Direct x mesh tools are your friends, I made peewees for the lr300 in about 30 minuites.
*Edit* I plan on doing some new draw animations later, I'll make the marine spin the shotgun twice on his index finger kinda like remington animaitons (terminator style, but w/o the lever)
<!--QuoteBegin-Kaine+May 22 2005, 01:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kaine @ May 22 2005, 01:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ratonetwothree that is the cheap & nasty way to make w_ models. makes for rather pointlessly high-poly models. I would get motivated and make some proper ones, but nobody would appreciate the small amount of work it takes. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> well... i dont think that because first of all it looks good..
second of all it runs perfectly fine on my computer... and all my models have high poly pee wees made from v_models....
i guess if someones computer couldnt run it they just couldnt use MY version of the p and w models.. theyd have to use a lower poly one..
Fuzzy, i think u shd release p and w 's together with ur conversions/hacks like all responsible customizers do.
It just makes the whole package complete and more cohesive.
I cant account for the number of times noob modelers release their stuff with no screen shots of what they are releasing. Its irritating because it just seems so natural that if want people to use ur stuff, show it!
If u can bother to spend time doing renders, why not spend a little more doing peewees? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
It takes 3 minuites to make a screenshot: Turn off bones, rightclick screen, save screenshot, go into photoshop, add 2 layers of text (red and white) and use the eraser tool, save.
Fetish for ps & ws: i get custom models to make my game look awesome, peewees do that alog with the v_ model. Plus i'd rather get shot by a cool looking shot gun than a not-so-pretty one =]
I think someone would mesh them, especially grizzly. You could post them on the clan dead goat forums or on DLCSS and they will definentally get done. I still got the RTX pistol which I REALLY want done, but I need someone to skin it.
nice shottie, real nice love to see that in game! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
<!--QuoteBegin-Strap+May 27 2005, 07:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Strap @ May 27 2005, 07:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Anyone on these forums up for skinning it? or should I go straight over to the CDG forums and try my luck there?
(or, does anyone have any suggestions before it's final? feedback makes almost everything better.) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Post the model instead of asking, asking never gets anything done.
Mmkay, I posted it on the CDG forums, and since that's where it's probably going to get a skinner I'll post what I posted there within this topic so there isn't as much conflict in who gets to do it ;D.
here's what I said:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->RTX light machine gun for Natural-Selection, so far the credits are as goes:
Here's what the RTX shotgun looks like, for a skin style reference: <img src='http://www.alechenning.com/files/RTXsg1.jpg' border='0' alt='user posted image' />
...and for the compiled RTX shotgun model download this (for reference): <a href='http://www.hosting.nsagames.com/drfuzzy/ns/models/rtxshotgun/newrtx.rar' target='_blank'>http://www.hosting.nsagames.com/drfuzzy/ns...tgun/newrtx.rar</a>
Credits for the shotgun: <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Model: Strap Skin: Numb Rider Fire sound by: HK Animations and compile: DR.FUZZY! Bolt Bug found by: Hawkpulse Finding credits because the ns.com forums search feature sucks: End NS community for their great support<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
The model needs to be UV mapped and skinned, anyone interested? (a lot of NS fans would be happy :wink: )
the lmg reminds me on the M14. looks quite cool but doesnt fit the scifi level of ns to 100% <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
<!--QuoteBegin-Lt Gravity+May 28 2005, 06:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt Gravity @ May 28 2005, 06:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the lmg reminds me on the M14. looks quite cool but doesnt fit the scifi level of ns to 100% <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Try a tommy gun, which it was concepted after. All the guns are wwII-era, with new additions.
Your kidding, right? No P+W models? It is just off seeing another player fire a different gun that sounds identical to the gun your holding. (Which may I remind you is different)
Other than that, good job on your work...on the shotgun... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
only thing that helps it look like a tommy is the back but that looks more like an AK reciever, perhaps the grip part of the stock and the boxy looking trigger guard but nothing like a Thompson. Front sites are M-14 type as is the front part of the barrel without the muzzle breaking. and yes yes the gas valve on the botom is the BAR but its also the M-14, open bolt, tommy and M-14.
there is nothing about that weapon that looks like an AK... if anything to me it looks like a modernised BAR. i quite like it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
The concept was a modded tompson machinegun, sry guys, even the original concept artis said that. But its ok, you havent been around too long to watch the concepts go by.
And looking at that thread, its already been skinned (not too good, though <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->) But the link is dead, so i cant go <s>steal</s> grab it.
the rear reciever has a button and that part around it is slightly hill like in a rear view, on ALL AK types there is a button that is used as both a spring hing point And a lock to keep the top of the reciever on.
and Yes I know it looks like a BAR/Tommy child that is very obvious even though I made that comment in the past post
and again im not saying its a bad model in anyway, I like the consept, I understand consepts, Ive made a gun or two on paper myself I know its not easy. If this was ever made id deffinatly use it.
And looking at that thread, its already been skinned (not too good, though <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->) But the link is dead, so i cant go <s>steal</s> grab it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Whoa, what a crappy skin...
<!--QuoteBegin-Drfuzzy+May 31 2005, 06:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drfuzzy @ May 31 2005, 06:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The concept was a modded tompson machinegun, sry guys, even the original concept artis said that. But its ok, you havent been around too long to watch the concepts go by.. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> i know that fuzzy, i've been around longer than you... but it still looks like a BAR.
Comments
*Edit* I plan on doing some new draw animations later, I'll make the marine spin the shotgun twice on his index finger kinda like remington animaitons (terminator style, but w/o the lever)
well... i dont think that because first of all it looks good..
second of all it runs perfectly fine on my computer... and all my models have high poly pee wees made from v_models....
i guess if someones computer couldnt run it they just couldnt use MY version of the p and w models.. theyd have to use a lower poly one..
It just makes the whole package complete and more cohesive.
I cant account for the number of times noob modelers release their stuff with no screen shots of what they are releasing. Its irritating because it just seems so natural that if want people to use ur stuff, show it!
If u can bother to spend time doing renders, why not spend a little more doing peewees? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
I've still got the RTX lmg, and I think the HMG too, so I'll find them and post renders if anyone's interested in skinning them.
<img src='http://www.alechenning.com/files/rtxlmg1.jpg' border='0' alt='user posted image' />
see i dont know much about wep making so im amazed by everything!!!!
(or, does anyone have any suggestions before it's final? feedback makes almost everything better.)
(or, does anyone have any suggestions before it's final? feedback makes almost everything better.) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Post the model instead of asking, asking never gets anything done.
here's what I said:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->RTX light machine gun for Natural-Selection, so far the credits are as goes:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Model: Strap
Original Concept: Njroo Ke<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Model link:
<span style='font-size:30pt;line-height:100%'><a href='http://www.alechenning.com/files/RTXlmg.3DS' target='_blank'>RTXlmg.3DS</a></span>
Render:
<img src='http://www.alechenning.com/files/RTXlmg3.jpg' border='0' alt='user posted image' />
Here's what the RTX shotgun looks like, for a skin style reference:
<img src='http://www.alechenning.com/files/RTXsg1.jpg' border='0' alt='user posted image' />
...and for the compiled RTX shotgun model download this (for reference):
<a href='http://www.hosting.nsagames.com/drfuzzy/ns/models/rtxshotgun/newrtx.rar' target='_blank'>http://www.hosting.nsagames.com/drfuzzy/ns...tgun/newrtx.rar</a>
Credits for the shotgun:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Model: Strap
Skin: Numb Rider
Fire sound by: HK
Animations and compile: DR.FUZZY!
Bolt Bug found by: Hawkpulse
Finding credits because the ns.com forums search feature sucks: End
NS community for their great support<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
The model needs to be UV mapped and skinned, anyone interested? (a lot of NS fans would be happy :wink: )
Thanks!<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Awwww... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
80% at least? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
It might look better once it's skinned.
Try a tommy gun, which it was concepted after. All the guns are wwII-era, with new additions.
No P+W models?
It is just off seeing another player fire a different gun that sounds identical to the gun your holding. (Which may I remind you is different)
Other than that, good job on your work...on the shotgun... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=50972&hl=' target='_blank'>NERRR</a>
And looking at that thread, its already been skinned (not too good, though <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->) But the link is dead, so i cant go <s>steal</s> grab it.
and Yes I know it looks like a BAR/Tommy child that is very obvious even though I made that comment in the past post
and again im not saying its a bad model in anyway, I like the consept, I understand consepts, Ive made a gun or two on paper myself I know its not easy. If this was ever made id deffinatly use it.
<a href='http://www.geocities.com/njroo_ke/rtx.html' target='_blank'>http://www.geocities.com/njroo_ke/rtx.html</a>
So, if the full pack/additional models are released make sure to add rOoke as the concept artist.
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=50972&hl=' target='_blank'>NERRR</a>
And looking at that thread, its already been skinned (not too good, though <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->) But the link is dead, so i cant go <s>steal</s> grab it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Whoa, what a crappy skin...
>_>
<_<
>_>
anyways i don't have the file any more either :/
i know that fuzzy, i've been around longer than you... but it still looks like a BAR.