Okay yeah, that's pretty bad. Althoguh if it runs as well as the MP beta, I can't see myself ever going above 800x600 and still maintaining a framerate <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
QuaunautThe longest seven days in history...Join Date: 2003-03-21Member: 14759Members, Constellation, Reinforced - Shadow
<!--QuoteBegin-Sonic+Aug 5 2005, 12:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sonic @ Aug 5 2005, 12:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It doesn't even have 1280*1024, the max resolution is 1024*768...how flipping stupid is that. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> no, Max Resolution is in the 3000s range.
Just no one's PC can handle it, and your monitor isn't capable.
1280x1024 is a off-base resolution, anyway. I wish they'd have it, but I doubt many could run it anyway.
I'm beting it says some where content does not reflecct what the game play will be like (Or along the lines of) does that mean nothing you wouldnt be whining if this was hl2 you would be sayign wow this is great i like ... not oh this is **** i could like .. but no i think .. is crap..
<!--QuoteBegin-Sub zer0+Aug 5 2005, 11:21 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sub zer0 @ Aug 5 2005, 11:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm beting it says some where content does not reflecct what the game play will be like (Or along the lines of) does that mean nothing you wouldnt be whining if this was hl2 you would be sayign wow this is great i like ... not oh this is **** i could like .. but no i think .. is crap.. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> They say that but everyone knows it's grade A BS. Of course the content reflects the gameplay. We wouldn't be saying this about HL2 because HL2 doesn't have these problems.
<!--QuoteBegin-Supernorn+Aug 5 2005, 12:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Supernorn @ Aug 5 2005, 12:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It doesnt matter if it was scripted or not, The Hl1 Grunt A.I was more intelligent than the Combine. At least the grunts ran away for cover when they got hurt.. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> The whole idea of the Combine is that they DON'T run away. They fight to the death.
<!--QuoteBegin-CForrester+Aug 5 2005, 02:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CForrester @ Aug 5 2005, 02:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Supernorn+Aug 5 2005, 12:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Supernorn @ Aug 5 2005, 12:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It doesnt matter if it was scripted or not, The Hl1 Grunt A.I was more intelligent than the Combine. At least the grunts ran away for cover when they got hurt.. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> The whole idea of the Combine is that they DON'T run away. They fight to the death. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> llllllllllllllllllllllllllllllllame excuse.
<!--QuoteBegin-BloodySloth+Aug 5 2005, 11:41 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BloodySloth @ Aug 5 2005, 11:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-CForrester+Aug 5 2005, 02:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CForrester @ Aug 5 2005, 02:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Supernorn+Aug 5 2005, 12:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Supernorn @ Aug 5 2005, 12:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It doesnt matter if it was scripted or not, The Hl1 Grunt A.I was more intelligent than the Combine. At least the grunts ran away for cover when they got hurt.. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> The whole idea of the Combine is that they DON'T run away. They fight to the death. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> llllllllllllllllllllllllllllllllame excuse. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I think it would have been lame if the people who conquered all of Earth's armies in 7 hours and implanted machinery in humans to make them totally subservient to their cause were worried about losing a soldier or two. If you're a combine overlord you couldn't care less how many metro cops you lose.
Ok, here's the thing about the storyline and all that.
I don't care.
I want to have interesting shootouts. The combine charging at me like idiots while i gun them down from a corner, and then watching as they wait in the train tracks to get plowed over is just nothing more than funny.
X_StickmanNot good enough for a custom title.Join Date: 2003-04-15Member: 15533Members, Constellation
<!--QuoteBegin-Sonic+Aug 5 2005, 07:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sonic @ Aug 5 2005, 07:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That was THE shortest demo i've played in my entire godam life, seriously...it wasn't even a QUARTER of a level..maybe like...an eight... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Does it have that girl in it? Because if she runs at you, there's no way I'm gonna be able to sleep for the next week.
AbraWould you kindlyJoin Date: 2003-08-17Member: 19870Members
Tell me about the demo, iam so scared of it that i will properly fill my pants with sauce before even pressing start. Besides moving to a new town with traumas, sound abit to cliché to me. I wanna avoid the trauma. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
<!--QuoteBegin-X Stickman+Aug 5 2005, 08:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (X Stickman @ Aug 5 2005, 08:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Sonic+Aug 5 2005, 07:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sonic @ Aug 5 2005, 07:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That was THE shortest demo i've played in my entire godam life, seriously...it wasn't even a QUARTER of a level..maybe like...an eight... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Does it have that girl in it? Because if she runs at you, there's no way I'm gonna be able to sleep for the next week.
Downloading from torrent at 2.5kb/s. Amazing. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> It was just the right length for a demo. I honestly don't know what you're complaining about.
A short demo would be something like the Farenheit one.
The demo was exceedingly short, especially so given it's 650mb filesize, but there's a few things to take into account here.
Firstly, it's actually damn good. Every single doubt that the mp demo put into my head about the engine's capabilities or the game's ability to deliver what it promised was thrown out the window. I loved it, taking down the enemy with a boot to the face and splattering their claret with a shotgun blast feels satisfying, moreso in slow motion.
The weapons, which in the mp beta seemed kinda puny and underpowered certainly didn't disappoint. The railgun-esque weapon alone was enough to make my panties moist. The fact that they threw in a lot of the weapons that were evidently from the latter parts of the game was a good thing, i believe.
Also, i have a suspision that this demo was actually made specifically for the demo, and is not part of the full game itself, the shortness, heavy weaponry and the fact that lith are holding their cards close to their chest regarding the storyline make me believe so.
Also, another great thing. It's a demo before the game's released. That's not so much rare these days, but it's certainly not as common as it used to be. The whole point of demos is to try before you buy, but with games like Doom 3 and HL2 releasing demos way later than the game's retail release, it's a worrying trend.
And the horror elements.... I won't go into detail about what and where they are, and i encourage a lot of you to also keep your mouths shut about them. Don't spoil the surprises. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
All i can say about the horror elements... they work. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
yeesss... i concur with everything esuna said.. playing it was pretty nice, although short, it makes me want to play the real thing pretty bad.
I got pretty sleepy though waiting for stuff to load when i was adjusting my settings :/, really need a new vid card for this, good thing for the slow mo parts ^^
<!--QuoteBegin-esuna+Aug 5 2005, 10:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Aug 5 2005, 10:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The demo was exceedingly short, especially so given it's 650mb filesize, but there's a few things to take into account here.
Firstly, it's actually damn good. Every single doubt that the mp demo put into my head about the engine's capabilities or the game's ability to deliver what it promised was thrown out the window. I loved it, taking down the enemy with a boot to the face and splattering their claret with a shotgun blast feels satisfying, moreso in slow motion.
The weapons, which in the mp beta seemed kinda puny and underpowered certainly didn't disappoint. The railgun-esque weapon alone was enough to make my panties moist. The fact that they threw in a lot of the weapons that were evidently from the latter parts of the game was a good thing, i believe.
Also, i have a suspision that this demo was actually made specifically for the demo, and is not part of the full game itself, the shortness, heavy weaponry and the fact that lith are holding their cards close to their chest regarding the storyline make me believe so.
Also, another great thing. It's a demo before the game's released. That's not so much rare these days, but it's certainly not as common as it used to be. The whole point of demos is to try before you buy, but with games like Doom 3 and HL2 releasing demos way later than the game's retail release, it's a worrying trend.
And the horror elements.... I won't go into detail about what and where they are, and i encourage a lot of you to also keep your mouths shut about them. Don't spoil the surprises. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
All i can say about the horror elements... they work. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> High fives all round, but I still argue that it was the right length for a <i>demonstration</i>.
<!--QuoteBegin-Tequila+Aug 5 2005, 09:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tequila @ Aug 5 2005, 09:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-esuna+Aug 5 2005, 10:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Aug 5 2005, 10:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The demo was exceedingly short, especially so given it's 650mb filesize, but there's a few things to take into account here.
Firstly, it's actually damn good. Every single doubt that the mp demo put into my head about the engine's capabilities or the game's ability to deliver what it promised was thrown out the window. I loved it, taking down the enemy with a boot to the face and splattering their claret with a shotgun blast feels satisfying, moreso in slow motion.
The weapons, which in the mp beta seemed kinda puny and underpowered certainly didn't disappoint. The railgun-esque weapon alone was enough to make my panties moist. The fact that they threw in a lot of the weapons that were evidently from the latter parts of the game was a good thing, i believe.
Also, i have a suspision that this demo was actually made specifically for the demo, and is not part of the full game itself, the shortness, heavy weaponry and the fact that lith are holding their cards close to their chest regarding the storyline make me believe so.
Also, another great thing. It's a demo before the game's released. That's not so much rare these days, but it's certainly not as common as it used to be. The whole point of demos is to try before you buy, but with games like Doom 3 and HL2 releasing demos way later than the game's retail release, it's a worrying trend.
And the horror elements.... I won't go into detail about what and where they are, and i encourage a lot of you to also keep your mouths shut about them. Don't spoil the surprises. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
All i can say about the horror elements... they work. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> High fives all round, but I still argue that it was the right length for a <i>demonstration</i>. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> For 650mb, i kinda expect more than a few minutes gameplay, however good it is, really.
Also, a few more plusses that it has going for it, the loading times are <i>far</i> better than that of HL2's and Doom 3's on my machine, the fps was definately better than that which i got in Doom 3, and it looks slick to boot. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
I wasn't impressed... it seems like a straightforward shooter - the scary parts feel like a gimmick, and were no scarier than doom3 or hl2... the controls aren't intuitive, and even after I remapped them, I had trouble getting used to them... the AI did seem smarter than most, but the weapons kinda bored me... like, 3 assault rifle variants, a shotgun, and a sniper type plasma weapon (which, once I got it, negated the need for any other weapon)... maybe if the demo had been longer, there would have been more material in it to woo me... oh well.
QuaunautThe longest seven days in history...Join Date: 2003-03-21Member: 14759Members, Constellation, Reinforced - Shadow
I haven't finished yet(I'm a wuss), but I'm loving the action sequences, OTHER than the one with the super soldier(that first one). WTH was with that guy. 2 nades and 16 shotgun shots?!
BadKarmaThe Advanced Literature monsters burned my house and gave me a 7Join Date: 2002-11-12Member: 8260Members
<!--QuoteBegin-Quaunaut+Aug 5 2005, 08:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Aug 5 2005, 08:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I haven't finished yet(I'm a wuss), but I'm loving the action sequences, OTHER than the one with the super soldier(that first one). WTH was with that guy. 2 nades and 16 shotgun shots?! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Ya gotta get him in the face and chest, he tries to keep those shoulder plates in your face while his little buddies ruin you.
<!--QuoteBegin-esuna+Aug 5 2005, 11:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Aug 5 2005, 11:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> For 650mb, i kinda expect more than a few minutes gameplay, however good it is, really.
Also, a few more plusses that it has going for it, the loading times are <i>far</i> better than that of HL2's and Doom 3's on my machine, the fps was definately better than that which i got in Doom 3, and it looks slick to boot. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> In this day and age, very little of that 650mb will be levels or 'length'. File size doesn't have that much to do with how much you get any more.
And man, a few minutes? Did you all rush through it? I got a good 30 minutes out of it, on normal, and I certainly wasn't sitting about for long periods of time twiddling my thumbs.
Comments
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Okay yeah, that's pretty bad. Althoguh if it runs as well as the MP beta, I can't see myself ever going above 800x600 and still maintaining a framerate <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
no, Max Resolution is in the 3000s range.
Just no one's PC can handle it, and your monitor isn't capable.
1280x1024 is a off-base resolution, anyway. I wish they'd have it, but I doubt many could run it anyway.
not oh this is **** i could like .. but no i think .. is crap..
not oh this is **** i could like .. but no i think .. is crap.. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
They say that but everyone knows it's grade A BS. Of course the content reflects the gameplay. We wouldn't be saying this about HL2 because HL2 doesn't have these problems.
The whole idea of the Combine is that they DON'T run away. They fight to the death.
The whole idea of the Combine is that they DON'T run away. They fight to the death. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
llllllllllllllllllllllllllllllllame excuse.
The whole idea of the Combine is that they DON'T run away. They fight to the death. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
llllllllllllllllllllllllllllllllame excuse. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I think it would have been lame if the people who conquered all of Earth's armies in 7 hours and implanted machinery in humans to make them totally subservient to their cause were worried about losing a soldier or two. If you're a combine overlord you couldn't care less how many metro cops you lose.
I don't care.
I want to have interesting shootouts. The combine charging at me like idiots while i gun them down from a corner, and then watching as they wait in the train tracks to get plowed over is just nothing more than funny.
Does it have that girl in it? Because if she runs at you, there's no way I'm gonna be able to sleep for the next week.
Downloading from torrent at 2.5kb/s. Amazing.
Pointless.
Does it have that girl in it? Because if she runs at you, there's no way I'm gonna be able to sleep for the next week.
Downloading from torrent at 2.5kb/s. Amazing. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
It was just the right length for a demo. I honestly don't know what you're complaining about.
A short demo would be something like the Farenheit one.
Firstly, it's actually damn good. Every single doubt that the mp demo put into my head about the engine's capabilities or the game's ability to deliver what it promised was thrown out the window. I loved it, taking down the enemy with a boot to the face and splattering their claret with a shotgun blast feels satisfying, moreso in slow motion.
The weapons, which in the mp beta seemed kinda puny and underpowered certainly didn't disappoint. The railgun-esque weapon alone was enough to make my panties moist. The fact that they threw in a lot of the weapons that were evidently from the latter parts of the game was a good thing, i believe.
Also, i have a suspision that this demo was actually made specifically for the demo, and is not part of the full game itself, the shortness, heavy weaponry and the fact that lith are holding their cards close to their chest regarding the storyline make me believe so.
Also, another great thing. It's a demo before the game's released. That's not so much rare these days, but it's certainly not as common as it used to be. The whole point of demos is to try before you buy, but with games like Doom 3 and HL2 releasing demos way later than the game's retail release, it's a worrying trend.
And the horror elements.... I won't go into detail about what and where they are, and i encourage a lot of you to also keep your mouths shut about them. Don't spoil the surprises. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
All i can say about the horror elements... they work. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
I got pretty sleepy though waiting for stuff to load when i was adjusting my settings :/, really need a new vid card for this, good thing for the slow mo parts ^^
Firstly, it's actually damn good. Every single doubt that the mp demo put into my head about the engine's capabilities or the game's ability to deliver what it promised was thrown out the window. I loved it, taking down the enemy with a boot to the face and splattering their claret with a shotgun blast feels satisfying, moreso in slow motion.
The weapons, which in the mp beta seemed kinda puny and underpowered certainly didn't disappoint. The railgun-esque weapon alone was enough to make my panties moist. The fact that they threw in a lot of the weapons that were evidently from the latter parts of the game was a good thing, i believe.
Also, i have a suspision that this demo was actually made specifically for the demo, and is not part of the full game itself, the shortness, heavy weaponry and the fact that lith are holding their cards close to their chest regarding the storyline make me believe so.
Also, another great thing. It's a demo before the game's released. That's not so much rare these days, but it's certainly not as common as it used to be. The whole point of demos is to try before you buy, but with games like Doom 3 and HL2 releasing demos way later than the game's retail release, it's a worrying trend.
And the horror elements.... I won't go into detail about what and where they are, and i encourage a lot of you to also keep your mouths shut about them. Don't spoil the surprises. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
All i can say about the horror elements... they work. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
High fives all round, but I still argue that it was the right length for a <i>demonstration</i>.
Firstly, it's actually damn good. Every single doubt that the mp demo put into my head about the engine's capabilities or the game's ability to deliver what it promised was thrown out the window. I loved it, taking down the enemy with a boot to the face and splattering their claret with a shotgun blast feels satisfying, moreso in slow motion.
The weapons, which in the mp beta seemed kinda puny and underpowered certainly didn't disappoint. The railgun-esque weapon alone was enough to make my panties moist. The fact that they threw in a lot of the weapons that were evidently from the latter parts of the game was a good thing, i believe.
Also, i have a suspision that this demo was actually made specifically for the demo, and is not part of the full game itself, the shortness, heavy weaponry and the fact that lith are holding their cards close to their chest regarding the storyline make me believe so.
Also, another great thing. It's a demo before the game's released. That's not so much rare these days, but it's certainly not as common as it used to be. The whole point of demos is to try before you buy, but with games like Doom 3 and HL2 releasing demos way later than the game's retail release, it's a worrying trend.
And the horror elements.... I won't go into detail about what and where they are, and i encourage a lot of you to also keep your mouths shut about them. Don't spoil the surprises. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
All i can say about the horror elements... they work. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
High fives all round, but I still argue that it was the right length for a <i>demonstration</i>. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
For 650mb, i kinda expect more than a few minutes gameplay, however good it is, really.
Also, a few more plusses that it has going for it, the loading times are <i>far</i> better than that of HL2's and Doom 3's on my machine, the fps was definately better than that which i got in Doom 3, and it looks slick to boot. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Good.
Wasnt sure how it would run on my spec, but i ran doom 3 well.
:o
I'm going to buy this game.
I'm going to play this game.
In the dark.
Home alone.
And I'm going to be found the next day.
White haired.
Pale Faced.
Whimpering.
In a corner.
Ya gotta get him in the face and chest, he tries to keep those shoulder plates in your face while his little buddies ruin you.
Also, a few more plusses that it has going for it, the loading times are <i>far</i> better than that of HL2's and Doom 3's on my machine, the fps was definately better than that which i got in Doom 3, and it looks slick to boot. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
In this day and age, very little of that 650mb will be levels or 'length'. File size doesn't have that much to do with how much you get any more.
And man, a few minutes? Did you all rush through it? I got a good 30 minutes out of it, on normal, and I certainly wasn't sitting about for long periods of time twiddling my thumbs.