[wip] Faded Marine

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Comments

  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    heh.
    <img src='http://www.nsarmslab.com/forums/uploads/post-7-1112384791.jpg' border='0' alt='user posted image' />
    w_lerkpack for the win.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Use the acid rocket tentacle/pseudopod to drop grenades into empty launcher.

    Change gl textures and sprites to match acid rocket.


    GG.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    i was thinking something to that effect
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Its pretty easy to get away with from an animation viewpoint, means the GL animations will all fit regardless of how many rounds have to go in the chamber, and gives you an excuse to play with the explosion sprites.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Necrosis+Apr 2 2005, 06:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Necrosis @ Apr 2 2005, 06:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Its pretty easy to get away with from an animation viewpoint, means the GL animations will all fit regardless of how many rounds have to go in the chamber, and gives you an excuse to play with the explosion sprites. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    lol. truth. i'll think about it in the meantime i'll work on the other models
  • nogoodnicknamenogoodnickname Join Date: 2005-03-23 Member: 46172Members
    how many polys that "w_lerkpack" has
  • RoverRover blargh Join Date: 2003-09-23 Member: 21139Members
    Replace knife model by an empty one and make the animation slash. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • PRTePRTe Join Date: 2003-10-25 Member: 21919Members
    the knife model is already like that rover...
    btw bash replace the peewees of knife with nothing, so the won't be swiping a knife in thirdperson instead of claws
  • nogoodnicknamenogoodnickname Join Date: 2005-03-23 Member: 46172Members
    its kinda silly when a fade shoots with gl or sumtin, it will show the head flinch animation and it looks dumb
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-nogoodnickname+Apr 3 2005, 09:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (nogoodnickname @ Apr 3 2005, 09:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> its kinda silly when a fade shoots with gl or sumtin, it will show the head flinch animation and it looks dumb <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    it shouldn't. maybe you're thinking of when the marine crouches.

    either way i haven't reanimated it yet that's why.
  • KenKen Join Date: 2004-10-06 Member: 32109Members
    I am playing with the faded marins for a wile now and they are SWEET when is the rest comming???


    Nice models <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    No, I've been too busy with caliber and other extensive work to finish the hacked pack. Anyone who wants to finish and include my work has my blessings, however please moderators close this since i won't be finishing it.
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    <!--QuoteBegin-BAshh+Jun 27 2005, 09:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Jun 27 2005, 09:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No, I've been too busy with caliber and other extensive work to finish the hacked pack. Anyone who wants to finish and include my work has my blessings, however please moderators close this since i won't be finishing it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    redneck bronco buster :O
  • frostymoosefrostymoose Join Date: 2003-09-12 Member: 20799Members
    lork jetpack = awesome <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • KenKen Join Date: 2004-10-06 Member: 32109Members
    Can somebody finish this pack??I would do it but i cant model <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo--> .... I can make the fade sounds for the marine <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • De_StijlDe_Stijl Join Date: 2005-03-15 Member: 45386Members
    I HIGHLY doubt that anyone will finish this. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
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