SC2 Zerg!

2

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  • Dirty_Harry_PotterDirty_Harry_Potter Join Date: 2002-11-21 Member: 9500Members
    <DHP> Scythe-: "Zerg are my favourite class by far."
    <DHP> CLASS!?
    <DHP> <b>CLASS!?</b>
    <DHP> play less momurpuggers plzkthx
    (very short span of time)
    <DHP> pfft scythe
    <DHP> ninjaing your post just as I was about to mock you <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />

    Scythe must not escape mockery D:
  • RetalesRetales Panigg cultist Join Date: 2003-08-07 Member: 19180Members
    *mock*


    So in case someone hasn't noticed, the <a href="http://www.starcraft2.com/features/zerg/main.xml" target="_blank">descriptions of the hydralisk and mutalisk</a> <strike>classes</strike> units have been released.
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    I know I've gotten older since starcraft came out, (sheesh that was a long time ago) but does anyone else find it cheesier now than they used to?
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    Anyone else wondering if Kerrigan is evolving herself?
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    Starcraft was always sort of cheesy (most Blizzard games are). I don't think you're really supposed to take the marines seriously. I mean come on, they explode no matter how they die!
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    I thought one of the new things with SCII was that each unit has multiple death animations depending on how they died. Unless you're just talking about normal SC.
  • IsamilIsamil Join Date: 2003-11-25 Member: 23552Members, Constellation
    <!--quoteo(post=1672956:date=Mar 11 2008, 05:46 PM:name=moultano)--><div class='quotetop'>QUOTE(moultano @ Mar 11 2008, 05:46 PM) <a href="index.php?act=findpost&pid=1672956"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Looks pretty sweet, although the kerrigan voice doesn't sound nearly alien enough I think.<!--QuoteEnd--></div><!--QuoteEEnd-->

    According to what I've heard about game development, they usually do the professional voice acting after they finish the game, so that they can give the actors a block of time, have them read the lines, and then not need to bring them back.

    So, it might not be the official voice.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1673094:date=Mar 12 2008, 09:14 PM:name=Haze)--><div class='quotetop'>QUOTE(Haze @ Mar 12 2008, 09:14 PM) <a href="index.php?act=findpost&pid=1673094"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I thought one of the new things with SCII was that each unit has multiple death animations depending on how they died. Unless you're just talking about normal SC.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yeah, the original. Same splatter of blood every time.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Could possibly be explained by them being sliced into bits by the sharp zerg claws or wristbeams/whatever of the zealots...
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    <!--quoteo(post=1673110:date=Mar 13 2008, 06:21 AM:name=Align)--><div class='quotetop'>QUOTE(Align @ Mar 13 2008, 06:21 AM) <a href="index.php?act=findpost&pid=1673110"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Could possibly be explained by them being sliced into bits by the sharp zerg claws or wristbeams/whatever of the zealots...<!--QuoteEnd--></div><!--QuoteEEnd-->
    And of course their high blood pressure from eating too much bacon.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    And if they get flamed by firebats the overheating makes them explode like pressure cookers! And if they get irradiated by a science vessel they, uh, they, uh... yeah, I got nothing. Maybe the real explanation is "they were only given one dying animation."
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    <i>"In the grim darkness of the far future, all humans are pressurised."</i>
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Probably my most anticipated game of the last few years after STALKER and Super Mario Galaxy.
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    Korean pros playing Zerg vs Protoss in SC2
    <a href="http://www.gametrailers.com/player/usermovies/187369.html" target="_blank">http://www.gametrailers.com/player/usermovies/187369.html</a>
  • ZigZig ...I am Captain Planet&#33; Join Date: 2002-10-23 Member: 1576Members
    do you guys remember when there used to be live, direct feeds to Korean gaming channels, where you could watch top-level SC competition any time during the day?

    I miss that :[
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    <!--quoteo(post=1673407:date=Mar 16 2008, 12:51 PM:name=Zaggy)--><div class='quotetop'>QUOTE(Zaggy @ Mar 16 2008, 12:51 PM) <a href="index.php?act=findpost&pid=1673407"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Korean pros playing Zerg vs Protoss in SC2
    <a href="http://www.gametrailers.com/player/usermovies/187369.html" target="_blank">http://www.gametrailers.com/player/usermovies/187369.html</a><!--QuoteEnd--></div><!--QuoteEEnd-->
    Wow, savior sure sucks at SC2. He kept trying to use the SC1 strategies even after it was apparent they don't work.

    I mean seriously, he kept building more zerglings even after it had become painfully clear that the zealot thing was awesome vs them. Im guessing it's hard to adapt when you have been playing the same video game everyday for years.
  • Zor2Zor2 Join Date: 2005-01-13 Member: 35341Members, Constellation
    edited March 2008
    <!--quoteo(post=1673412:date=Mar 16 2008, 02:17 PM:name=Zig)--><div class='quotetop'>QUOTE(Zig @ Mar 16 2008, 02:17 PM) <a href="index.php?act=findpost&pid=1673412"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->do you guys remember when there used to be live, direct feeds to Korean gaming channels, where you could watch top-level SC competition any time during the day?

    I miss that :[<!--QuoteEnd--></div><!--QuoteEEnd-->

    Er.. You're being sarcastic right? :S :| :S

    With a little effort and luck (lag-wise), you can enjoy live feeds of all the latest pro SC tournaments:

    <a href="http://teamliquid.net/forum/viewmessage.php?currentpage=1&topic_id=59029" target="_blank">http://teamliquid.net/forum/viewmessage.ph...;topic_id=59029</a> for guides. Scroll down to Live Streams.

    You can also goto <a href="http://youtube.com/user/Jon747" target="_blank">http://youtube.com/user/Jon747</a> for all the latest SC matches in youtube quality.

    Since I'm on a roll here, if you're after English commentary check out:

    <a href="http://youtube.com/user/diggitySC" target="_blank">http://youtube.com/user/diggitySC</a>
    <a href="http://youtube.com/user/KlazartSC" target="_blank">http://youtube.com/user/KlazartSC</a>
    <a href="http://youtube.com/user/moletrap" target="_blank">http://youtube.com/user/moletrap</a>

    [Note: English commentary varies in quality and freshness]
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    edited March 2008
    <!--quoteo(post=1673423:date=Mar 16 2008, 11:01 PM:name=Xyth)--><div class='quotetop'>QUOTE(Xyth @ Mar 16 2008, 11:01 PM) <a href="index.php?act=findpost&pid=1673423"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Wow, savior sure sucks at SC2. He kept trying to use the SC1 strategies even after it was apparent they don't work.

    I mean seriously, he kept building more zerglings even after it had become painfully clear that the zealot thing was awesome vs them. Im guessing it's hard to adapt when you have been playing the same video game everyday for years.<!--QuoteEnd--></div><!--QuoteEEnd-->
    So you expect him to be pro at SC2 straight away? You expect him to know counters? You also expect him to counter Zealots when all he had was a Spawning Pool? The minerals used on Zerglings could have been spent on teching up more, but that would have caused him to lose even earlier with nothing to slow the Zealots down with. I'd personally like to know why the Protoss player fell for the micro, and didn't just ignore the Zerglings and go for the Drones. Why did he spend ages running around in circles after 2 Zerglings?
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    <!--quoteo(post=1673498:date=Mar 18 2008, 12:21 AM:name=Aldaris)--><div class='quotetop'>QUOTE(Aldaris @ Mar 18 2008, 12:21 AM) <a href="index.php?act=findpost&pid=1673498"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So you expect him to be pro at SC2 straight away? You expect him to know counters? You also expect him to counter Zealots when all he had was a Spawning Pool? The minerals used on Zerglings could have been spent on teching up more, but that would have caused him to lose even earlier with nothing to slow the Zealots down with. I'd personally like to know why the Protoss player fell for the micro, and didn't just ignore the Zerglings and go for the Drones. Why did he spend ages running around in circles after 2 Zerglings?<!--QuoteEnd--></div><!--QuoteEEnd-->
    He was playing against the AI.

    I was disappointed he refused to seem to "accept" he had no idea what he was doing and just kept trying to use strategies from SC1. Like I said, those zealot things (though they weren't zealots in the common sense, they seemed to have some kind of riot shield that blocked their front from damage) easily tore up his zerglings, yet he refused to let this change his strategy and he just kept producing more of them instead of teching up: a noob mistake. Of course he's not going to win his first match on a new game, but he could have tried to fail less miserably. It's like the usual strategies are ingrained so much into these guys heads that they don't know how to function in a non SC1 RTS environment, it was just severely disappointing. Now I'm not a "pro-gamer" but I feel confident in saying I could have played much better then he did given the same situation.
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    <!--quoteo(post=1673423:date=Mar 16 2008, 07:01 PM:name=Xyth)--><div class='quotetop'>QUOTE(Xyth @ Mar 16 2008, 07:01 PM) <a href="index.php?act=findpost&pid=1673423"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Wow, savior sure sucks at SC2. He kept trying to use the SC1 strategies even after it was apparent they don't work.

    I mean seriously, he kept building more zerglings even after it had become painfully clear that the zealot thing was awesome vs them. Im guessing it's hard to adapt when you have been playing the same video game everyday for years.<!--QuoteEnd--></div><!--QuoteEEnd-->

    He's pretty much a SC2 noob, like everyone except the betatesters.
    I can't get wait to get my hands on the retail version of SC2 :o
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    I thought he was playing against another Human. Oh well.

    You didn't respond to my point though. Had he tried to tech up, he would have had nothing to stop the Zealots with at all, nor did he have the resources to do both. Also, I don't think Zealots and Zerglings have changed that much at the start before upgrades. Zealots still wasted Zerglings at a ridiculous ratio in SC. You'll probably find that in a sequel, people will try the old strategies first, to see if they still work. Then they'll try modifying the old ones with new abilities and units, and then they'll come up with someone new entirely.
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    Never played SC retail maps online, back then I was afraid of losing online.
    I am looking forward to SC2 though. Blizzard makes quality stuff.
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    <!--quoteo(post=1673521:date=Mar 18 2008, 02:01 PM:name=Aldaris)--><div class='quotetop'>QUOTE(Aldaris @ Mar 18 2008, 02:01 PM) <a href="index.php?act=findpost&pid=1673521"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I thought he was playing against another Human. Oh well.

    You didn't respond to my point though. Had he tried to tech up, he would have had nothing to stop the Zealots with at all, nor did he have the resources to do both. Also, I don't think Zealots and Zerglings have changed that much at the start before upgrades. Zealots still wasted Zerglings at a ridiculous ratio in SC. You'll probably find that in a sequel, people will try the old strategies first, to see if they still work. Then they'll try modifying the old ones with new abilities and units, and then they'll come up with someone new entirely.<!--QuoteEnd--></div><!--QuoteEEnd-->

    The old ratio was 3 zerglings to 1 zealot, making the zerglings more cost efficient. (75 min in zerglings kill 100 min in zealots).
    However in the video when he attacks 3 zealots with like 8 zerglings and fails to kill a single one? That is a big red flag. The SECOND I saw that I would be pushing the sunken colony and hydralisk den button. Even after he stopped the initial attack and there was a lull in the action, he didn't try to tech up or build defence to hold off attacks until he could tech up. You can't out-build an RTS AI early on in the game, they simply can multi-task too fast. So if you get behind in the beginning the best method is usually to build up a bit of defence and just tech faster then them, that way winning by having larger units alone.

    I mean, I'm a long time RTS gamer and I was just expecting more from a "pro" player. I guess his skill really only applies to SC1 though.
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    edited March 2008
    <!--quoteo(post=1673529:date=Mar 18 2008, 07:00 PM:name=Xyth)--><div class='quotetop'>QUOTE(Xyth @ Mar 18 2008, 07:00 PM) <a href="index.php?act=findpost&pid=1673529"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The old ratio was 3 zerglings to 1 zealot, making the zerglings more cost efficient. (75 min in zerglings kill 100 min in zealots).
    However in the video when he attacks 3 zealots with like 8 zerglings and fails to kill a single one? That is a big red flag. The SECOND I saw that I would be pushing the sunken colony and hydralisk den button. Even after he stopped the initial attack and there was a lull in the action, he didn't try to tech up or build defence to hold off attacks until he could tech up. You can't out-build an RTS AI early on in the game, they simply can multi-task too fast. So if you get behind in the beginning the best method is usually to build up a bit of defence and just tech faster then them, that way winning by having larger units alone.

    I mean, I'm a long time RTS gamer and I was just expecting more from a "pro" player. I guess his skill really only applies to SC1 though.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Well, for starters, you'll find that it was 6 Zerglings to 3 Zealots. Second, you'll also find that he didn't focus fire. A 4th came along to help, and another massing of 'lings had 1 dead, and the other 3 so hammered they were killed by Drones (assuming we're talking about the same fight, at about the 4 minute mark). We're not talking about Zealots on the other side of the map, giving you time tech up. They were right at his front door, and needed killing immediately. His only weapon was 'lings. You've just kinda proved that you're also still stuck in the SC1 mind, seeing as Sunken Colonies no longer exist, and I believe Hydralisk is further up the tech tree now. You can quite blatently see how long he spends reading upgrades and building tooltips that he hasn't played SC2 much, or might even be his first game.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    <!--quoteo(post=1673537:date=Mar 18 2008, 08:41 PM:name=Aldaris)--><div class='quotetop'>QUOTE(Aldaris @ Mar 18 2008, 08:41 PM) <a href="index.php?act=findpost&pid=1673537"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->seeing as Sunken Colonies no longer exist, and I believe Hydralisk is further up the tech tree now.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I'm pretty darn sure I've seen some form of sunken colony on video (a building defending itself to be specific).
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    <!--quoteo(post=1673537:date=Mar 18 2008, 03:41 PM:name=Aldaris)--><div class='quotetop'>QUOTE(Aldaris @ Mar 18 2008, 03:41 PM) <a href="index.php?act=findpost&pid=1673537"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Well, for starters, you'll find that it was 6 Zerglings to 3 Zealots. Second, you'll also find that he didn't focus fire. A 4th came along to help, and another massing of 'lings had 1 dead, and the other 3 so hammered they were killed by Drones (assuming we're talking about the same fight, at about the 4 minute mark). We're not talking about Zealots on the other side of the map, giving you time tech up. They were right at his front door, and needed killing immediately. His only weapon was 'lings. You've just kinda proved that you're also still stuck in the SC1 mind, seeing as Sunken Colonies no longer exist, and I believe Hydralisk is further up the tech tree now. You can quite blatently see how long he spends reading upgrades and building tooltips that he hasn't played SC2 much, or might even be his first game.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Watch from 4:00 to 4:46 when the zealots move into his base. Specifically when they are right below his minerals, He has almost 12 zerglings attacking them AFTER they had been hit a few times on their way down. The zealots effectively kill ALL his lings and are only finished when he attacks them with his workers as a last ditch effort. At this point no player should be doing anything other then climbing the tech tree. It's obvious he doesn't have the power to stop another attack like that, but he doesn't tech up at all until the very end where he produces a single hydralisk. No defensive buildings, no anything.

    Also, he might have been playing another human. I was looking closer and the other person seems to micromanage their units a few times. This could be an AI doing it, or a player. Im not sure. It seems to be the same build order the protoss AI in SC1 uses though (3 zealots, 8 zealots, dragoons + zealots) though, which is why I initially thought it was a computer. Same with the other playing nuking him in the second match. The text at the beginning is too small to read, so I can't tell.

    But yeah, I would have expected him to play more cautiously given it was his first match. Feel out the waters and try building every unit, learn as he goes along. Instead he went for a bold strategy that left very little room for error when he had no idea if it would work or not.
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    Again, there wasn't 12 Zerglings there for the entire fight. They also weren't focus firing on one Zealot. You suggest climbing a tech tree that isn't the same tree as it was. Hydralisks have been moved. You also suggest he places defences, but he doesn't have a Queen, so he can't.

    I wouldn't have expected him to play more cautiously. I would have expected him to play the same as SC, and see if stuff still works. It's pointless churning out new units not knowing how they will fit into things. Evolve the old strategies first, and work on from there.
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    <!--quoteo(post=1673544:date=Mar 18 2008, 04:44 PM:name=Aldaris)--><div class='quotetop'>QUOTE(Aldaris @ Mar 18 2008, 04:44 PM) <a href="index.php?act=findpost&pid=1673544"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Again, there wasn't 12 Zerglings there for the entire fight. They also weren't focus firing on one Zealot. You suggest climbing a tech tree that isn't the same tree as it was. Hydralisks have been moved. You also suggest he places defences, but he doesn't have a Queen, so he can't.

    I wouldn't have expected him to play more cautiously. I would have expected him to play the same as SC, and see if stuff still works. It's pointless churning out new units not knowing how they will fit into things. Evolve the old strategies first, and work on from there.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Well, when you come to a new game, the most intelligent thing to do IS play cautiously or else you just get walked over like he did. This is the way it's always been. Since you don't know what units to aim for you have to try them all, and the best method for this is to hide in your base and just start building everything you can, whether you know what it does or not. Just keep a blob of random units standing around as defence until you feel ready to take the game into your own hands. Instead he tried to play super-awesome-style with no idea what would actually happen, and shot himself in the foot. He underestimated how little he knew of the game which was a stupid mistake.

    Not to mention he was playing in front of a group of people, so even if hiding in your base wasn't going to lead to a win he could have at least prolonged the game to make it more interesting.
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    edited March 2008
    I don't understand why he didn't just walk over and punch the other guy in the face to distract him. Desperate times call for desperate measures.

    edit: Lets also be reminded that 1) he's new, and 2) protoss may be overpowered against the zerg. Why assume balance in a brand new game? =P
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1673554:date=Mar 18 2008, 04:45 PM:name=Haze)--><div class='quotetop'>QUOTE(Haze @ Mar 18 2008, 04:45 PM) <a href="index.php?act=findpost&pid=1673554"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't understand why he didn't just walk over and punch the other guy in the face to distract him. Desperate times call for desperate measures.

    edit: Lets also be reminded that 1) he's new, and 2) protoss may be overpowered against the zerg. Why assume balance in a brand new game? =P<!--QuoteEnd--></div><!--QuoteEEnd-->
    He was playing against the AI. Can't punch AI.
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