Vehicles? Oxogen tanks?

MiniMeMiniMe Join Date: 2007-12-08 Member: 63111Members
<div class="IPBDescription">I have alot of ideas for this..</div>I think it would be cool if there was a vehicle in NS, even if it wasnt strong at all! It would get rid of the annoying walking all the time.. And also what about outside? Your in the ship flying and somthing starts chewing on the left wing. You get sent out into the nonatomospheric area with an oxygen tank on. The skulk jump on you and chews open the oxygen tube from the tank to you and you suffacate out in space.

Comments

  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    Hi and welcome to the forums.

    sorry to say but NS2 doesnt look like its jumping on the vehicle and outdoor band wagon just yet.
    from the official FAQ (under about section)

    <b><i>Will there be any outdoor environments?</b>

    We'll probably be saving any significant outdoor stuff for a future expansion or game so that we have the time and resources to do it right.</i>
  • TiletronTiletron Join Date: 2004-08-27 Member: 30955Members
    edited December 2007
    I might be interested in designing some ships or vehicles for the Frontiersmen, but only if the devs are.

    Besides, the soldier concept has similarities with that of a falcon or eagle, which could be incoporated into more tech than just their armour.
  • spawnof2000spawnof2000 Join Date: 2007-09-01 Member: 62111Members
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    dunno if trains classify as a vehicle as such.

    Trains are more like elevators with an extra bit more player control, but still restricted by whatever the mapper decides.
  • TiletronTiletron Join Date: 2004-08-27 Member: 30955Members
    on the other hand, the carriages with openings for doors and windows could be used as cover you could lay down fire from.

    But yeah, the idea of trains would only work if the maps in SOURCE were a bit larger. I know they have it in HL2 singleplayer but they are several maps joined together and, until Valve can sort out way to remove "loadzones" from connected maps like that, it probably won't work for the time being.
  • TestosteronTestosteron Join Date: 2006-12-29 Member: 59299Members, Constellation
    edited December 2007
    Some of the artworks make you thing there will be trains on at least one standard map:

    <img src="http://www.lerk.de/bilder/natural-selection-schienenfahrzeug-konzept.jpg" border="0" class="linked-image" />

    <img src="http://www.lerk.de/bilder/ns-schienenfahrzeug-1.jpg" border="0" class="linked-image" />

    <img src="http://www.lerk.de/bilder/ns-schienenfahrzeug-2.jpg" border="0" class="linked-image" />

    <img src="http://www.lerk.de/bilder/ns-schienenfahrzeug-3-onos.jpg" border="0" class="linked-image" />

    But as you can see all the ideas refer to indoor trains.

    Image source: <a href="http://www.lerk.de/2007/06/konzepte-und-artworks-von-schienenfahrzeugen-in-natural-selection-2/" target="_blank">http://www.lerk.de/2007/06/konzepte-und-ar...al-selection-2/</a>
  • TiletronTiletron Join Date: 2004-08-27 Member: 30955Members
    They could be more like trams actually. In Gears of War there is one multiplayer level where a train flies past on one of the tracks at certain intervals. There might also be ones that are non-functional; serving as platorms to cross certain areas Frontiersmen can't reach any other way...

    I seriously doubt that these are proper vehicles, though. If you can't control them they are just placements or environmental obstacles.
  • HeskeyHeskey Join Date: 2005-07-31 Member: 57246Members
    I think the only vehicles should be non-controllable, destroyed/overturned forklifts or other service vehicles on the stations.

    As for trams; they definately put thought into the different possibilites! I like the idea; and I reckon they'll add it.
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