed to be about.

    but oh well, might as well have mini tanks and super anti onos guns.
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