New changed Turrets

GehirntotGehirntot Join Date: 2007-10-12 Member: 62612Members
edited October 2007 in Ideas and Suggestions
<div class="IPBDescription">@Flayra, Max, UWs Team</div>Oh man this sucks, i write so many down but the window close themself <img src="style_emoticons/<#EMO_DIR#>/mad-fix.gif" style="vertical-align:middle" emoid=":angry:" border="0" alt="mad-fix.gif" />
Okay again the last things i know... <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />

<u><b>The hud:</b></u>
Give the Hud more display effects like slight shudder

<u><b>Stamina Bar:</b></u>
Give the marines a stamina bar, so they can't jump all the time, but they can jump!



<u><b>Turrets:</b></u>
You know the turrets of NS1.
So i have some ideas to change the turrets a realistic sci-fi way.

- Turrets have limited ammo (3 versions of turrets ammo limit, more ammo costs more)
- Turrets can picked up(If commander allow this, simply lock icon on Turrets) by one marine and moved to every place on the map, but while the marine moved the turret, he cant shoot
- The ammo of turrets shown on a display on the turret / or on the display from commander(e.g. A3:500B {Sector:ammo}).
- Turrets don't need a turretfactory, but the turrets costs more as in ns1



Thats all what i know, its sad the window close, i dont know why it closes self.

Comments

  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    looks like somebody should have searched the ns2 ideas forum for the gazzilion (lots of millions btw lol) threads about turrets.
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    From what I can see sckorp the NS2 suggestion forums are fair game, mate. You alone have suggested at least two or more of my ideas for NS 1 in the NS one suggestion forums. He's also very new mate let him get his berrings.
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    edited October 2007
    yeah thats because your posts aren't legible so i repost them as my ideas <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • GehirntotGehirntot Join Date: 2007-10-12 Member: 62612Members
    edited October 2007
    <!--quoteo(post=1658423:date=Oct 30 2007, 01:18 AM:name=schkorpio)--><div class='quotetop'>QUOTE(schkorpio @ Oct 30 2007, 01:18 AM) <a href="index.php?act=findpost&pid=1658423"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->looks like somebody should have searched the ns2 ideas forum for the gazzilion (lots of millions btw lol) threads about turrets.<!--QuoteEnd--></div><!--QuoteEEnd-->
    i don't steal ideas, but i think you are a <a href="http://en.wikipedia.org/wiki/Troll_%28Internet%29" target="_blank">inet troll</a>.
    Or why you post 2 Comments with no content...
    And im sure, you will post your third spam post.
    Let me guess, you are a pre-teen and can't see if anyone have good ideas...
    Show me your idea, if its the same its realy pure chance.
    But first show me the thread with pm and stop spam this thread please.
  • puzlpuzl The Old Firm Join Date: 2003-02-26 Member: 14029Retired Developer, NS1 Playtester, Forum Moderators, Constellation
    There's nothing wrong with people posting the same idea twice.
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    did you get a group upgrade and a new title puzl??
  • dudepuppetdudepuppet Join Date: 2007-10-24 Member: 62727Members
    dont steal my ideas about he trrts though you could add to my thread about trrts
  • Moving_Target0Moving_Target0 Join Date: 2006-12-21 Member: 59174Members
    <!--quoteo(post=1658467:date=Oct 30 2007, 09:33 AM:name=Gehirntot)--><div class='quotetop'>QUOTE(Gehirntot @ Oct 30 2007, 09:33 AM) <a href="index.php?act=findpost&pid=1658467"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->i don't steal ideas, but i think you are a <a href="http://en.wikipedia.org/wiki/Troll_%28Internet%29" target="_blank">inet troll</a>.
    Or why you post 2 Comments with no content...
    And im sure, you will post your third spam post.
    Let me guess, you are a pre-teen and can't see if anyone have good ideas...
    Show me your idea, if its the same its realy pure chance.
    But first show me the thread with pm and stop spam this thread please.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Hate to say it, but that was kinda trolling on your own part there.

    Anyways, as for turrets having ammo, I don't like it for sentries, but I'm all for it with sieges. It makes early-game sieges harder, as well as making it realistically expensive to maintain. Picking up turrets...I don't know about. I think it's better that they stay as they are, as it adds more strategy to turret placement. Also, marines placing turrets may lead to exploits, such as turret stacking / crowding...etc...

    The stamina bar...I don't know. It's not a bad idea, but bhop maniacs would get pissed...that, and I don't like the idea of trying to jump from one place to another, but then finding I have no stamina and fall into the gap and die.
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    Everyone can have similar ideas, settle down. At this thread is going no where and you guys are pointlessly reporting the posts in this thread, I am locking it.
This discussion has been closed.