<!--quoteo(post=1666481:date=Jan 6 2008, 11:39 AM:name=lolfighter)--><div class='quotetop'>QUOTE(lolfighter @ Jan 6 2008, 11:39 AM) <a href="index.php?act=findpost&pid=1666481"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Frankly, I call bull###### on that one. Getting five frames per second doesn't cut it.<!--QuoteEnd--></div><!--QuoteEEnd--> UT3 really did downscale very well. though I only played the demo =d
<!--quoteo(post=1666481:date=Jan 6 2008, 10:39 AM:name=lolfighter)--><div class='quotetop'>QUOTE(lolfighter @ Jan 6 2008, 10:39 AM) <a href="index.php?act=findpost&pid=1666481"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Frankly, I call bull###### on that one. Getting five frames per second doesn't cut it.<!--QuoteEnd--></div><!--QuoteEEnd-->
The marketing strategy for Crysis is to sell more as people upgrade their systems, not to sell every copy to every person on Earth in the first 10 minutes then never make any money ever again.
<!--quoteo(post=1666491:date=Jan 6 2008, 01:17 PM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ Jan 6 2008, 01:17 PM) <a href="index.php?act=findpost&pid=1666491"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The marketing strategy for Crysis is to sell more as people upgrade their systems, not to sell every copy to every person on Earth in the first 10 minutes then never make any money ever again.<!--QuoteEnd--></div><!--QuoteEEnd--> I wonder if they're getting any money from ati and nvidia, considering the number of video cards the game must be selling...
<!--quoteo(post=1666466:date=Jan 6 2008, 02:16 PM:name=Quaunaut)--><div class='quotetop'>QUOTE(Quaunaut @ Jan 6 2008, 02:16 PM) <a href="index.php?act=findpost&pid=1666466"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah, but if that was the case, why did UT3 not sell very well? Nearly any PC within the last 3 or 4 years could've powered that thing on Medium at the least. Frankly, I think thats a copout call.
If I was gonna say why: Its Piracy. I hate to say it, but considering the HUMONGOUS amount of people who downloaded Crysis(seriously, look it up on any Torrent Tracker), and the people they are marketing themselves to: The tech savvy enough to have a pretty monster system- and you suddenly have a recipe for disaster. It didn't help that 80% of the reviews nearly completely ignored multiplayer, which if that was emphasized as being as awesome as it was, people wouldn't have pirated as much so they could still play MP relatively easily.<!--QuoteEnd--></div><!--QuoteEEnd-->
Or people are just bored of UT series and didn't see anything new?
If it's due to piracy, why did The Orange Box sell so well?
<!--quoteo(post=1666466:date=Jan 6 2008, 08:16 AM:name=Quaunaut)--><div class='quotetop'>QUOTE(Quaunaut @ Jan 6 2008, 08:16 AM) <a href="index.php?act=findpost&pid=1666466"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If I was gonna say why: Its Piracy. [...] seriously, look it up on any Torrent Tracker [...]<!--QuoteEnd--></div><!--QuoteEEnd--> Look up portal on any torrent tracker and then proceed to read this amusing anecdote.
The people I converse with fall under your title of "tech savvy" (in context: we've all gone porn surfing up a gigabit (or better) uplink, our relationship with sendmail would best be described as "it's complicated" and we constantly antagonize each other over our choice in command line text editors) That out of the way, pirating portal was trivial (I grabbed it off of a private tracker, FriendA found it on a DC hub, FriendB used a public tracker and FriendC got it through sneakernet.) Two of us had copies of portal the day before it came out and the rest of us had it earlier, the four of us are now all proud owners of the Orange Box for one reason: Portal was unspeakably and indescribably awesome. I would never have purchased portal if I hadn't had the chance to play it first and I most definitely wouldn't have paid anywhere near the shelf price (I wasn't really interested in the other software on the disk at the time.) Four sales thanks to piracy and Valve didn't even have to shell out the bandwidth for the "demo." In my opinion, my tracker op should be getting royalties from Valve.
QuaunautThe longest seven days in history...Join Date: 2003-03-21Member: 14759Members, Constellation, Reinforced - Shadow
Problem is, Crysis isn't Portal. Portal has gotten more GOTY's this year than any other game, including those in the Orange Box. And as to the Orange Box selling so well- one of its biggest pieces used multiplayer extensively.
I'm not completely sure Piracy is the reason, but I'd be willing to say piracy is plaguing Crysis more than it would other, more multiplayer-heavy games, in general. I understand that a lot of people are pretty much joining the Pirate Party, and I think Piracy isn't as bat###### insane as you hear in a lot of places, but I'd say that it could be the reason why Crysis had dismal sales instead of 'kinda respectable' sales.
also, I think it's a stretch to suggest that piracy sells more games than it prevents sales of. Yes, some 'honest' pirates may download to try before they buy, but I would venture to guess that probably 10 times more people pirate to avoid buying altogether, or for the convenience of being able to download vs. going to the store (though more and more games have digital delivery these days). though on the other hand, a lot of people who pirate games and don't buy them afterwards are probably people who can't really afford the games to begin with, or they would buy them... in which case at least the piracy is getting the games more exposure than they would otherwise have...
locallyunsceneFeeder of TrollsJoin Date: 2002-12-25Member: 11528Members, Constellation
<!--quoteo(post=1666508:date=Jan 6 2008, 04:34 PM:name=DiscoZombie)--><div class='quotetop'>QUOTE(DiscoZombie @ Jan 6 2008, 04:34 PM) <a href="index.php?act=findpost&pid=1666508"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->a lot of people who pirate games and don't buy them afterwards are probably people who can't really afford the games to begin with, or they would buy them<!--QuoteEnd--></div><!--QuoteEEnd--> I find this to be very true. Back in my college days a played a lot more games but acquired some of them through questionable means, but once I got into the real world I only buy my games but play fewer.
ThansalThe New ScumJoin Date: 2002-08-22Member: 1215Members, Constellation
I would love to see some real statistics about pirating.
I know we never will as only self reporting would work...
I am one of those people that always says 'If I like it, I will buy it', and it actually is true for me. The vast majority of games I acquire I never buy simply because I end op disliking them.
The other interesting thing is that I am much more likely to buy a game via Download then in a store. In fact, I have mostly stopped pirating games, and simply downloading the ones I think I will be interested in (I got CoD4, Painkiller, Titan Quest, Max Payne 2, and a few others because of this)
My game of the year? It was released almost two years ago, but I just got it last November:
Devil May Cry 3: Special Edition. Mother of God, this game is so awesome. It's quite possibly even MORE stylish than Viewtiful Joe, pulls epic maneuvers that would look ridiculously over the top in a Matrix movie, and you get to use a guitar/scythe as a weapon of massive asswhooping. God of War 2? What's that?
Comments
UT3 really did downscale very well. though I only played the demo =d
The marketing strategy for Crysis is to sell more as people upgrade their systems, not to sell every copy to every person on Earth in the first 10 minutes then never make any money ever again.
I wonder if they're getting any money from ati and nvidia, considering the number of video cards the game must be selling...
3. Bioshock
2. Team Fortress 2
1. Portal
I haven't been playing very many games in a long time
Higurashi Daybreak?
If I was gonna say why: Its Piracy. I hate to say it, but considering the HUMONGOUS amount of people who downloaded Crysis(seriously, look it up on any Torrent Tracker), and the people they are marketing themselves to: The tech savvy enough to have a pretty monster system- and you suddenly have a recipe for disaster. It didn't help that 80% of the reviews nearly completely ignored multiplayer, which if that was emphasized as being as awesome as it was, people wouldn't have pirated as much so they could still play MP relatively easily.<!--QuoteEnd--></div><!--QuoteEEnd-->
Or people are just bored of UT series and didn't see anything new?
If it's due to piracy, why did The Orange Box sell so well?
Look up portal on any torrent tracker and then proceed to read this amusing anecdote.
The people I converse with fall under your title of "tech savvy" (in context: we've all gone porn surfing up a gigabit (or better) uplink, our relationship with sendmail would best be described as "it's complicated" and we constantly antagonize each other over our choice in command line text editors)
That out of the way, pirating portal was trivial (I grabbed it off of a private tracker, FriendA found it on a DC hub, FriendB used a public tracker and FriendC got it through sneakernet.) Two of us had copies of portal the day before it came out and the rest of us had it earlier, the four of us are now all proud owners of the Orange Box for one reason: Portal was unspeakably and indescribably awesome. I would never have purchased portal if I hadn't had the chance to play it first and I most definitely wouldn't have paid anywhere near the shelf price (I wasn't really interested in the other software on the disk at the time.) Four sales thanks to piracy and Valve didn't even have to shell out the bandwidth for the "demo." In my opinion, my tracker op should be getting royalties from Valve.
I'm not completely sure Piracy is the reason, but I'd be willing to say piracy is plaguing Crysis more than it would other, more multiplayer-heavy games, in general. I understand that a lot of people are pretty much joining the Pirate Party, and I think Piracy isn't as bat###### insane as you hear in a lot of places, but I'd say that it could be the reason why Crysis had dismal sales instead of 'kinda respectable' sales.
I find this to be very true. Back in my college days a played a lot more games but acquired some of them through questionable means, but once I got into the real world I only buy my games but play fewer.
I know we never will as only self reporting would work...
I am one of those people that always says 'If I like it, I will buy it', and it actually is true for me. The vast majority of games I acquire I never buy simply because I end op disliking them.
The other interesting thing is that I am much more likely to buy a game via Download then in a store. In fact, I have mostly stopped pirating games, and simply downloading the ones I think I will be interested in (I got CoD4, Painkiller, Titan Quest, Max Payne 2, and a few others because of this)
Devil May Cry 3: Special Edition. Mother of God, this game is so awesome. It's quite possibly even MORE stylish than Viewtiful Joe, pulls epic maneuvers that would look ridiculously over the top in a Matrix movie, and you get to use a guitar/scythe as a weapon of massive asswhooping. God of War 2? What's that?