Tips while map loading?

PricePrice Join Date: 2003-09-27 Member: 21247Members
edited May 2009 in Ideas and Suggestions
Is it possible to add helpful text to the map loadings screen and if you die, while waiting to spawn, you can see another helpful text but you have the choice to close the helpful text text window.
Good or not?
I guess its need for many (new) players, because NS2 is very diffrent to ns1.


helpful text = e.g. "The Alien Commander can Upgrade the armor, attack damage and speed of every class, it cost %RES_LEVEL_ALIEN for each level."
and stuff.

Comments

  • pSyk0mAnpSyk0mAn Nerdish by Nature Germany Join Date: 2003-08-07 Member: 19166Members, NS2 Playtester, Squad Five Silver, NS2 Community Developer
    Simple and good idea, I've also already seen in other games.
    Maybe make it randomly choose out of the in-game hints so you don't have to use two different sources for all those hints.
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    It's always nice to have some useful info avaible on the loading screen. However, the devs can rarely give advice to the actual game logic as it changes all time due to the natural development of gaming style. Nevertheless, some basic advice is always nice.

    Customizable tips might be interesting. Community pages could host alternative tip files that include more up to date information.
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    maybe the system is using tip.txt files in the NS2 folder and you can replace it by community, the tips are random choosen by the game at loading screen.
    Two sources are better, because map loading can be very fast, i don't know how fast it is in NS2 but in some games, you want to read, e.g. oblivion and you cant, because game starts.
    Maybe just one source but you hit "play" button to close the hint.
    For people who don't need, there can be a flagg like "no more hints = false/true"
  • whoppaXXLwhoppaXXL Join Date: 2006-11-03 Member: 58298Members, Reinforced - Shadow
    I think tips would be better ingame. Like in Natural Selection One.

    If they put Loading Screens in the Game, they should give Background Information about the NaSe Universe.
    This game was one of the best games in atmossphere and i would love to get more information about how the Story of the Game came together everytime i join the game.
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    <!--quoteo(post=1707747:date=May 26 2009, 03:12 AM:name=whoppaXXL)--><div class='quotetop'>QUOTE (whoppaXXL @ May 26 2009, 03:12 AM) <a href="index.php?act=findpost&pid=1707747"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think tips would be better ingame. Like in Natural Selection One.

    If they put Loading Screens in the Game, they should give Background Information about the NaSe Universe.
    This game was one of the best games in atmossphere and i would love to get more information about how the Story of the Game came together everytime i join the game.<!--QuoteEnd--></div><!--QuoteEEnd-->
    In game?
    I don't remind tips ingame with NS1.
  • 2_of_82_of_8 Join Date: 2008-06-27 Member: 64515Members, Constellation
    If you use cl_autohelp 1 (I think) then there are tips shown all the time. I don't know if anyone still has them on, as they're slightly annoying.

    Loading screen tips = awesome. No reason not to make the loading time useful.
  • GaussWaffleGaussWaffle Join Date: 2008-02-22 Member: 63708Members
    NS has some of this, until I finally turned it off ;p

    Most useful thing I ever saw: "+movement allows for bindable blink and leap!" or something along those lines, I suddenly went from futile fade to capable ;p
  • M00_cowM00_cow Join Date: 2007-03-02 Member: 60180Members, Constellation
    A fantastic idea.

    Maybe a full screen map, showing your teams players.

    I loved how most of the call of duty's they have famous quotes.
Sign In or Register to comment.