Where Have All The Map Overviews Gone?

ZammaZamma Join Date: 2004-05-04 Member: 28458Members, Constellation
<div class="IPBDescription">not the spr-s</div> DOes anyone have any images of map overviews of the Classic NS_ maps latest versions? and I dont mean sprites.

Comments

  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    Just go ingame, press the map key and screenshot. It's the easiest way I can think of.
  • relsanrelsan Join Date: 2002-11-01 Member: 3720Members, Constellation
    Yeah but those don't look like this!
  • urinalcakeurinalcake Can&#39;t work a sound card United States Join Date: 2002-11-08 Member: 7799Members
    hot lookin map overview.
    i always just photoshopped everything else out on mine, ended up lookin pretty good..

    but i deleted em :o
  • ZammaZamma Join Date: 2004-05-04 Member: 28458Members, Constellation
    yeah like that reslan
  • ShadowShadow Join Date: 2004-09-01 Member: 31145Members, Constellation
    there where a series of commands you could enter to get a topdown view of the entire map of wich you could take a screenshot of....
    i thought it contained something with developer 1
    if anyone knows those commands, i can make those overvieuws myself
  • PithlitPithlit Join Date: 2003-05-07 Member: 16120Members, NS1 Playtester, Constellation
    make yourself a link to your them exe and let the command liner ead the following:
    X:\<span style='color:orange'>Your setup</span>\steam.exe -applaunch 70 -game ns -dev +map <span style='color:orange'>Mapname</span>

    The mapname is written without the bsp, like in amx (ns_eclipse, ect)

    Then double click on the link, it should then start ns and load up the map, disoplaying developer stuff at the top.
    When you are ingame and in the RR oben console (with ^ usually) and type : "dev_overview 2" without the "s
    You now see the map from above without entities and everything that is not map in <span style='color:green'>bright green</span>.
    Make sure you have AA disabled or things get messy if you want to take a screen.
    Not hit "print screen" quit ns and open paint, or whatever you like.
    The press "strg-v" and there is your picture. now you can change the green to an nicer colour.
    if you had AA enabled it will look bad if you change the background.

    HF
  • guchiguchi Join Date: 2005-03-27 Member: 46624Members
    would it be possible to make minimaps out of these?
  • BreakthroughBreakthrough Texture Artist (ns_prometheus) Join Date: 2005-03-27 Member: 46620Members, Constellation
    I don't see why you would IMHO... The default ones are better suited to contrast against the map, making it easier to see. I suppose you could, though.
  • JazzXJazzX cl_labelmaps ∞ Join Date: 2002-11-19 Member: 9285Members, Retired Developer, NS1 Playtester
    <!--QuoteBegin-guchi+May 14 2005, 04:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (guchi @ May 14 2005, 04:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->would it be possible to make minimaps out of these?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Not easily, no. You have a 255 max color pallete (not 256 cause you'd still need to reserve one color for transparency), and I would guess that trying to scale the overview down to the popupmap size would probably drive you insane as you tried to get everything to lineup. And it'd probably be extremely hard to see some of the icons that NS draws over the popupmap, because of the colors that'd be involved.

    I used to make a nice set of out of the overviews that others in this thread are showing, and those potentially were the ones you had seen (though others had created some as well), but I haven't updated them since Beta5, and I don't see myself working on them at all anymore.
  • 2_of_Eight2_of_Eight Join Date: 2003-08-20 Member: 20016Members
    Maybe it could be possible to do them faded-out style, so that contrast is still there (between map and icons/players), but so is the colour for those who want it? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • DrummerDrummer Join Date: 2004-02-18 Member: 26654Members
    thanks for the guide on how to make these. here's this week's cal map overview:

    <img src='http://www.rit.edu/~jlh4550/eclipse_over.jpg' border='0' alt='user posted image' />
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin-Drummer+May 15 2005, 07:20 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drummer @ May 15 2005, 07:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> thanks for the guide on how to make these. here's this week's cal map overview: <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yarrr

    Thar be eclipse!
  • PithlitPithlit Join Date: 2003-05-07 Member: 16120Members, NS1 Playtester, Constellation
    i have to say i prefer a dark grey as background, that way you see the outlines of low lit areas vents, ect better.
    Additionally its usually better to add text in, ect.
  • relsanrelsan Join Date: 2002-11-01 Member: 3720Members, Constellation
    People also used to add in nice little grahics to show where all the hives, resources, and weldables were along with a legend of all the area names. But those guys had a lot of time on their hands.
  • cryformecryforme Join Date: 2004-03-12 Member: 27295Members
    <3 overviews...especially the first one posted, old skewl hera, with double and everything! Makes me nastalgic for the days of 1000000 res nodes on one map.
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    <a href='http://www.ns-central.co.uk/overviews.php' target='_blank'>http://www.ns-central.co.uk/overviews.php</a>

    Hm. The guy who makes them has another homepage so these may be out of date, but I haven't got the url for his site.
  • DrummerDrummer Join Date: 2004-02-18 Member: 26654Members
    hehe, from those old overviews, now i know why that spot on eclipse is called "the horseshoe"
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