Whatever happened to marine vs marine?

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Comments

  • AnimeLOLAnimeLOL Join Date: 2006-11-02 Member: 58275Members
    <!--quoteo(post=1609392:date=Feb 26 2007, 12:37 PM:name=Petco)--><div class='quotetop'>QUOTE(Petco @ Feb 26 2007, 12:37 PM) [snapback]1609392[/snapback]</div><div class='quotemain'><!--quotec-->
    Though a lot of us like the idea of them on the same side.

    <img src="http://img143.imageshack.us/img143/8186/14gs2.jpg" border="0" alt="IPB Image" />
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    I love it! <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • JohnieJohnie Join Date: 2006-10-09 Member: 58062Members
    edited March 2007
    <!--quoteo(post=1609507:date=Feb 26 2007, 10:49 PM:name=karlos83)--><div class='quotetop'>QUOTE(karlos83 @ Feb 26 2007, 10:49 PM) [snapback]1609507[/snapback]</div><div class='quotemain'><!--quotec-->
    you converted them with ripent ?

    i am playing MvM on ns_eclipse with my on the fly converter

    also just fixed some of those unnoticable bugs <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
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    No, I downlaoded them through a link in somebody's sig.
    I believe it was DDR Khat.


    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->
    wait wait wait, how would it be unbalanced to play a team EXACTLY like yours?
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    Different classes and weapons, different power.
    For example, there's also an aliens vs aliens mod out there and I played it.

    I can tell you, that a focus fade owns every single skulk.
    Same with an onos.... *devour*
    The difference between various classes is to big.

    In MvM, jetpacks are imbalanced, it requires a VERY good aim to take them down(combine that with resupply).
  • Abaddon0Abaddon0 Join Date: 2003-05-09 Member: 16169Members, Constellation
    lets get some hot marine on marine action... but seriously, i dont think this is a good place to pile the productive resources. maybe after we have a nice shinny working NS2 we can work on this.
  • ChocolateChocolate The Team Mascot Join Date: 2006-10-31 Member: 58123Members
    <!--quoteo(post=1608729:date=Feb 23 2007, 12:52 PM:name=Depot)--><div class='quotetop'>QUOTE(Depot @ Feb 23 2007, 12:52 PM) [snapback]1608729[/snapback]</div><div class='quotemain'><!--quotec-->
    Let's say it's in a double-beta state. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
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    So you mean in alpha stage <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />, i know some greek letters!
  • Bigbio2002Bigbio2002 Join Date: 2007-02-07 Member: 59903Members
    Maybe do some kind of super map with two marine bases/commanders and one large alien team with 6 hives, starting with two hives (no point in having two separate alien teams since they all have to work together anyways). Ahh, I was on a roll when i first got this idea, but I don't think it will be really feasable.
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    <img src="http://img143.imageshack.us/img143/8186/14gs2.jpg" border="0" alt="IPB Image" />

    LMAO!!! Oh that's too funny. Where can I find more?
  • scaryfacescaryface Join Date: 2002-11-25 Member: 9918Members
    edited April 2007
    <!--quoteo(post=1619041:date=Apr 5 2007, 04:04 AM:name=the_x5)--><div class='quotetop'>QUOTE(the_x5 @ Apr 5 2007, 04:04 AM) [snapback]1619041[/snapback]</div><div class='quotemain'><!--quotec-->
    LMAO!!! Oh that's too funny. Where can I find more?
    <!--QuoteEnd--></div><!--QuoteEEnd-->

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