A slew of random questions answered by Charlie
Comprox
*chortle*Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
Charlie gave me a little time to answer a bunch of questions I had seen pop up on IRC and the forums. A lot more technical stuff (like the engine) and how the game will work.
You can check it out over at the yearly update of <a href="http://www.readyroom.org/" target="_blank">http://www.readyroom.org/</a> .
You can check it out over at the yearly update of <a href="http://www.readyroom.org/" target="_blank">http://www.readyroom.org/</a> .
Comments
Are you serious? The game is roughly 4 months from launching and it seemed like every answer was "Not sure", "Don't know yet", "Maybe", "We're looking into that."
Still no screenshots?!?
Still no screenshots?!?<!--QuoteEnd--></div><!--QuoteEEnd-->
OMG man have some patience!
There WAS some info that was useful in there, good questions were made too. Thanks for that!
That interview doesn't really answer anything, i'm not sure whether they just dont know or dont really wanna give away answers to a few of those questions.
That interview doesn't really answer anything, i'm not sure whether they just dont know or dont really wanna give away answers to a few of those questions.<!--QuoteEnd--></div><!--QuoteEEnd-->
Yeah, it was a very informal Q&A, didn't expect too much.
And I guess the game looks pretty damn good considering its using 2.0, even though 4.0 is currently available (DX10)
2.0.<!--QuoteEnd--></div><!--QuoteEEnd-->
Does that mean it cannot be modified in the future to use 3.0 or newer shader? (as in that would be too hard and will require a lot of work)