Hows A Comm. Using Buttons/doors?

Larry_FlyntLarry_Flynt Join Date: 2002-11-20 Member: 9416Members
<div class="IPBDescription">Seems not to work in my map</div> Hi,

i´m working on a NS map,and wanted doors, which can only be used by the commander. Then i recognized, the commander seems to have no effect on buttons/doors/etc., but the "use-cursor" is showing up.

Is there a special trick about?

Comments

  • jaMzjaMz Join Date: 2002-11-10 Member: 7996Members
    uhm.. i just know.. (from others saying about it) that you should just click the button when the hand-cursor appears.. maybe you should click it lots of times.. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • DjArcasDjArcas Join Date: 2002-11-11 Member: 8187Members
    Other people have reported this bug. I've not had a problem, just left click on the func_wall in the editor.
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    Wierd thing, some doors do work, but some others work, Elevs ALWAYS worked for me, but some airlocks don´t (ie: ns_caged airlocks near ms). I dunno if this is caused by brushes blocking the view for the comm or some kind of entity thing....
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