release date?

BOBDololBOBDolol Join Date: 2003-10-04 Member: 21431Members
Yeah I know I know, when it's finished. But can we get a really really rough estimation? I would be sad if ns2 ends up taking 5 years to come out and the source engine has become outdated and a lot of people who would have bought it have lost interest. That would suck.

how far is ns2 right now development wise, anyways? I'm pretty clueless about how game development goes, so what else needs to be done?

Like I said, I just hope it doesn't end up taking as long as duke nukem forever or something. That ns2 preview video got a lot of people excited, including people who have no idea how ns has changed over the years. This gave me the impression that the people who tried ns for a day and then threw it away because of the steep learning curve will give ns2 a shot. That's a lot of people, and if ns2 comes out relatively soon, ns will definitely be the most popular 3rd party source mod. It'd be pretty damn cool if this happens, so please don't take too long <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />
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Comments

  • KashinataaKashinataa Join Date: 2006-12-08 Member: 58954Members
    My wild guess tells that it might be out in the end of 2007

    ;>
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    First off, NS2 is not a "source mod" it's a freaking retail game.

    Secondly, done when it's done mate ! There really is no point in trying to estimate a release date at this point in development, it's going to be almost impossible to predict as any number of things could happen between now and release.
  • ChesterChester Join Date: 2006-11-03 Member: 58296Members, Reinforced - Silver
    Unknown Worlds doesn't have told us a release date, so we must WAIT!

    @SpaceJesus: Nice picture in your signature, who is this on it?
  • w00tiew00tie Join Date: 2006-10-30 Member: 58099Members, Constellation
    I think NS2 will be released in 2007 <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • MystiqqMystiqq Join Date: 2003-01-03 Member: 11755Members
    2007 is quite optimistic estimate, probably more like 2008. Im talking about the actual final release and not beta or whatever. Im pretty sure theyve got some rough time table when they are going to get this thing out.

    So in other words, it will take "a while".
  • TheRealQuasarTheRealQuasar Join Date: 2005-01-30 Member: 39075Members
    How can there possibly be a release date? They've only just started, more or less...
  • AlcapwnAlcapwn &quot;War is the science of destruction&quot; - John Abbot Join Date: 2003-06-21 Member: 17590Members
    Hopefully they will be able to port most of the code over from the HL1 build of NS too the source engine.

    Isnt that what valve tried to prove with HL:S, anyway? I mean; surely they could reuse some of the code (Like building drop code, pop-up menu stuff etc.
  • GoldenprizeGoldenprize Join Date: 2006-11-05 Member: 58379Members
    <!--quoteo(post=1586638:date=Dec 10 2006, 05:12 PM:name=w00tie)--><div class='quotetop'>QUOTE(w00tie @ Dec 10 2006, 05:12 PM) [snapback]1586638[/snapback]</div><div class='quotemain'><!--quotec-->
    I think NS2 will be released in 2007 <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    ya a big hope, maybe xmas 2007...maybe xmas 2008 or maybe tomorrow <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    <!--quoteo(post=1586627:date=Dec 10 2006, 10:30 AM:name=Chester)--><div class='quotetop'>QUOTE(Chester @ Dec 10 2006, 10:30 AM) [snapback]1586627[/snapback]</div><div class='quotemain'><!--quotec-->@SpaceJesus: Nice picture in your signature, who is this on it?<!--QuoteEnd--></div><!--QuoteEEnd-->

    my gf <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • USNavyFishUSNavyFish Join Date: 2006-12-01 Member: 58798Members
    edited December 2006
    I think a more relevant question, though certainly much more involved, is "what are the major design goals that have been completed and that need to be completed/refined"

    For example, NS2 has "Gameplay mechanics and balance" at least 33% done, and likely more. Charlie said they'd be taking one-third NS, one-third modified NS, and one-third brand spanking new. NS1 has told them what worked, and also given them a sense of how different elements effect different (and sometimes seemingly unrelated) aspects of the gameplay. On top of that, theres a pretty well-defined visual style for NS. NS2 won't be the same, but it will build on that feel.

    Overall, it seems like the dev's have a good vision of what their final game will shape up to be. The neat part is, they've already accomplished so much of that through NS, that not only do they have a lot of time to play with new cookies (read: DI), but also have a good sense of what works and what simply doesnt (gameplay-wise). This means more of their time can be put straight into things that work, and less time spent wasted on 'nice tries' or things which are simply not feasible.

    In otherwords, they have a huge amount of experience, and a huge amount of familiarity with the NS evnironment/genre/gameplay-feel.

    I'd say that that's a pretty huge chunk of the developmental cycle.

    What's left? Implementing new things (i.e. DI and more?), integrating them into the gameplay. Balancing everything with them now included. Rewriting the code. Remodelling, texturing, sounding, building maps and character models.


    NS2 has a strong backbone. Charlie and Max are now in the process of growing its vital organs, and then making some pretty skin.
  • DarkaDarka Join Date: 2005-08-03 Member: 57466Members
    im guessing it might be on NS's anniversary either in 07 or 08
  • LinkalLinkal Join Date: 2004-09-22 Member: 31866Members
    Well, it took a year for them to put a website up, so I'm not too optimistic about guessing a release date for a retail game.
  • surprisesurprise Join Date: 2003-01-16 Member: 12382Members, Constellation
    dont ask for release dates, it will just torture you...

    instead enjoy ns while waiting and the time will fly past like a dream
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    edited December 2006
    Guys, 2007 is too early. Don't set yourself up for that kind of disappointment. They've barely just begun development. At their current organizational level, Halloween 2008 is the most reasonable guess, imho. Early 2008 is a possibility. There's too many factors to know; too many paths. Ultimately, it's always better to expect a later release when game development is concerned. (unless your in the crew, in which case you'd want to aim for an earlier date... but then of course miss the date) My track record for guessing these types of things is pretty good, but this situation is a little unique. I hope Flayra and the team surprise me. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • HarrowerHarrower Join Date: 2005-03-16 Member: 45478Members
    There's a reason no one with a brown icon has replied to this yet.
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    Yes let's start a thread about a silly release date in which you will get a reply of "When it's finished". UWE aren't in to Valve's style of release dates.
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    There's nothing wrong with giving the uninformed a somewhat realistic expectation on how long they'll probably have to wait. It seems some here expected something sooner than is probable.
  • digzdigz be still, maggot Join Date: 2002-05-07 Member: 588Members, NS1 Playtester, Forum Moderators, Constellation
    I'm not a developer, and I don't speak on their behalf when I say this:

    NS2 is a stand alone game that is in its infancy. UWE is incredibly small right now, they have talent but not a lot of people. As of this post, their goal is to release a technology tech demo for the community to start mapping with. The fewest features possible will be included in this release, and most are probably still undecided.

    So, give them a break. You want updates? Look at their blog. You want a release date, TODAY, for this game? That sir is out of the question.

    Maybe, a solid year AFTER the tech demo has been released we can expect to hear where UWE stands on finishing this game. NS2 was just recently announced, the only thing we should expect from the devs is for them to take as much time as they need to give us a game that meets and exceeds our expectations.
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    We've learned not to give dates until we're done with whatever we're releasing. So I'm afraid we can't tell you much here.

    I can say that we're trying to make this a quick project, especially as we need money from NS2 to live, so we're aiming to get something release sooner rather than later. I'm afraid that's all I can say.
  • kitezerokitezero Join Date: 2006-11-02 Member: 58184Members, Constellation, Reinforced - Shadow
    dont get your hopes up... hope is the beginning of unhappiness!
    im sure charlie wont torture us too much... <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • VisseVisse Join Date: 2007-03-25 Member: 60482Members
    edited March 2007
    I'm drooling after Ns2 so much that hopefully they release it before 2008, otherwise i'm going to drown. <img src="style_emoticons/<#EMO_DIR#>/marine.gif" style="vertical-align:middle" emoid="::marine::" border="0" alt="marine.gif" />
    Anyway, i hope that they can make it as good and balanced as possible and add much new features. Good luck for dev team and thanks for exellent game you've already released.


    E:typo
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    edited March 2007
    well if you look at the FAQ they will be releasing a Test release end of March - which well pretty much in the next week or so <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    EDIT - I wouldn't be suprised if they have a beta in the next 3-6 months <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--quoteo(post=1616891:date=Mar 25 2007, 06:56 PM:name=schkorpio)--><div class='quotetop'>QUOTE(schkorpio @ Mar 25 2007, 06:56 PM) [snapback]1616891[/snapback]</div><div class='quotemain'><!--quotec-->
    well if you look at the FAQ they will be releasing a Test release end of March - which well pretty much in the next week or so <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    EDIT - I wouldn't be suprised if they have a beta in the next 3-6 months <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    Actually it says we were hoping to release it at the end of March. Arguably this is pretty confusing wording and should be changed.

    Max
  • GoldenprizeGoldenprize Join Date: 2006-11-05 Member: 58379Members
    <!--quoteo(post=1586638:date=Dec 10 2006, 06:12 PM:name=w00tie)--><div class='quotetop'>QUOTE(w00tie @ Dec 10 2006, 06:12 PM) [snapback]1586638[/snapback]</div><div class='quotemain'><!--quotec-->
    I think NS2 will be released in 2007 <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    hahaha...april april
    no NS2 will release when its done, but im sure its like 2-3.Quartal of 2008
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    ooh yes, thats what i meant <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />


    hey maybe we could have a lottery draw - the first 10 people to guess the exact release date - unknown till it happens - get a free copy <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    By the time its finished, source will be by far dated.
  • tigersmithtigersmith Join Date: 2004-11-11 Member: 32749Members, Constellation, Reinforced - Supporter
    <!--quoteo(post=1616996:date=Mar 26 2007, 05:28 AM:name=Drfuzzy)--><div class='quotetop'>QUOTE(Drfuzzy @ Mar 26 2007, 05:28 AM) [snapback]1616996[/snapback]</div><div class='quotemain'><!--quotec-->
    By the time its finished, source will be by far dated.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    lol end of march, i really would like to see some updated info on it! <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • scrubnubscrubnub Join Date: 2007-03-27 Member: 60504Members
    NS2 with ragdoll effects.... *drools*

    Can't wait, they're a little cash strapped atm so they'll be releasing it ASAP, tbh, that's pretty promising from an eager NS fan's point of view!

    Im sure you'll make it great fellas.
  • HatlabuFarkasHatlabuFarkas Join Date: 2005-03-09 Member: 44496Members
    <!--quoteo(post=1586638:date=Dec 10 2006, 11:12 AM:name=w00tie)--><div class='quotetop'>QUOTE(w00tie @ Dec 10 2006, 11:12 AM) [snapback]1586638[/snapback]</div><div class='quotemain'><!--quotec-->I think NS2 will be released in 2007 <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    i think 2008 Summer I-: <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    Haloween 2008.

    Just for the sake of sheer awsomeness.
This discussion has been closed.