Not stupid idea...

RecupelRecupel Join Date: 2008-02-27 Member: 63752Members, Reinforced - Supporter
<div class="IPBDescription">... But totally useless ^^</div>It's not the priority of developping (absoluteley not ^^) but...
I asked me about a Kharaa havin a spray to tag the wall... (Hillarious though)
So why dont create some alien substance like tag effect? <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

Comments

  • HawkeyeHawkeye Join Date: 2002-10-31 Member: 1855Members
    Well you have seen the 'creep' idea yet? The idea being that the entire map is modified as this 'creep' enters new areas. Not sure how it works and whether or not it is dynamic or added by the mapper, but I think they are allowing gorges to trigger this effect in rooms, which may (or may not) give benefit to Kharaa and a disadvantage to humans in such a region.

    Could you be more specific on what you mean?
  • ryknow69ryknow69 Join Date: 2008-03-24 Member: 63952Members
    The DI and the 'creep' will work together to create disadvantages for the marines, one simple example, lights, creep and DI will either nock out the lights, or dim them to a low spectrem orange that makes seeing difficult, but they will give aliens ajusting eyes so those players wont get the disadvantage.
  • RecupelRecupel Join Date: 2008-02-27 Member: 63752Members, Reinforced - Supporter
    Sorry, i dont mean a gameplay add...
    I refer to the classic tag in all the half-life games ^^
    I asked me how a Kharaa tags a half-life logo or a skull on the wall <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
    So why dont create alien like tags ^^
    I know i know, pretty dumb ^^
  • ryknow69ryknow69 Join Date: 2008-03-24 Member: 63952Members
    =P ohhhhhhhhhhhhhhhhhhhhhhhhh
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