[wip] Monotech Industries Ucc

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Comments

  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    could be there for carrying relax holding, reloading or jsut to look rather cool or get court on your jeans zipper
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    edited April 2005
    <!--QuoteBegin-CoolCookieCooks+Apr 9 2005, 08:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ Apr 9 2005, 08:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Actually DarkSoul I believe you put the thumb of one hand through it, and the forefinger on the opposite hand through it.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    yeah, I am 100% sure the SMG is held this way and thus has a lot of wasted 'hole' space:
  • MrSocksMrSocks Join Date: 2004-07-16 Member: 29946Members
    maybe that's where the nanites live ^_^

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    oh i thought you meant the front hole bit, my apologies.
  • HawkpulseHawkpulse Join Date: 2005-03-26 Member: 46480Members
    might want to increase the lenght of the mag
  • KenHidakaKenHidaka Join Date: 2004-08-27 Member: 30960Members
    If you think about it Dark Soul, if you're drawing it on the fly (for practical purposes, lets say in real life), the bigger the hole, the better your odds are that you'll be able to get it up fast enough. Don't wanna snag your thumb on part of the gun.

    Besides, it looks cool like that :o
  • MrSocksMrSocks Join Date: 2004-07-16 Member: 29946Members
    you based this somewhat off the p90, right? at least the handle part? i've been trying to figure out where i've seen handles like these and i just remembered the p90 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    edited April 2005
    The length of the hole that the trigger-hand grip is in is meant to cut down on the overall weight of the weapon (considering it is supposed to be a carbine, signifying low weight amongst other things) aswell as some of the other reasons mentioned above.

    Plus without it the stock would look uber-plain and uninteresting.
    (gogo first ever finished model ftw)

    (Yes the foregrips were based loosely on the P90 style)
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    Thread necromancy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->


    UPDATE :

    <img src='http://blacksun.wireplay.co.uk/img/pro_render2.JPG' border='0' alt='user posted image' />


    Also begun meshing it, but I'm crappy at meshing so if anyone could give this model some decent maps I'd be very appreciative.

    <img src='http://blacksun.wireplay.co.uk/final_meshing.jpg' border='0' alt='user posted image' />
  • AnubysAnubys Join Date: 2005-04-18 Member: 48840Members
    It looks very good Jesus, but would it be possible to add some sort of aiming device to the top "rail" part of the gun? The flatness looks a little odd.

    I understand the part about having the large open area to reduce weight, but then you look at the back of the gun and there is a huge mag well which would add a good deal of weight to the end, making it back heavy.

    Maybe there is some way to cut down the "weight" factor of the back, or increase the "weight" on the front?

    Anyways, it's very nice.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    you compare the size of this thing with a standart marine and with the standart human meassurements. this weapon is definetely too long, especially if you want it to be a carbine, you dont need to safe weight by making this "thumbhole" larger, you should shorten the rear part of the weapon. if you dont believe me you just have to calculate it:
    - you need at least 30 millimetres in height for the trigger (or whatever unit you use in your country)
    - look at the gridsize of the trigger and compare it with the lenght gridsize of your weapon
    - divide the length of the weapon with the height of the trigger
    - multiply the result with 30 and you will have your weapon length in millimetres

    (hope I didnt made as mistake, Im pretty slow today...)

    make shure that the length from the "gripping position" of your thumb to your shoulder should be
    - less than 320 mm (h&k g3 for example and its pretty uncomfortable, although I dont have short arms)
    - more than 250 mm (p90 for eample, which is pretty short in my eyes and you will smash your elbow at a doorframe with it if you dont care about how you hold the gun )
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    I rescaled the stock slightly, and it looks okay to me.
    Dont blame me if the marine looks weird though, I can't animate.

    <img src='http://blacksun.wireplay.co.uk/img/marine_scale.jpg' border='0' alt='user posted image' />

    <img src='http://blacksun.wireplay.co.uk/img/marine_scale2.jpg' border='0' alt='user posted image' />
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    The P90 SMG is so dreamy... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • De_StijlDe_Stijl Join Date: 2005-03-15 Member: 45386Members
    that is pretty nice. I might have to DL when it's done.
  • FuryFury Silver Fish Hand Catch Join Date: 2003-08-14 Member: 19673Members, Constellation
    the front doesnt look right with a protruding barrel and a rounded end .... but thats just me
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    <!--QuoteBegin-Fury+May 9 2005, 11:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fury @ May 9 2005, 11:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the front doesnt look right with a protruding barrel and a rounded end .... but thats just me <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    hm... doesnt look "right" to me after all, you are right.
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    edited May 2005
    <a href='http://blacksun.wireplay.co.uk/img/UCC.3ds' target='_blank'>3DS</a>


    I actually can't mesh this to save my life.
    (Needs mesh + skin + animate + compile kthx comrades)
  • TommyVercettiTommyVercetti Join Date: 2003-02-10 Member: 13390Members, Constellation, Reinforced - Shadow
    Put a reflex sight with transparency textures on there and this one'll be a keeper for sure.
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    When the main body of the weapon is mapped and skinned and animated ... let's just say you'll have to wait a little more before it gets compiled.
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