No more affiliation with steam?

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Comments

  • obsidobsid Join Date: 2003-09-16 Member: 20909Members
    edited May 2009
    I think they have been failry clear. They cant commit to a steam version yet (as that is up to valve really). If there is a steam version, everyone will get it. There may not be a steam version in alpha/beta, and then have one in release, but still if you want the steam version (and it is avaliable), you will have it. If they even have a non-steam version is also kinda up in the air I guess too.

    I think actual physical boxes are probably not going to happen. It costs a large % of the game to have that, and its unlikely that UWE will want to give up that much money. If they do have a boxed version, maybe they will have it cost more then buying online (but I dont think the publisher would like that much).
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    <a href="http://forums.steampowered.com/forums/showthread.php?t=879708" target="_blank">Let's kick their Leg until they break</a> <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1708685:date=May 30 2009, 06:40 PM:name=RobB)--><div class='quotetop'>QUOTE (RobB @ May 30 2009, 06:40 PM) <a href="index.php?act=findpost&pid=1708685"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><a href="http://forums.steampowered.com/forums/showthread.php?t=879708" target="_blank">Let's kick their Leg until they break</a> <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
    I'm not sure the difference between Valve accommodating UWE's request and Valve blowing them off is going to be threadspam in the Steam forums.
  • daidalosdaidalos Join Date: 2004-05-23 Member: 28854Members, Constellation
    I don't get this. Why do you all want a Steam version so badly?
    I am not saying that Steam is bad, I'll keep my opinion about Steam to myself for the time being.

    I am merely curious why most of you want a Steam version.
    I'm sure you also bought games that are not affiliated with Steam and you could live without the features Steam provided or maybe the game had its own system.
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    edited May 2009
    <!--quoteo(post=1708704:date=May 31 2009, 02:24 AM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE (TychoCelchuuu @ May 31 2009, 02:24 AM) <a href="index.php?act=findpost&pid=1708704"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm not sure the difference between Valve accommodating UWE's request and Valve blowing them off is going to be threadspam in the Steam forums.<!--QuoteEnd--></div><!--QuoteEEnd-->

    They had given in in the TF2 Community yelling against the new Itemdrop System, so I would think if the NS Community shouts loud enough they'll let UWE on Steam.
    It would be ratarded for Valve to not do it anyway, since NS was the Mod with the most playing Hours after CS (and DoD? can't remember)...

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->I don't get this. Why do you all want a Steam version so badly?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Most of my Games are on Steam, while the Autopatching Feature is far from working well it is charming that everything is in one Place and I don't have to buzzing all over the Net to redownload my Games upon a Catastrope or Rigchange.

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec--><i>This post has been edited by RobB: Today, 09:00 AM</i><!--QuoteEnd--></div><!--QuoteEEnd-->

    Anyone else's Forum Clock off two Hours?
  • steppin'razorsteppin'razor Join Date: 2008-09-18 Member: 65033Members, Constellation
    We like steam for its auto-update features, community and friends (including the overlay), ties in with all our other games, always in the steam cloud. Hopefully has achievements as well <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • BiglinesBiglines Join Date: 2003-12-07 Member: 24094Members, Constellation
    manually adding your external games to steam, it is possible to get the overlay and friends working, as well as having all the game shortcuts in the friends menu and showing in friends if you're playing an external game, only matchmaking doesn't work afaik (Join Friend)
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    edited May 2009
    <!--quoteo(post=1708766:date=May 31 2009, 08:55 AM:name=daidalos)--><div class='quotetop'>QUOTE (daidalos @ May 31 2009, 08:55 AM) <a href="index.php?act=findpost&pid=1708766"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't get this. Why do you all want a Steam version so badly?
    I am not saying that Steam is bad, I'll keep my opinion about Steam to myself for the time being.

    I am merely curious why most of you want a Steam version.
    I'm sure you also bought games that are not affiliated with Steam and you could live without the features Steam provided or maybe the game had its own system.<!--QuoteEnd--></div><!--QuoteEEnd-->It's the easiest way to find good people to play NS with, I have a number of people who are good team players -mostly from these forums- who I am guaranteed to have a good time playing NS2 with. Using the Friends feature I can look at individual servers and see if there are spaces in my friends games before I try to connect, I can see which friends are playing which games, and I can invite and be invited to games. That and Steam has always given me fast updates to games, with the exception of the first or second DoW2 patch that was overloaded the first evening but worked fine the next day.

    I'm holding out until I know the game can be unlocked via Steam, but I want to give the maximum amount to UWE by buying direct.
  • MARINE_DUDEMARINE_DUDE Join Date: 2007-01-04 Member: 59427Members
    edited May 2009
    I like how i can see friends playing with Steam. After a long hard think, now im wondering just how important steam is for the only 1 game i play.

    question ? Who is sick of bieng STEAMED kicked, ticket error crap, hmmmmmmmmmmmm.


    Now let me think about this, say, ive been playin the new NS2 for 4 months, I will go about finding my favourite 5 servers on the planet to play on and thats that (low ping servers).

    so i want NS2 on BOTH/dont care/indifferent, could'nt the devs just give us a new key that works on steam down the road, we may have to download it again but who cares.

    So if i just want to play ns2 only, i could launch via game-only way, but if feeling very friendly and want to know about friends, launch through steam.

    even if it never goes to steam, im sure UW fellas will have some kinda patch you can run, which tells your steam to show you in NS2 <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" /> <---- what BIGLINES said

    Cheers, MD
  • Xirvus.reiXirvus.rei Join Date: 2009-05-31 Member: 67579Members
    edited May 2009
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->What I want to know is will there be NS2 in a good old fashioned box, with a CD and a manual. Cos I'm a sucker for box art and manuals.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I must say I'm also a sucker for box art and manuals! I love the old manuals of the past, that were great to read and complimented the purchase of a game perfectly. Nowadays, every time I buy physical copies of games, I'm always disappointed with the skimpy manuals that are provided. The only exception to this, is that, for the first time in like 5 years, when I bought Sins of a Solar Empire, it actually had a great, thick, substantial manual, and I was pleasantly pleased. But, I shouldn't be surprised - Sins was basically a game developed <i>for</i> fans in the first place. And I hope NS2 follows the same ideals. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

    Well, it's not like I'm going to be expecting a manual at all anyway; seeing as I pre-ordered the game the special edition of the game, like everyone else.
  • SnarKsSnarKs Join Date: 2009-05-31 Member: 67584Members
    edited May 2009
    The only feature from steam i want to be able to use is the ability to browse servers from my desktop. I suppose being able to join a server one of my friends are in on steam would be nice as well. I cant think of any other feature i would want. The auto update is nice also... I dont need it though, if i find my game is out of date, what do i do? go to this website.

    Edit - dont worry about it
  • mrloudtrousersmrloudtrousers Join Date: 2009-05-28 Member: 67497Members
    <!--quoteo(post=1708817:date=May 31 2009, 12:09 PM:name=MARINE_DUDE)--><div class='quotetop'>QUOTE (MARINE_DUDE @ May 31 2009, 12:09 PM) <a href="index.php?act=findpost&pid=1708817"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Now let me think about this, say, ive been playin the new NS2 for 4 months...<!--QuoteEnd--></div><!--QuoteEEnd-->
    Say whaaaaat??? You're playing NS2? Where's my alpha?!?!12121212121one
  • MARINE_DUDEMARINE_DUDE Join Date: 2007-01-04 Member: 59427Members
    nah dude, im waitin like everybody else.

    What i mean is, Within 4 months after NS2 is released, i will end up settling down to 4-5 servers mainly to play on.

    Thus, i hardly need a friends list when i kinda just join the empiest server and help populate.

    I'm sure there will still be a way to see who's on the server without joining too, with or without steam.


    Peace Out . . ..
  • mrloudtrousersmrloudtrousers Join Date: 2009-05-28 Member: 67497Members
    edited June 2009
    <!--quoteo(post=1709085:date=Jun 1 2009, 08:30 AM:name=MARINE_DUDE)--><div class='quotetop'>QUOTE (MARINE_DUDE @ Jun 1 2009, 08:30 AM) <a href="index.php?act=findpost&pid=1709085"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->nah dude, im waitin like everybody else.

    What i mean is, Within 4 months after NS2 is released, i will end up settling down to 4-5 servers mainly to play on.

    Thus, i hardly need a friends list when i kinda just join the empiest server and help populate.

    I'm sure there will still be a way to see who's on the server without joining too, with or without steam.


    Peace Out . . ..<!--QuoteEnd--></div><!--QuoteEEnd-->
    You're right of course, most people do settle down to just their favourite servers after a while but more choice in ways of joining a game is better than less.

    Another feature of the friends list is that I sometimes just see a popup saying "blahblah has started playing team fortress 2", and I join the game straight away just because I notice a friend is on a server. Now that's good for me, because I'm playing team fortress and having fun, and it's good for valve because people are playing their game. So having a friends list isn't just another way of joining games, I think it will encourage people to play it (and maybe even buy it so that they can join in).

    I should also note, that this is good for the community, which I think think most people would agree; is important for NS2 more than other games.
  • XainGMXainGM Join Date: 2009-06-15 Member: 67850Members
    edited June 2009
    I would pre-order the special edition if I know it was going to be tied to my steam account in the end. Nothing better than being able to log into my steam account and download every game I own on any PC I want to no matter where I'm at, and carry my favorites with me.. <3 Steam.

    Hell I would pay $59.99 rite this very moment If they could promise me that...
  • whocareswcwhocareswc Join Date: 2007-07-31 Member: 61735Members
    you realize that this was posted around 6 months ago..

    nice digging.. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • vsyncvsync Join Date: 2007-10-11 Member: 62602Members
    Have you ever noticed that if Steam somehow goes off, they do not guarantee you an alternative way of downloading the games you've bought via steam. It's not a big deal if you ask me. With or without steam, we will be able to play NS2 in decent conditions I believe.
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Have you ever noticed that if Steam somehow goes off, they do not guarantee you an alternative way of downloading the games you've bought via steam. It's not a big deal if you ask me. With or without steam, we will be able to play NS2 in decent conditions I believe.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I remember reading an interview with (Gabe Newell?) that said they would release a patch so games wouldn't need steam if they closed up shop. Not really sure if that would work with multiplayer games.
  • 5emtex5emtex Join Date: 2009-06-07 Member: 67727Members
    edited June 2009
    I honestly love the people who say "well if valve goes out of business you lose your games". Instead of being a pessimist and thinking that, why don't you consider this; The day that valve, one of, if not THE best PC game developer to ever exist were to go out of business, I'm pretty sure there would most likely be more important things to worry about then losing your games.

    And another thought, this is copied and pasted from <a href="http://steampowered.com/steamworks/" target="_blank">http://steampowered.com/steamworks/</a>

    "Your game can use the same platform that supports over 500 PC game titles on Steam. Steamworks gives you access to a connected community of 20 million gamers and a robust world-wide network, while providing a rich set of proven features that let you develop, publish, and protect your game.

    Steamworks is entirely free. There are no licensing fees and there's no charge for bandwidth, retail copies, or OEM distribution."


    Notice the last line, Steamworks integrations is 100% free which means that even if you buy the game through steam all the profit still goes directly to UWE there is no Steam cut that many people on these forums falsely believe exists.


    And a final thought, people keep commenting on the possiblity that NS2 won't be released on steam to which I say, maybe you should go back to page 1 of this thread and read the post by one of the devs who specifically said that THEY ALREADY HAVE ADDED STEAMWORKS INTEGRATION.


    I don't mean to be an angry forum monster but when people say things without thinking or without reading, it really bothers me.
  • Mr_CharismaMr_Charisma Join Date: 2003-01-26 Member: 12748Members, NS1 Playtester
    From what I've read, they <b>want</b> it to be on steam. But they cannot commit to saying that it <i>will</i> be. Flayra and co. have been burned counting all their eggs before they hatch before (see; BUS). I'm sure they're doing everything in their power to get some solid information.
  • 5emtex5emtex Join Date: 2009-06-07 Member: 67727Members
    Again, I hate being an angry internet monster, but do you people bother to read at all?!?!?!


    This is from the first page of this thread, jesus christ is it just me? How is this possible that no one bothers reading and they just say the first dumb thing that comes to mind.




    We still plan on releasing NS2 on Steam. It's a huge great platform and I think we'd be crazy not to release there.

    As far as community features go, we have already integrated Steamworks into NS2 and we may just use that for even the non-Steam versions.


    --------------------
    Charlie Cleveland
    Game Director, Unknown Worlds Entertainment
    <a href="http://www.charliecleveland.com" target="_blank">http://www.charliecleveland.com</a>
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    <!--quoteo(post=1712633:date=Jun 17 2009, 06:53 AM:name=5emtex)--><div class='quotetop'>QUOTE (5emtex @ Jun 17 2009, 06:53 AM) <a href="index.php?act=findpost&pid=1712633"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This is from the first page of this thread, jesus christ is it just me? How is this possible that no one bothers reading and they just say the first dumb thing that comes to mind.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Because 'plan' and 'want' (To quote both Flayra and Charisma) are not absolutes. And when parting with their cash, that's precisely what people want. The forum is precisely for discussing these things.
  • project_demonproject_demon Join Date: 2003-07-12 Member: 18103Members
    edited June 2009
    <!--quoteo(post=1712446:date=Jun 15 2009, 11:02 PM:name=5emtex)--><div class='quotetop'>QUOTE (5emtex @ Jun 15 2009, 11:02 PM) <a href="index.php?act=findpost&pid=1712446"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I honestly love the people who say "well if valve goes out of business you lose your games". Instead of being a pessimist and thinking that, why don't you consider this; The day that valve, one of, if not THE best PC game developer to ever exist were to go out of business, I'm pretty sure there would most likely be more important things to worry about then losing your games.

    And another thought, this is copied and pasted from <a href="http://steampowered.com/steamworks/" target="_blank">http://steampowered.com/steamworks/</a>

    "Your game can use the same platform that supports over 500 PC game titles on Steam. Steamworks gives you access to a connected community of 20 million gamers and a robust world-wide network, while providing a rich set of proven features that let you develop, publish, and protect your game.

    Steamworks is entirely free. There are no licensing fees and there's no charge for bandwidth, retail copies, or OEM distribution."


    Notice the last line, Steamworks integrations is 100% free which means that even if you buy the game through steam all the profit still goes directly to UWE there is no Steam cut that many people on these forums falsely believe exists.


    And a final thought, people keep commenting on the possiblity that NS2 won't be released on steam to which I say, maybe you should go back to page 1 of this thread and read the post by one of the devs who specifically said that THEY ALREADY HAVE ADDED STEAMWORKS INTEGRATION.


    I don't mean to be an angry forum monster but when people say things without thinking or without reading, it really bothers me.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I'm pretty sure that distributing a product on steam is not free. <a href="https://partner.steamgames.com/documentation/mod_team" target="_blank">This</a> is a quote from the mod section of steam works, how to get your mod on steam (that might be free).

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Steamworks, it should be noted, is not part of the Steam publishing/distribution arrangement. Steamworks is a free toolkit for game developers; distribution on Steam is handled through a separate deal with Valve.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I'm pretty sure when they say "deal" it involves $$$ lol
  • 5emtex5emtex Join Date: 2009-06-07 Member: 67727Members
    The distribution aspect is different, that would mean that once NS2 goes gold, they upload the master copy to Valves servers and to buy the game you purchase it through steam, in that regards yes there would be some kind of distribution fee simply because of the huge amount of bandwidth you would be using up. But since Unknown Worlds can distribute the game digitally themselves, the integration with Steamworks is free and has already been done. That means you buy the game through the unknownworlds website, and then it becomes integrated into your steam games list and would function like any other steam game.
  • KassingerKassinger Shades of grey Join Date: 2002-02-20 Member: 229Members, Constellation
    The key to not get confused is separating steamworks from purchasable from steam, the former being free and the latter probably paid by share of income.
  • S!KS!K Join Date: 2009-07-03 Member: 68024Members
    Hell ya! Steam sucks. I don't understand why so many people like it so much. When NS first came out, I ran it on a standalone client. I didn't use steam, and from what I remember, that was when NS1 was at it's prime. Even competitively. Ya, Steam does a lot, like friends and what not. But, all that is going to be implemented anyway. So, who cares.

    If you want steam bad enough, just add it to your steam client! Pretty easy.
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