Source Mapping
Jabba_The_Hunt
Join Date: 2003-01-05 Member: 11850Members
<div class="IPBDescription">Problem with lighting</div> Sorry this isn't ns related but this is the only forum I frequent with a mapping section.
I've recently started learning to map, so far mainly by trial and error using valves hammer editor (obviously for the source engine). I've made a basic room/corridor with some terrain, cave walls and wooden walkways. Its only supposed to be a learning exercise while I learn what I need to make bigger maps. Anyway i'm having a huge problem with the lighting, i place a light entitiy in the map and well it produces light at the right colour and brightness, however I get diagonal lines of varied lighting across some of the ramps and walkways, when i fire my gun the whole walkway lights up with the dynamic flash, oh and the join between blocks of my terrain displacement are really obvious as the block which the player is looking at but not standing on appears substainally darker than the side the player is on.
What have i done wrong? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
If screenshots are needed please ask.
Thanks for any help.
I've recently started learning to map, so far mainly by trial and error using valves hammer editor (obviously for the source engine). I've made a basic room/corridor with some terrain, cave walls and wooden walkways. Its only supposed to be a learning exercise while I learn what I need to make bigger maps. Anyway i'm having a huge problem with the lighting, i place a light entitiy in the map and well it produces light at the right colour and brightness, however I get diagonal lines of varied lighting across some of the ramps and walkways, when i fire my gun the whole walkway lights up with the dynamic flash, oh and the join between blocks of my terrain displacement are really obvious as the block which the player is looking at but not standing on appears substainally darker than the side the player is on.
What have i done wrong? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
If screenshots are needed please ask.
Thanks for any help.
Comments
Don't forget to build them in-game (buildcubemaps in console).
I've uploaded screenshots of what I've got...
<a href='http://www.clear-carbon.com/mapimgs/terrain1.jpg' target='_blank'>Terrain1.jpg</a>
<a href='http://www.clear-carbon.com/mapimgs/terrain2.jpg' target='_blank'>Terrain2.jpg</a>
<a href='http://www.clear-carbon.com/mapimgs/walkway1.jpg' target='_blank'>Walkway1.jpg</a>
Hope that sheds some more light (pardon the phun) on whats wrong?