[WIP] Resource Node

DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
Did this ages ago :S i think it looks quite nice, but the problem is that it needs to fit in with the current RT and the High poly RT that was done awhile ago..

anywayz, here are some piccys for j00


<img src="http://img141.imageshack.us/img141/5547/r1bo6.jpg" border="0" alt="IPB Image" />

<img src="http://img228.imageshack.us/img228/6139/r3cf8.jpg" border="0" alt="IPB Image" />

Comments

  • SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
    Pretty cool... what's the tri count?
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    edited December 2006
    nice i like the angled in lip on the center parts of the 4 prongs that clasp the node

    266ish not counting the prongs and the two exstract tubes
    22 for the little prongs 27 for the big prongs
    32 for the cubes at exstract pipes end both combined
    7 section 12 sided cylenders X2
    so 168 per tube

    if thre is any mergering wich by hte look there is the try count will be uped at every face thats been booleaned to its losest edge depending on the tottal shape crossing said triangles depends on how many more it adds i would rough guess at 832 try count for now

    looks good, can i sugest instead pf acctuly textureing alot of detail on acctuly model it on
    serious it will unessacarly up the count but i think it would certainly make the model if it had a nice big indented TSA logo on it
  • tigersmithtigersmith Join Date: 2004-11-11 Member: 32749Members, Constellation, Reinforced - Supporter
    <!--quoteo(post=1591249:date=Dec 22 2006, 09:09 AM:name=Demiguise)--><div class='quotetop'>QUOTE(Demiguise @ Dec 22 2006, 09:09 AM) [snapback]1591249[/snapback]</div><div class='quotemain'><!--quotec-->
    Did this ages ago :S i think it looks quite nice, but the problem is that it needs to fit in with the current RT and the High poly RT that was done awhile ago..

    anywayz, here are some piccys for j00
    <img src="http://img141.imageshack.us/img141/5547/r1bo6.jpg" border="0" alt="IPB Image" />

    <img src="http://img228.imageshack.us/img228/6139/r3cf8.jpg" border="0" alt="IPB Image" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    All I can say now is that it looks beautiful! where can i download it lol jk <img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" />
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    Tris : 792
    Polys : 350

    And i dont use Boolean, i cut and extrude everything... boolean is t3h losezors D:

    And ill have a loot for anymore detail i can stick on there
  • SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
    <!--quoteo(post=1591492:date=Dec 23 2006, 03:03 AM:name=NEX9)--><div class='quotetop'>QUOTE(NEX9 @ Dec 23 2006, 03:03 AM) [snapback]1591492[/snapback]</div><div class='quotemain'><!--quotec-->i think it would certainly make the model if it had a nice big indented TSA logo on it<!--QuoteEnd--></div><!--QuoteEEnd-->

    I don't really think that's a good idea. Not only is NS supposed to be a 'first encounter' scenario for marines called in to control an infection, but resnodes are neutral in game, able to be equally used by marines or aliens.
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    <img src="http://img149.imageshack.us/img149/5308/r4vz8.jpg" border="0" alt="IPB Image" />


    Crits?

    (LOLZ 9k!)
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    If that's 9k tris, someone needs to stamp on your face.
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    argh true but i do know there is info on the res node its self that could be embeded or raised instead of jsut textured *shrugs
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    ....

    My god... the joke was, Crits (as in critical strikes) so i said Lol 9k (as in 9k crits)


    968 Tris and 419 Polys atm
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    Ngon (polygon) counts are pointless as the model triangulates when you export it anyway - tricounts are what matters.
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    <!--quoteo(post=1591537:date=Dec 23 2006, 05:13 AM:name=SnappyCrunch)--><div class='quotetop'>QUOTE(SnappyCrunch @ Dec 23 2006, 05:13 AM) [snapback]1591537[/snapback]</div><div class='quotemain'><!--quotec-->
    I don't really think that's a good idea. Not only is NS supposed to be a 'first encounter' scenario for marines called in to control an infection, but resnodes are neutral in game, able to be equally used by marines or aliens.
    <!--QuoteEnd--></div><!--QuoteEEnd-->


    The ships, and everything on them, are the property of the TSA. This includes the Resource nodes. and the toilets.

    Seriously. why dont any maps have restrooms.
  • SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
    <!--quoteo(post=1591700:date=Dec 23 2006, 06:29 PM:name=BrigadierWolf)--><div class='quotetop'>QUOTE(BrigadierWolf @ Dec 23 2006, 06:29 PM) [snapback]1591700[/snapback]</div><div class='quotemain'><!--quotec-->
    The ships, and everything on them, are the property of the TSA. This includes the Resource nodes. and the toilets.<!--QuoteEnd--></div><!--QuoteEEnd--><a href="http://www.unknownworlds.com/ns/static/world/techtrope_1.html" target="_blank">http://www.unknownworlds.com/ns/static/wor...echtrope_1.html</a>

    According to the NS backstory, the TSA is a mercenary organization, in contract with major corporations and governments. The TSA is fighting the Kharaa because everyone else failed at it. Also according to the backstory, the TSA is doing the fighting on other govenments and corporations "ships, stations, and outposts".

    <!--quoteo(post=1591700:date=Dec 23 2006, 06:29 PM:name=BrigadierWolf)--><div class='quotetop'>QUOTE(BrigadierWolf @ Dec 23 2006, 06:29 PM) [snapback]1591700[/snapback]</div><div class='quotemain'><!--quotec-->
    Seriously. why dont any maps have restrooms.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    They're all behind locked doors. Along with the chairs :-P
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    I stand corrected then. I remember it differently though, odd.
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    yeah every one knows coka cola owns the res node nozzle's and has been the only main mass producer of it since talks of the first galaxy war
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    arh..stop whining about polycount <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />


    sorry for derailing this, but this remembered me on my NS-OMGHIGHPOLYZ! stuff i was working in the old days..
    <div align="center"><img src="http://yanai.blackmage.org/3d/res/Untitled.jpg" border="0" alt="IPB Image" />
    <img src="http://yanai.blackmage.org/3d/res/Untitled1.jpg" border="0" alt="IPB Image" />
    <img src="http://yanai.blackmage.org/3d/res/Untitled2.jpg" border="0" alt="IPB Image" /></div>

    gosh..where has the time gone to?
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    Overkill Sheena, overkill.
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    doesn't actually look that highpoly ... apart from the WTH-sided cylinders ofc <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    today 1800 people were killed in a massive derailiing...
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    Wouldn't the hitbox still be of the original RT?
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    derailing due to a fatality, cheers ther ay go indented text beautyful
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
    sheena.. skin that!! i'd use it
  • suicidegoatsuicidegoat Join Date: 2006-12-16 Member: 59106Members
    <img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" /> That would kill my pc.

    Nice work btw.
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    yeah hit box would still be identical
  • HatlabuFarkasHatlabuFarkas Join Date: 2005-03-09 Member: 44496Members
    <!--quoteo(post=1592298:date=Dec 26 2006, 06:53 AM:name=sheena_yanai)--><div class='quotetop'>QUOTE(sheena_yanai @ Dec 26 2006, 06:53 AM) [snapback]1592298[/snapback]</div><div class='quotemain'><!--quotec-->
    arh..stop whining about polycount <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
    sorry for derailing this, but this remembered me on my NS-OMGHIGHPOLYZ! stuff i was working in the old days..
    gosh..where has the time gone to?<!--QuoteEnd--></div><!--QuoteEEnd-->

    OMG !! u must textured this wonderful RT ((((-: <!--fonto:Arial Black--><span style="font-family:Arial Black"><!--/fonto--><!--coloro:#33CC00--><span style="color:#33CC00"><!--/coloro--><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->GREAT JOB !!<!--fontc--></span><!--/fontc--><!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->Locked on thread starter's request<!--colorc--></span><!--/colorc-->
This discussion has been closed.