One Thing I Am Sick Of Seeing!
MMZ_Torak
Join Date: 2002-11-02 Member: 3770Members
<div class="IPBDescription">Brace yourself, here it comes.</div> "BLah BLah isn't fair because the [aliens/marines] don't have a counterpart."
It is the differences in the 2 teams that makes this game so awesome. If you want everyting the same go play some Vannilla CTF. There you can have all the excitement of 2 teams differing only in Model Color, playing on a flipped map, chasing a silly little flag. Everything will be exactly the same and you can all spam rockets at eachother until your faces clear up!
It is the differences in the 2 teams that makes this game so awesome. If you want everyting the same go play some Vannilla CTF. There you can have all the excitement of 2 teams differing only in Model Color, playing on a flipped map, chasing a silly little flag. Everything will be exactly the same and you can all spam rockets at eachother until your faces clear up!
Comments
For ex. to counter a cloaked ghost in SC (marking for a nuclear-missle) you have "Scanner sweep" (Human), "Overlords" (Zerg) or "Observer" (Protoss) + any fighting unit. This way you <b>counter</b> the "mega-weapon" nuclear-missle...
And I think that is a point to be considered in NS too.
The teams are made to be even in number. That's it. None of this "one team needs an advantage" crap.
Big two whines: Fades and Siege.
they are the counters (once fades work)
Fades deal more DMG faster then a siege, and they are esier to set up out side of a mrine base
Sieges and fire through walls, but can only target strcts
there you go, most of them do have some sort of counter part ;D
Well said, or as I would be more likely to say...
*CHOMPEH!!!* <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo-->