Player ability to 'ping' the minimap

StixNStonzStixNStonz Join Date: 2006-11-06 Member: 58439Members, Reinforced - Shadow
<div class="IPBDescription">both teams could use this</div>Its just a small feature, but i think it could help. If any player could place a 'ping' on the minimap to simply help him describe something happening.

Maybe if the player pulls up the minimap, THEN hits +use (not the other way around), it would let his cursor go over the minimap, and he could place the ping. Maybe the team would hear a small blip; but their minimaps would show a quickly-collapsing circle on the point, only for about 4 seconds.

It would really help for precise communication; an alien telling the team where the TF is in a siege; where a mine is; marines explaining where to boost or where an SC is; there would be any number of uses.

Of course, it would mainly be used in conjunction with voicecomm.

Thoughts?

Comments

  • yodayoda Join Date: 2003-11-27 Member: 23619Members, Constellation, Reinforced - Shadow
    Sorta like a player defined waypoint? Would it work on aliens too?
  • StixNStonzStixNStonz Join Date: 2006-11-06 Member: 58439Members, Reinforced - Shadow
    Yep. Maybe even have a visible ping at the spot too, but i was thinking at least on the minimap.

    And yeah, aliens too.
  • N_3N_3 &#092;o/ Join Date: 2004-03-12 Member: 27291Members, Constellation
    this hasn't been suggested a million times already!
  • corpsmancorpsman Join Date: 2004-04-17 Member: 27979Members, Reinforced - Shadow
    Half of the problems mentioned in these forums seem like they would go away if people just used micrphones... I realize they probably wont make it a requirement "on the game's box", but it REALLY needs to be under the recommended requirements. Something like "microphone: for speaking to your teammates." I felt like a tard before I bought one. Either I was dead and trying to say "fade at maint hive," or something like "ONOS inc to base." But it's like uh hey dude, he's already here. Day late and a dollar short. Maybe making a mic a requirement isn't a bad idea??

    Oh yeah, the commander already knows where you are when you use your hud to speak to him, so is this just for telling your teammates stuff?
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    <!--quoteo(post=1657450:date=Oct 24 2007, 05:27 AM:name=corpsman)--><div class='quotetop'>QUOTE(corpsman @ Oct 24 2007, 05:27 AM) <a href="index.php?act=findpost&pid=1657450"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Half of the problems mentioned in these forums seem like they would go away if people just used micrphones...<!--QuoteEnd--></div><!--QuoteEEnd-->
    It streamlines communication and prevents misunderstandings.

    Scenario 1

    Alien 1: rines incoming to cc hive west side.
    NSPlayer Alien 2: Where?


    Scenario 2
    Alien 1: rines incoming
    *minimap ping*
    NSPlayer Alien 2: coming
  • StixNStonzStixNStonz Join Date: 2006-11-06 Member: 58439Members, Reinforced - Shadow
    Exactly
    'Guys watch out, theres a marine with an hmg up on that platform... er... it might be East Junction? I'm not really sure, its between overlook and Dbl siege, north of System Waypointing?'
  • DarkaDarka Join Date: 2005-08-03 Member: 57466Members
    i 2nd this idea
    would really be useful
  • corpsmancorpsman Join Date: 2004-04-17 Member: 27979Members, Reinforced - Shadow
    <!--quoteo(post=1657484:date=Oct 24 2007, 10:05 AM:name=locallyunscene)--><div class='quotetop'>QUOTE(locallyunscene @ Oct 24 2007, 10:05 AM) <a href="index.php?act=findpost&pid=1657484"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Alien 1: rines incoming to cc hive west side.
    NSPlayer Alien 2: Where?
    Scenario 2
    Alien 1: rines incoming
    *minimap ping*
    NSPlayer Alien 2: coming<!--QuoteEnd--></div><!--QuoteEEnd-->

    So it is for use WITH a mic then? As states above: "Alien 1: rines incoming to cc hive west side. NSPlayer Alien 2: Where?" So after you say, hey they are coming, then you can hit the ping button or whatever? I just mean thats kinda cool I guess, it gives people the option of either learning the names on the map, or just quickly hitting a button on the keyboard as a quick X marks the spot. Still a ping alone does nothing so everyone would be like "whats that for?" So, you would have to use the mic then with this right? Or would you have good/enemy pings? Good mabe meaning RT/hive open, enemy being obvious...
  • DominingDomining Join Date: 2007-09-27 Member: 62452Members
    I like this idea, when marines hear aliens they just issue a ping so the commander knows to scroll over to the marines and administer help.
  • StixNStonzStixNStonz Join Date: 2006-11-06 Member: 58439Members, Reinforced - Shadow
    Domining, the Request Orders is already used for that. That generally means 'look at me, comm.'

    Corpsman, I'd still see marines using just the Mic and location names for RT requests etc. It would be used mainly for everything from Marine to Marine, Comm to Marine, Aliens to Aliens. I would think that it would only occasionally be used for Marine to Comm, such as 'place the tf here for the best siege', 'ping here please', etc.
  • DominingDomining Join Date: 2007-09-27 Member: 62452Members
    <!--quoteo(post=1657636:date=Oct 25 2007, 04:38 AM:name=StixNStonz)--><div class='quotetop'>QUOTE(StixNStonz @ Oct 25 2007, 04:38 AM) <a href="index.php?act=findpost&pid=1657636"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Domining, the Request Orders is already used for that. That generally means 'look at me, comm.'<!--QuoteEnd--></div><!--QuoteEEnd-->
    It doesn't ping the minimap.
  • StixNStonzStixNStonz Join Date: 2006-11-06 Member: 58439Members, Reinforced - Shadow
    Commanders dont need a ping on the minimap. They get a 'ping' of their own via the Request For Orders button. Any decent comm clicks on those just as fast as he clicks on the med/ammo requests, and checks out the marine's situation.

    Usually its just for rts, but especially with the mic it can be used for anything. A good example is exactly what you're talking about; i'd simply say 'comm, gonna need a med in a second here [hit request button], watch me pls'
  • corpsmancorpsman Join Date: 2004-04-17 Member: 27979Members, Reinforced - Shadow
    edited October 2007
    If it is just a teammate to teammate thing, that's a good idea, but the commander DEFINITELY needs to also be aware when these pings are set off. After all they are the only marine who knows what is happening on the entire map. Also to help the commander in his neverending efforts to deal with everything, while his orders are set off with the default color, any "pings/special messages" set off by marines would be a different color. This way the comm can choose to ignore it when something more important is happening [marine finding chambers somewhere vs. a team of rines about to siege a hive], instead of having to take away his attention from the bigger picture and figure out what is going on at the other location.

    To add to this I think anything he says should override the mic as well. So any messages sent by the comm using the voice mic or his "ping/waypoint" messages [get to the waypoint soldier], are auto played over anything else someone says on the marnie team.

    I like your idea, it could have it's uses, helping with info. The aliens should also have a simple deal as well. So instead of a electronic system [human technology], they could say somehow plant phermone waypoints or something. It would last for 10 seconds or something then die out [just for a cool effect]. When "sprayed" by any alien, it would also send some sort of scent noise in the air, like ants do. A sonic hissing sound would work, just a quick one for a second.

    I do like the alien voices a tiny bit, it was a creative idea, but I always wished it was more creature like, instead of a crackled human english speaking voice... When the aliens are using the system to "speak", they should be telling their buddies where something is happening using noises and instincts of some sort, not like "were under attack." It sounds kinda retarded still.
  • eoyeoy Join Date: 2004-11-18 Member: 32860Members
    edited October 2007
    although I like the whole idea, there would have to be some sort of limit in how many times a player can ping the map, for example only 1 ping per 3 seconds or so to prevent spamming. I can just imagine when you're a bit stressed about those aliens around the corner and you just totaly spam the pining in horror, causing a hell for everyone.

    Right now when I want to attract attention to something I do some random taunt and spam the flashlight, so I guess some sort of thing to attract other players' and the commanders attention could be really usefull.
  • Hell_DragonHell_Dragon Join Date: 2007-10-18 Member: 62672Members
    I don't know why exactly, but for some reason i don't see this fit into the NS universe.
    As i stated i don't really know why, it's just a feeling that goes something like this:

    NS i sure about strategy, and many RTS games, uses this feature.
    But still... I remember when I started to play NS, one of the main things I enjoyed was to learn the different location names of the map.
    I surely, as you guys, see a huge advantage in this, but maybe I'm afraid that it is a bit to big an advantage. Instead of "forcing" people to use more teamwork, by talking, typing, what ever, you can now just ping, and people will know what is going on, without a word spoken. (This is assuming that a ping at hive building, playing as alien, would make it clear that a marine is in it.) In this way I'm afraid some of the communication, and dereby teamwork, to the team may even suffer from this.

    Looking at it, as how it would fit into NS, I think that i would make perfect sense that marines have the ability to send information (as a ping) on the minimap, to share with other marines.
    The aliens however... The hivemind would surely be able to do this, (considering it is the hivemind that "creates" the minimap for the aliens.) But if an alien player, has to transfer his "data" to the hive, before the the ping could be initiated it would be useless in most situations.
    This is however, as I see it, a feature, that requires that both sides can draw advantage of it if implanted.

    Love discussions with myself? <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />

    The reason to why, I'm not really exited about this, is the fact that i see these drawbacks from it.. probably not the only disadvantages, but it was the only i could find for the moment.
  • DominingDomining Join Date: 2007-09-27 Member: 62452Members
    <!--quoteo(post=1657648:date=Oct 25 2007, 06:44 AM:name=StixNStonz)--><div class='quotetop'>QUOTE(StixNStonz @ Oct 25 2007, 06:44 AM) <a href="index.php?act=findpost&pid=1657648"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Commanders dont need a ping on the minimap. They get a 'ping' of their own via the Request For Orders button. Any decent comm clicks on those just as fast as he clicks on the med/ammo requests, and checks out the marine's situation.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Technically, any decent comm doesn't "CLICK" anything beside the marines and the minimap. But that's probably beyond 99.9999999% of all ns commanders. (PROTIP(lol): Don't use spacebar to center on requests, meds need highest priority so bind "h" "impulse 125").

    I could only wish for an 'ATTN COMM: ALIEN HERE' command which can't get confused with a "Drop me a rt with the 7 res you have by recycling like 3 other marines on the field instantly". But that's probably too much to ask for. (not really)
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