Yea your right I didnt notice it at the time but that vent is pointless, as for the commander place ill make sure to move it closer when I make the actual map. Oh and btw on the key I put tunnel for the black lines, its suppose to be hall way
the top part entrence will only be accesible for little aliens, I thought of it being so hard to defend so it will be a broken door where only small ones can get in, if this still ends up being too challenging than ill just close the hall off and make it my easter egg section <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
It looks like an interesting layout. I like the fact that all the hives are in completely opposite directions.
But overall, the entire thing looks 90% corridor, 10% essential rooms. I do hope you plan on creating a little bit of purpose to the map, and not just make corridor after corridor <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> Note that NS will also require around 8 resource tower points for gaining resources, which should ideally be in their own rooms. (More info in the NSTR2)
Umm, the..."company", is not officially talking about resource towers right now. Don't worry about them right now, we're still playing around with ideas.
I apologise. I was under the impression I was allowed to talk about it...sorry <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
(me kick flavian in the nuts for no reason, sooooooo much fun <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> )
whoa man, calm down, your the one who just posted way after, not me, I was just playin around. No need to go postal... and sorry for postin just to post.... I guess that was "uncool" <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->
Comments
But overall, the entire thing looks 90% corridor, 10% essential rooms. I do hope you plan on creating a little bit of purpose to the map, and not just make corridor after corridor <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> Note that NS will also require around 8 resource tower points for gaining resources, which should ideally be in their own rooms. (More info in the NSTR2)
Umm, the..."company", is not officially talking about resource towers right now. Don't worry about them right now, we're still playing around with ideas.
BTW this post is not edited.
/me kicks self under table
Now who else can I kick....?
(me kick flavian in the nuts for no reason, sooooooo much fun <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> )
* fights the temptation to kick fingertips *
User is banned for forum misconduct. If you know him, let him know he can send me an email to plead his case for reinstatemet.
<!--EDIT|MonsieurEvil|Feb. 22 2002,10:06-->