Shadow Ops Skinpack V.1 Release
Hyakki-Yaku
Join Date: 2002-11-17 Member: 9010Members
Here's the first release of my Shadow Ops Frontiersmen skinpack, weighing in at about 5.8 meg. It includes new playermodel skins, and some v_model skin tweaks. Further details are in the readme file. Here's a little promo image I cooked up:
<img src='http://www.labyrinth.net.au/~jspiller/shadoopsv1.jpg' border='0' alt='user posted image'>
(note that these images have all been taken in HLMV, without proper lighting)
Download can be found <a href='http://www.labyrinth.net.au/~jspiller/shadowops_v1.zip' target='_blank'>HERE</a>.
Feel free to post feedback/bugs/flames as you please. Enjoy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
<img src='http://www.labyrinth.net.au/~jspiller/shadoopsv1.jpg' border='0' alt='user posted image'>
(note that these images have all been taken in HLMV, without proper lighting)
Download can be found <a href='http://www.labyrinth.net.au/~jspiller/shadowops_v1.zip' target='_blank'>HERE</a>.
Feel free to post feedback/bugs/flames as you please. Enjoy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Comments
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo-->
this will be happening a lot if i use these cuz i wont be able to see them...
omfg they rock I still have to test them in-game but I love them all from looking..wil make NS more..sexy...erm <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
One recommendation I'd make, though, is that the silencers are a little boxy looking-- what you might want to do is use a cylinder with a higher poly count around the circumference, and then just subtract faces from the unseen side--
Looks cool, though.
And by all means you can use the hand textures Vec, just don't go ripping me off or anything <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> I'm quite fond of those glove skins.
Well, off to fiddle around with another reskin theme I've been thinking of...
[Edit] Thanks for the feedback on the silencers, but to be honest, I'm quite far from a modeller. The silencer there is basically a rejigged silencer borrowed from the Opera (I tend to do that a lot, I've credited them so often it slipped by me, I'm sure they won't mind) but I'll give making them a little smoother a go.
I've started 'blacking' the rest of the weapons, but that's on hold for a little while due to other things happening.
I just realised I haven't played NS in about three weeks. Eep.