[WIP] Starcraft Community Pack

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  • BannanagainsBannanagains Join Date: 2006-12-08 Member: 58970Members
    can somone send me a version of the original gauss rifle, im gonna mess with reload stuff
    email is freakstyle3107@yahoo.com
  • slayerkl2slayerkl2 RUFCKINGKETAMINE?????? Join Date: 2004-10-17 Member: 32324Members
  • BannanagainsBannanagains Join Date: 2006-12-08 Member: 58970Members
    edited December 2006
    AHHHHHHHH, when did you release it! i was sittin around wondering when somone was gonna release it. Aight, im using yours , hopefully i can create a new reload.
    btw, i like the setup, Nice job bud
  • oloffeoloffe Sweden Join Date: 2005-03-07 Member: 44227Members
    edited December 2006
    I have a main-bg.
    <a href="http://img109.imageshack.us/my.php?image=bgch9.jpg" target="_blank"><img src="http://img109.imageshack.us/img109/6114/bgch9.th.jpg" border="0" alt="IPB Image" /></a>
    Good enugh or do you want another pitcure?
    Can change the NS logo (bottom left) to a SC logo and remove rhe old SC logo (top right)


    So, here are the Marine sprites.

    Done:
    640progress
    commanderstatus
    reticle
    all the techs
    topdownbottom
    upgrades

    Working on:
    A good looking b-health & b-build. The first one I made was looking way to pale from commander view.
    cursors

    To do:
    topdowntop
    logout
    select all (donno by now what the name on that sprite is)
    orders (pretty hard to find nice icons/images to work with)
    mainhud

    Forgotten anything? please tell me.

    Looks something like this by now:
    <a href="http://img318.imageshack.us/my.php?image=plaevs1.jpg" target="_blank"><img src="http://img318.imageshack.us/img318/9517/plaevs1.th.jpg" border="0" alt="IPB Image" /></a>

    (OneoftheLost) p.m me if you want a prerelease on the sprites that I'm finnished with
  • OneoftheLostOneoftheLost Join Date: 2005-04-01 Member: 47150Members
    OMG yes. I have risen from the dead to bear your children.

    TWICE.

    Ok but in all seriousness, For the background any chance you can add NS-Community Pack below the Starcraft logo? I like it!

    BTW I am working on extracting the sounds from my starcraft CD... where whould I put them to make them the background music at the background screen???
  • oloffeoloffe Sweden Join Date: 2005-03-07 Member: 44227Members
    It shuld be:
    ...\Steam\steamapps\[youreaccounthere]\half-life\nsp\music\ns_titlescreen.mp3

    Re-done b-health/b-build:
    <a href="http://img301.imageshack.us/my.php?image=healthtt0.jpg" target="_blank"><img src="http://img301.imageshack.us/img301/5171/healthtt0.th.jpg" border="0" alt="IPB Image" /></a>
  • OneoftheLostOneoftheLost Join Date: 2005-04-01 Member: 47150Members
    rat*******!

    The file I got extracted the wrong sound files, basically ALL the other sound files, but none of the music files.....Ive looked all over my Starcraft Directory for naught.

    Ah well, Ill have to get it the hard way.
  • CrotalusCrotalus Join Date: 2003-12-02 Member: 23871Members
    edited December 2006
    The building sprites should be re-done a bit more, they still seem like they came out of MS paint or something. Just a little pixel pushing and some good shading would match the health bars with the ones in SC. If you send it over to me, I could stick a faint glow around it and just overall clean it up to look really nice?

    EDIT: oloffe, do you mind sending me your sprite sets? I would like to work on the sprites with you, I'm pretty good with photoshop and what not...together, we could make your sprites really nice looking. Or I could just help you with the sprites you haven't completed yet?
  • oloffeoloffe Sweden Join Date: 2005-03-07 Member: 44227Members
    the building looks pixelated because I wanted tem to look like the SC icons. So I shrinked them first to the same size as the SC icons (32x32) then i resized them to 50x50. But maby they can be redone..

    Sure, add me on MSN messenger (if you have one, PM youre address)
  • CrotalusCrotalus Join Date: 2003-12-02 Member: 23871Members
    Sorry, all I've got is E-Mail: Tsaiyao@yahoo.com

    I was talking about the sprites that indicate the health bars of the buildings, the build icons you have for the commander mode are completely fine! Actually, I was thinking along the same lines as you of pixelating the building icons. Um, I guess just send my whatever you've got done, and whatever you don't have done. I could work on the sprites you don't have right now too. Finish what work you've already started on though, because I not sure it would look consistent if I made a few icons that looked different from your own...

    What about the alien sprites?
  • oloffeoloffe Sweden Join Date: 2005-03-07 Member: 44227Members
    Okey, missunderstood.. yea I can send you the build sprite, it is quite pixelated in the corners.

    I dont know which Alien sprites that are allready has been made. OneoftheLost wrote that he have the Zerg sprites.

    But we need all sprites replaced <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
    Mabey working on them to? or do you want to make them?
  • OneoftheLostOneoftheLost Join Date: 2005-04-01 Member: 47150Members
    HAH! That is a trick question, everyone knows fruitbats are mammals!


    err...Sprites...


    Ok so in summary, Yes I have some alien sprites. Actually All I really have is the Alien Menu, its completely re-done Zerg style, I can send it your way if you want. As for the sprite that shows the building progress, that could be redone.

    BTW your building progress sprites turn me on. They freakin rock. The Comm icons all rock as well.

    Now this pack is damn near complete. Just need the final sprites, a couple buildings, the Gauss finished, and this stuff will be in the publics' hands.

    <b>Keep up the good work all!</b>

    (Cause we all know I havnt done a damn thing, well except play test everything <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" /> )
  • CrotalusCrotalus Join Date: 2003-12-02 Member: 23871Members
    edited December 2006
    Uh, anything else I could do besides the b_health and b_build sprites?
    I can do significant sprite and texture work...

    Small Problem:
    In Starcraft, when a building was selected, it would display a green circle (regardless whether it was completely built or not). For the NS building sprites, do you want me to use a seperate color circle for building, and a green circle for a completed building? Or do you just want to keep both building and completed building circles green? I'm just concerned it might produce confusion when people can't easily figure out if a building was complete or not...

    EDIT:
    My E-mail is Tsaiyao@yahoo.com send me whatever stuff I could maybe help with
  • slayerkl2slayerkl2 RUFCKINGKETAMINE?????? Join Date: 2004-10-17 Member: 32324Members
    yeah touch up my oc and sc chambers textures.
  • oloffeoloffe Sweden Join Date: 2005-03-07 Member: 44227Members
    edited December 2006
    Thanks for feedback <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />.
    Yea, please send me the Alien sprites, want to check which sprites that is done.

    Messed with the Starcraft expantion logo and this is the result.
    <a href="http://img226.imageshack.us/my.php?image=logora8.jpg" target="_blank"><img src="http://img226.imageshack.us/img226/3905/logora8.th.jpg" border="0" alt="IPB Image" /></a>
    I put the same logo under the StarCraft text on the BG. (requested by OneoftheLost)
    <a href="http://img291.imageshack.us/my.php?image=bgvd0.jpg" target="_blank"><img src="http://img291.imageshack.us/img291/170/bgvd0.th.jpg" border="0" alt="IPB Image" /></a>

    Like it?
  • slayerkl2slayerkl2 RUFCKINGKETAMINE?????? Join Date: 2004-10-17 Member: 32324Members
  • OneoftheLostOneoftheLost Join Date: 2005-04-01 Member: 47150Members
    edited December 2006
    Ill send next time I see you on MSN.

    Btw I think I got some music for the main menu. Its the theme from the first level, dunno if you guys want or not. Its the Terran theme. Couldn't find the regular SC music. Put the file in and I will test tonight.
  • CrotalusCrotalus Join Date: 2003-12-02 Member: 23871Members
    You can also just replace all the ns_ambient music files with SC music. Actually, you put more than six music files, any name you want, into the folder, and the game will automatically play those music files randomly throughout the game. However, you do need to name one file as ns_titlescreen if you need it to play on game start.

    Also, how are you with Marine Vox sounds? I think I have huge collection of Marine sound files like Catalyst, Weapon Pick-up, Communication, Orders, commander screen...etc.
  • OneoftheLostOneoftheLost Join Date: 2005-04-01 Member: 47150Members
    edited December 2006
    Im not a complete nub, I did rename the file, , the title music works great, as for the vox sounds, they are in the Starcraft soundpack, so yes I have them.

    As for the ambience sounds, didn't think of that, thanks for the idea, Ill grab some more starcraft music and put them in, if you have any preferences let me know.
  • CrotalusCrotalus Join Date: 2003-12-02 Member: 23871Members
    Eh, I dunno, just pile all the Terran and Zerg music into the folder and let the computer handle it. The only thing that annoys me though is that the music hardly ever plays, unless you use scripts or increase music frequency...which is why I'll just drop this thing in here cause I have nothing else to say.

    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->//Music Toggle
    alias music_toggle "music_off"
    alias music_off "cl_musicenabled 0; stopsound; dev1; motdfile echo.txt; motd_write Music Off; MOTD; motdfile motd.txt; dev0; csfx5; alias music_toggle music_on"
    alias music_on "cl_musicenabled 1; dev1; motdfile echo.txt; motd_write Music On; MOTD; motdfile motd.txt; dev0; csfx4; alias music_toggle music_off"
    alias csfx4 "play sound/common/wpn_hudon.wav"
    alias csfx5 "play sound/common/wpn_hudoff.wav"<!--QuoteEnd--></div><!--QuoteEEnd-->

    Drop that into your config and bind a key to "music_toggle" to be able to turn the music in the NS Music Folder on or off whenever you want.
  • oloffeoloffe Sweden Join Date: 2005-03-07 Member: 44227Members
    Started working on some Alien sprites today.

    One sugestion..
    I can change text in some text files so the Envolve names (Skulk, Gorge ect...) can be changed to drone, ultralisk, ect..

    Good/bad idea?
  • tankkiller167tankkiller167 Join Date: 2006-12-05 Member: 58924Members
    sounds like a good idea
  • OneoftheLostOneoftheLost Join Date: 2005-04-01 Member: 47150Members
    It might work. Dunno tho, cause when I start shouting

    "Oh noes Hydralisk at base!!!!!1!"

    Im the only one who is gonna know WTH Im talking about. Although this has already happened....

    Make it anyway!

    for me?

    <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • oloffeoloffe Sweden Join Date: 2005-03-07 Member: 44227Members
    That can be done <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
    I have allready removed "Team resources:" text.. going to replace it with just a vespine gas icon.

    Going to take a look on the sprites you sent me this evning.
  • oloffeoloffe Sweden Join Date: 2005-03-07 Member: 44227Members
    I had allready made my own alien cursors ^_^
    didnt know that they where in the alien sprite pack
    <img src="http://img306.imageshack.us/img306/3576/alienccq4.jpg" border="0" alt="IPB Image" />

    And it will look like this in the game:
    <img src="http://img219.imageshack.us/img219/8399/ultraliskuw0.jpg" border="0" alt="IPB Image" />

    had I get this right?
    Skulk = Defiler
    Gorge = Drone
    Lerk = Mutalisk
    Fade = Hydralisk
    Onos = Ultralisk
  • tankkiller167tankkiller167 Join Date: 2006-12-05 Member: 58924Members
  • CrotalusCrotalus Join Date: 2003-12-02 Member: 23871Members
    Wait what? What about the damned zerglings man?!
  • slayerkl2slayerkl2 RUFCKINGKETAMINE?????? Join Date: 2004-10-17 Member: 32324Members
    The Defiler is the snake like thing thats in broodwar, the zergling is what is made for the skulk.
  • OneoftheLostOneoftheLost Join Date: 2005-04-01 Member: 47150Members
    YEah that snake thingie in your image is definatly a Defililer, but the Skulk got replaced with one of these:
    <img src="http://www.sclegacy.com/features/ghost/unit-zergling.jpg" border="0" alt="IPB Image" />

    Here is a Zergling sprite
    <img src="http://www.hvrsd.k12.nj.us/Timberlane/students/Dcooper/images/Zergling.gif" border="0" alt="IPB Image" />

    This is the defiler
    <img src="http://xgm.ru/pics/news/373_2.jpg" border="0" alt="IPB Image" />
  • oloffeoloffe Sweden Join Date: 2005-03-07 Member: 44227Members
    Oj, thats a small problem to change that <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
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