Aid for gorge
Nagarotth-=SpN=-
Join Date: 2008-10-13 Member: 65192Members
I think that the <img src="style_emoticons/<#EMO_DIR#>/pudgy.gif" style="vertical-align:middle" emoid="::gorge::" border="0" alt="pudgy.gif" /> need help to get into the ventilation ducts and other places where <img src="style_emoticons/<#EMO_DIR#>/skulk.gif" style="vertical-align:middle" emoid="::skulk::" border="0" alt="skulk.gif" /> and other aliens( <img src="style_emoticons/<#EMO_DIR#>/fade.gif" style="vertical-align:middle" emoid="::fade::" border="0" alt="fade.gif" /> & <img src="style_emoticons/<#EMO_DIR#>/lerk.gif" style="vertical-align:middle" emoid="::lerk::" border="0" alt="lerk.gif" /> ) come easily.
In the natural selection, in some servers have to gorge as a network to help it climb, but would have to put it as default and not bind.
Incidentally, as is the nose of the gorge that network to help move through.
Thanks to all <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
In the natural selection, in some servers have to gorge as a network to help it climb, but would have to put it as default and not bind.
Incidentally, as is the nose of the gorge that network to help move through.
Thanks to all <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
Comments
It is also true, thanks
The webhook would need to be modified somewhat. While I really enjoy it as a gorge to get around, being able to cling to ceilings and walls and launch myself across huge distances is just overpowered as a gorge.
Edit: Oh, found <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=104857" target="_blank">topic</a>.
Whoever made this topic needs to use the scroll button on their mouse.
The whole idea is that gorge relies on other lifeforms for climbing. There's nothing better than getting a boost to some unexpected spot and raining bbomb over the unsuspecting marines or skulks helping out gorge on a quick espace through vent. With the hook those would be just another usual methods that don't have any challenge to pull off. The support creature relies a lot on positioning, let's not dumb that down by making it too easy.
I just thought of something while typing this out. Perhaps the webhook for gorge shouldn't be available at the start, but as a secondary 2nd hive ability. Would that suffice as a compromise between those who want it and those who feel teamwork should be a bigger part?
Require skulk till 3rd hive.
Easily done without adding webhook(assuming gorges still build). Just make building start from a spore and gorges can shoot the spore anywhere. Make it a parabolic projectile like bilebomb but with less range.
Hold on, I... I'm getting a clear picture here.
Every single gorge about to build a chamber is going to shoot a spore directly upward and watch it come down on top of his head.
(Good idea though)
Every single gorge about to build a chamber is going to shoot a spore directly upward and watch it come down on top of his head.
(Good idea though)<!--QuoteEnd--></div><!--QuoteEEnd-->
Haha, fits right in with the "<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=104857" target="_blank">gorge builds a chamber on his back</a>" thread.
Also, yea, i got that same picture Any.
Gorges cant climb walls <_< A:Look at their feet.
I think my little bitty plan on how to implement the webhook(See link i posted) would actually make it a fair for marines, but usable for aliens ability, maybe webhook can be right click for the normal Web, to prevent them from attacking while hooking
i agree that gorges shouldnt be able to climb normal walls. but maybe they can when the wall is heavely infestated.
and if you dont like this i must say that webhook, sporemine, and many other good aditions to the game should be implemented.
vote JES for webhook as "passive" ability for 2rd hive. and maybe slow the speed down..