Suggestions / Questions

WootlolWootlol Join Date: 2009-03-31 Member: 66976Members
edited April 2009 in Ideas and Suggestions
I got some questions and suggestions

Suggestions:

1: sometimes i found myself joking about venthiving, and i have been thinking that how cool it would be to build hive somewhere else than 3 specific places. so im suggesting that gorges can build hives anywhere where is space and (maybe) infested ground, but not too close of eachothers. This would make every game much more unique and funnier. This could be too unfair for marines, but i cant know that =P

2: Ns2 robosuit. Rines robosuit is kinda booring in ns1. Just more armor and spore immunity thats it! But in ns2 it should be more like vehicle: when you are in robosuit, you wont be able to use all of the weapons like: nades, Knife or pistol. But instead robosuit would have mounted minigun, hmg or something like that. And rine who is inside of robosuit could be able to get out from it.

3: Robosuitted rines: my versio or not! When robosuitted rine walks on infested ground he would slow a bit or get stuck sometimes on vines, etc. Or lose armor over time or sumthing.

4: Vehicles: i checked those gallery pics and saw the pic from somekinda LAZOR tank. If there is going to be tanks or walkers in ns2 they should get stuck on infested ground or to be able crush it depends which vehicle your are using ofc.

Questions:

1: So is there going to be tanks and jeeps in Ns2? I dont know how well big tanks fit in small spacestation hallways <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />

2:Is there going to be new buildings for marines or kharaa? New chambers maybe? Or new turrets? I also read about kharaa traps, so is Kharaa going to get traps? like sporemine that i saw in one ns1 server.

3:New stuff! How many FULL new weapons or alien skills there is going to be? I heard there is going to be flamethrower, but is there going t obe something else too? (dont forget kharaa abilities!)

4: I read that there is going to be destroy able bridges and things like that. So im asking that how many things i can broke when i play Ns2? just some boxes?! Bridges, some walls and able to shoot things like pilars in rooms to get roof crash down?

BIIIIG THX for all answers already! And BIIIIG SRY about my buthole eng... eglish... england... umm... whatever....

Comments

  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    edited April 2009
    <!--quoteo(post=1703879:date=Apr 1 2009, 10:00 AM:name=Wootlol)--><div class='quotetop'>QUOTE(Wootlol @ Apr 1 2009, 10:00 AM) <a href="index.php?act=findpost&pid=1703879"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->2: Ns2 robosuit. Rines robosuit is kinda booring in ns1. Just more armor and spore immunity thats it! But in ns2 it should be more like vehicle: when you are in robosuit, you wont be able to use all of the weapons like: nades, Knife or pistol. But instead robosuit would have mounted minigun, hmg or something like that. And rine who is inside of robosuit could be able to get out from it.

    3: Robosuitted rines: my versio or not! When robosuitted rine walks on infested ground he would slow a bit or get stuck sometimes on vines, etc. Or lose armor over time or sumthing.<!--QuoteEnd--></div><!--QuoteEEnd-->
    The heavy armor is being updated to be an "exoskeleton". We don't know what that means yet, but it could be something like what you describe. I like the idea of exoskeletons being slower/somehow hampered on DI. Flamethrowers for the win!
    <!--quoteo(post=1703879:date=Apr 1 2009, 10:00 AM:name=Wootlol)--><div class='quotetop'>QUOTE(Wootlol @ Apr 1 2009, 10:00 AM) <a href="index.php?act=findpost&pid=1703879"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->1: So is there going to be tanks and jeeps in Ns2? I dont know how well big tanks fit in small spacestation hallways <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
    No, for exactly the reason you describe. There may be <a href="http://www.unknownworlds.com/images/ns2/screenshots/envconcept09.jpg" target="_blank">trams</a>, but they would be on a rail and more like an elevator than a tank.
    <!--quoteo(post=1703879:date=Apr 1 2009, 10:00 AM:name=Wootlol)--><div class='quotetop'>QUOTE(Wootlol @ Apr 1 2009, 10:00 AM) <a href="index.php?act=findpost&pid=1703879"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->2:Is there going to be new buildings for marines or kharaa? New chambers maybe? Or new turrets? I also read about kharaa traps, so is Kharaa going to get traps? like sporemine that i saw in one ns1 server.<!--QuoteEnd--></div><!--QuoteEEnd-->
    The devs have talked about traps, glowies(nymphs), and tunnels for the Kharaa. The TSA are getting mobile sieges, and weldbots, but we don't know any new structures/units other than that yet.
    <!--quoteo(post=1703879:date=Apr 1 2009, 10:00 AM:name=Wootlol)--><div class='quotetop'>QUOTE(Wootlol @ Apr 1 2009, 10:00 AM) <a href="index.php?act=findpost&pid=1703879"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->3:New stuff! How many FULL new weapons or alien skills there is going to be? I heard there is going to be flamethrower, but is there going t obe something else too? (dont forget kharaa abilities!)<!--QuoteEnd--></div><!--QuoteEEnd-->
    The gorge will be creating traps/walls and not building structures like the comms. There will be a flamethrower and exoskelton as mentioned before. If you can understand spoken English I recommend you listen to the podcasts/videocasts. There are some translations available if you look for them. There might be one in you native language.
    <!--quoteo(post=1703879:date=Apr 1 2009, 10:00 AM:name=Wootlol)--><div class='quotetop'>QUOTE(Wootlol @ Apr 1 2009, 10:00 AM) <a href="index.php?act=findpost&pid=1703879"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->4: I read that there is going to be destroy able bridges and things like that. So im asking that how many things i can broke when i play Ns2? just some boxes?! Bridges, some walls and able to shoot things like pilars in rooms to get roof crash down?<!--QuoteEnd--></div><!--QuoteEEnd-->
    I'm guessing you read that on the <a href="http://www.unknownworlds.com/ns2/about/" target="_blank">about page</a>. We think the "breaking and repairing things" will be limited to dynamic infestation(DI) and welders. So you don't destroy a catwalk by shooting it, but aliens can destroy it by infesting it. Marines can then clear the infestation and weld the catwalk to working again. That is just a guess though.
  • WootlolWootlol Join Date: 2009-03-31 Member: 66976Members
    Ty for answer! that explained many things for me =)

    The gorge will be creating traps/walls and not building structures like the comms. There will be a flamethrower and exoskelton as mentioned before. If you can understand spoken English I recommend you listen to the podcasts/videocasts. There are some translations available if you look for them. There might be one in you native language.

    I understand english better, than i write it ^^
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    <!--quoteo(post=1703891:date=Apr 1 2009, 01:15 PM:name=Wootlol)--><div class='quotetop'>QUOTE(Wootlol @ Apr 1 2009, 01:15 PM) <a href="index.php?act=findpost&pid=1703891"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ty for answer! that explained many things for me =)

    The gorge will be creating traps/walls and not building structures like the comms. There will be a flamethrower and exoskelton as mentioned before. If you can understand spoken English I recommend you listen to the podcasts/videocasts. There are some translations available if you look for them. There might be one in you native language.

    I understand english better, than i write it ^^<!--QuoteEnd--></div><!--QuoteEEnd-->
    That's fortunate. I personally always had a harder time understanding spoken Spanish than reading or writing it. I guess it's different for different people and different languages.
  • WootlolWootlol Join Date: 2009-03-31 Member: 66976Members
    BTw what you said about exoskeletons... i hope they wont look too much like warhammer 40k space rines or starcraft rines.... BUT i hope they wont look like <a href="http://www.wired.com/wired/archive/13.01/images/FF_160_ironman1_f.jpg" target="_blank">this</a> either <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • steppin'razorsteppin'razor Join Date: 2008-09-18 Member: 65033Members, Constellation
    <!--quoteo(post=1703960:date=Apr 2 2009, 04:22 PM:name=Wootlol)--><div class='quotetop'>QUOTE(Wootlol @ Apr 2 2009, 04:22 PM) <a href="index.php?act=findpost&pid=1703960"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->BUT i hope they wont look like <a href="http://www.wired.com/wired/archive/13.01/images/FF_160_ironman1_f.jpg" target="_blank">this</a> either <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
    Haha what on earth is that thing!?
  • WootlolWootlol Join Date: 2009-03-31 Member: 66976Members
    <!--quoteo(post=1704277:date=Apr 6 2009, 04:31 AM:name=steppin'razor)--><div class='quotetop'>QUOTE(steppin'razor @ Apr 6 2009, 04:31 AM) <a href="index.php?act=findpost&pid=1704277"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Haha what on earth is that thing!?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Dear friend... i have no god dam idea XD
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