gorge / wombat defense movement

franticfrantic Join Date: 2007-02-05 Member: 59886Members
A gorge is similar in appearance to an Australian wombat (except larger) .
Why not use a similar defense/attck movement with a gorge to what a wombat does?
Wombats live in burrows , kind off like a giant wide arsed rabbit. When they are attacked/ chased into their burrow by a dingo ,feral dog or fox they turn their back (which is covered by a thicker layer off hide and fat/ muscle) and crouch and when the attacker try's to get over their back they lift their legs crushing the dingo's skull into the roof off the burrow, either killing or disabling the attacking animal long enough for the wombat to escape.
do a similar thing for the gorge either make them able to pin the JPer rine in the vent and crush them or in maps where you can sit on top off the hive make it so that the entire hive can shift up and down (on the gorges order / special skill)doing a small amount off damage to the gorge but a very large crush injury to the rine. As on many maps the rines will fly in and take the gorge away for easy killing then come back to kill hive, <img src="style_emoticons/<#EMO_DIR#>/pudgy.gif" style="vertical-align:middle" emoid="::gorge::" border="0" alt="pudgy.gif" /> <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

Comments

  • corpsmancorpsman Join Date: 2004-04-17 Member: 27979Members, Reinforced - Shadow
    edited April 2008
    I think the sitting on hive thing is sort of an oversight in NS #1, and it may not be back in NS 2, but "shifting the hive"? That sounds like more of an exploit then sitting on it does. The hive should have enough defense setup so they can't get inside it, and if they are the alien team should all be defending it, with the exception of maybe one or two aliens who are doing something important elsewhere like rine base raping or rine RT destruction [stopping the flow of res to them]. What if the CC could somehow shift out of the aliens reach? Doesn't sound fair does it? It's just like the "jedi hack" on KcK servers where they move everything around by hand if it's not placed right.

    And the aliens should be defending the gorges. I just see that as shifting the gorge into a more offensive direction [since it may end up being used as such], instead of keeping them as defensive and tricky little suckers.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    edited April 2008
    You had me at 'crush them'.

    lol, but seriously, I don't mind either way.

    corpsman: Your definition of 'defense' seems to be a 'solid stone wall' that keeps things out, rather than a 'turret/watchtower' that keeps things away. I find that unfortunate.
    And I'd say giving the gorge the ability to crush jp marines flying above the hive (a single vertical realignment?), or crushing them flying through the vents trying to invade your territory, would make them even more defensive (turret) and tricky.
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    I don't know about crushing but I like the other ideas:<ul>Gorge having increased armor on it's back side(vulnerable to knife)
    Gorge being able to "burrow" into infestation.</li></ul>As for moving the hives. Maybe? Sounds like the kharaa komms job rather than the gorge, either way.
  • aNytiMeaNytiMe Join Date: 2008-03-31 Member: 64007Members, Constellation
    <a href="http://www.youtube.com/watch?v=K2WghYn0sqw" target="_blank">http://www.youtube.com/watch?v=K2WghYn0sqw</a>
  • corpsmancorpsman Join Date: 2004-04-17 Member: 27979Members, Reinforced - Shadow
    <!--quoteo(post=1674908:date=Apr 3 2008, 07:06 AM:name=Harimau)--><div class='quotetop'>QUOTE(Harimau @ Apr 3 2008, 07:06 AM) <a href="index.php?act=findpost&pid=1674908"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->corpsman: Your definition of 'defense' seems to be a 'solid stone wall' that keeps things out, rather than a 'turret/watchtower' that keeps things away. I find that unfortunate.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I don't see why.

    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->And I'd say giving the gorge the ability to crush jp marines flying above the hive (a single vertical realignment?), or crushing them flying through the vents trying to invade your territory, would make them even more defensive (turret) and tricky.<!--QuoteEnd--></div><!--QuoteEEnd-->

    And how would they vertically align the hive? I realize it is space marines and aliens from the future and whatnot, but even when following the idea of this game, how exactly would an alien "realign" a hive? It seems like going too far in the world. What I mean is that it doesn't seem to fit. If you had to write the explaination for this as part of the NS "story" for unknownworlds, how could you possibly explain it?

    I can see burrowing into the DI as a new feature, and some sort of harsh defensive move like a crazy bite or kick. The only part that woprries me is that it would turn the gorge into an attacker instead of a defensive one. Won't chasing marines with jetpacks through vents take away from his role as a builder?
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    <!--quoteo(post=1674959:date=Apr 4 2008, 01:39 AM:name=corpsman)--><div class='quotetop'>QUOTE(corpsman @ Apr 4 2008, 01:39 AM) <a href="index.php?act=findpost&pid=1674959"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->I find that unfortunate.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I don't see why.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    Because NS is an <b>action</b> game.

    <!--quoteo(post=1674959:date=Apr 4 2008, 01:39 AM:name=corpsman)--><div class='quotetop'>QUOTE(corpsman @ Apr 4 2008, 01:39 AM) <a href="index.php?act=findpost&pid=1674959"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->And how would they vertically align the hive? I realize it is space marines and aliens from the future and whatnot, but even when following the idea of this game, how exactly would an alien "realign" a hive? It seems like going too far in the world. What I mean is that it doesn't seem to fit. If you had to write the explaination for this as part of the NS "story" for unknownworlds, how could you possibly explain it?<!--QuoteEnd--></div><!--QuoteEEnd-->
    The hive is alive, right? So the gorge communicates with the hive, and the hive simply contracts the 'tentacle' things that attaches it to the ceiling.
    But yeah, as local said, might be the alien comm's job. UW really needs to let us in on what that entails, already. Geez.

    <!--quoteo(post=1674959:date=Apr 4 2008, 01:39 AM:name=corpsman)--><div class='quotetop'>QUOTE(corpsman @ Apr 4 2008, 01:39 AM) <a href="index.php?act=findpost&pid=1674959"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I can see burrowing into the DI as a new feature, and some sort of harsh defensive move like a crazy bite or kick. The only part that woprries me is that it would turn the gorge into an attacker instead of a defensive one. Won't chasing marines with jetpacks through vents take away from his role as a builder?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Haha I really can't see that happening.
  • franticfrantic Join Date: 2007-02-05 Member: 59886Members
    A slow moving gorge would not chase down a jp rine but with a armoured arse would stop the JP/ GL exploit where a rine sits in a vent and shoots hg's into alien spawn on several maps.
    The gorge could use his ether hook but fly/reel in ether cable hook backwards through the air to block a vent with a hg launching rine, or better yet shoot the ether hook behind the rine and crush him. This would defend the hive and the aliens spawning / gestating. It would also greatly reduce the spawn camping by rines.
  • franticfrantic Join Date: 2007-02-05 Member: 59886Members
    Also harimau was 100% correct the tendons/ tendrills that hold hive to ceiling could FLEX under the comand off the gorge ( make it a skill with a <b>recharge time </b>based on levels put in to it or on ardeniline) squashing rine. Now how is this different to the nano blue glow that rines have now to protect <b><u>ALL</u> </b>their equipment when they build enough levels up?
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    edited April 2008
    Also, if you wanted to be an attacker, you'd go skulk, fade or onos. I am absolutely sure they have much more attacking potential than a vent-blocking gorge.

    And the contracting hive tendrils would be kinda like uh.. venus flytrap-style. It'd also provide many laughs when someone got crushed by a hive.

    It's a cool idea.
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    how about instead of burrows, the gorge can do portals, but only end. so you need two gorges to create a link
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    Ah, giving the gorge the ability to create 'tubes'?
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