I love it. Should go along nicely with NS_training. Let's get these NSPlayers trained right!
P.S. Love the damage calculator. It actually doesn't put weapon upgrades on knife <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
475 welder hits to kill an onos..no wonder they never die <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
<!--QuoteBegin-Haze+Jan 31 2005, 04:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Haze @ Jan 31 2005, 04:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The upper right hand corner of the border is all funky and misaligned. Otherwise its great. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Completely shot down my wantings to (for some reason) create a short guide to just let players that want the basics and that it to get rolling in the game, well done.
... what did the old one look like? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Imagine if a programmer who spends all his time coding middleware made an optimized site, with minimal graphics for fastest download and viewing. That's what the old one looked like.
Yeah, that right hand bug i've had reported, will look at. EDIT: fixed.
HEY i dont know how to play it. I downloaded it and i went in to Halflife but there was nothing. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo--> Its **** me off. Please answer
I really like the damage calculator <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Is it my imagantion or is very difficult to play on the marine team. I have only played three games so far and every time the marines were swamped and overwhelmed.
Also how does the upgrade system work, I actually got a few kills, but I was never able to upgrade armor or weapons or anything.
AdambeanCardiff, South WalesJoin Date: 2005-06-03Member: 53038Members, Constellation, Reinforced - Shadow
edited July 2005
Hello <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> I am a community leader who is attempting to promote Natural Selection through members, since alot of us play other Half-Life mods.
Brilliant game, I love it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> The community manual is very nice for new players, as I understand the game has alot to take in when you are new.
Upon reading your manual, I discovered a typo on the very first page, which was: <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->For Combat gameplay, , players kill enemies to gain experience to buy their own upgrades or alien classes. There are no structures involved, and the game is won when the one alien hive is defended within the time limit. The buy menu is accesible via right click.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Last paragraph, there are 2 comma's after "For Combat gameplay" under the Aliens section. Just thought I'd point it out. I also noticed, you have the "Last updated" date twice -- Both inside the layout structure, and outside at the very bottom. They may be there for a specific reason. If that is true, don't mind me.
I'll let you know if I find any other mini mistakes like this, or if I have a suggestion to contribute. Thank you for your time reading this.
<b>Edit</b>
Found another at <u>quickStartPointers.htm</u>. <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Do not ask for weapons, the commander will drop you them (must be dropped close to an armory)if it's needed.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Missed a space between the ) and if.
Another: <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Most beginners will work on building up the resource economy by finding a resource nozzle (aka node) , evolving into a gorge ( use your right click menu to evolve), and dropping a resource tower (again accessible through your right click menu). You must then hold use (default is 'e') until it is built up. Watch the build indicator on the bottom of the structure to see it complete. All structures except for the hive are built like this.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Invalid space between ( and use.
Another two: <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--># If your team isn't doing anything or coordinating any attack, try to take down the marine resource towers . # Use your minimap to see which areas, and which weakspots on the map need scouting and ask for it to be done or go do it.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Invalid space between towers and . Acctidental underline between minimap and to (the space is underlined).
Sorry if I'm being a picky bastard here, I just feel that in a manual for a great game, full English and proof reading are a must.
Comments
P.S. Love the damage calculator. It actually doesn't put weapon upgrades on knife <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
475 welder hits to kill an onos..no wonder they never die <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
Completely shot down my wantings to (for some reason) create a short guide to just let players that want the basics and that it to get rolling in the game, well done.
... what did the old one look like? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Imagine if a programmer who spends all his time coding middleware made an optimized site, with minimal graphics for fastest download and viewing. That's what the old one looked like.
Yeah, that right hand bug i've had reported, will look at.
EDIT: fixed.
Also how does the upgrade system work, I actually got a few kills, but I was never able to upgrade armor or weapons or anything.
What am I missing?
Brilliant game, I love it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> The community manual is very nice for new players, as I understand the game has alot to take in when you are new.
Upon reading your manual, I discovered a typo on the very first page, which was:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->For Combat gameplay, , players kill enemies to gain experience to buy their own upgrades or alien classes. There are no structures involved, and the game is won when the one alien hive is defended within the time limit. The buy menu is accesible via right click.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Last paragraph, there are 2 comma's after "For Combat gameplay" under the Aliens section. Just thought I'd point it out. I also noticed, you have the "Last updated" date twice -- Both inside the layout structure, and outside at the very bottom. They may be there for a specific reason. If that is true, don't mind me.
I'll let you know if I find any other mini mistakes like this, or if I have a suggestion to contribute. Thank you for your time reading this.
<b>Edit</b>
Found another at <u>quickStartPointers.htm</u>.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Do not ask for weapons, the commander will drop you them (must be dropped close to an armory)if it's needed.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Missed a space between the ) and if.
Another:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Most beginners will work on building up the resource economy by finding a resource nozzle (aka node) , evolving into a gorge ( use your right click menu to evolve), and dropping a resource tower (again accessible through your right click menu). You must then hold use (default is 'e') until it is built up. Watch the build indicator on the bottom of the structure to see it complete. All structures except for the hive are built like this.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Invalid space between ( and use.
Another two:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--># If your team isn't doing anything or coordinating any attack, try to take down the marine resource towers .
# Use your minimap to see which areas, and which weakspots on the map need scouting and ask for it to be done or go do it.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Invalid space between towers and .
Acctidental underline between minimap and to (the space is underlined).
Sorry if I'm being a picky bastard here, I just feel that in a manual for a great game, full English and proof reading are a must.
In the mean time, I'll go and make a donation.
<!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo-->
Not much point to this topic now that it's on the main site, though.
here the icons