Looking For A Server/hosting For Your Clan?

ServerKingServerKing Join Date: 2002-11-15 Member: 8870Members
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Comments

  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    Off to server forum we go!
  • Dan_ForeverDan_Forever Join Date: 2002-08-02 Member: 1054Members
    argh! A PR guy! /me hisses
  • Sgt_Bilko1Sgt_Bilko1 Join Date: 2002-02-02 Member: 150Members
    edited November 2002
    Hold on, let me go dig out those gold bars I have in my closet that I've been saving for this occasion.

    Anyone seen more cliche PR than this? Sounds like one of those "Too good to be true" fat pill commercials.

    "Have you been dealing with your weight problem for a long time? Are you looking for a quick way to loose 20, 30, even 40lbs in 1 week? Pick up the phone and dial the number on your screen, our customer service reps are standing by. Our pills have been developed by the most advanced scientific methods in the world, they are cheap, curb hunger for days, best of all you get the results you want fast! Don't believe us? We will send you a packet of info in the mail giving you all the information you need to make a smart purchase!"

    Oh please.
  • BeanHeadBeanHead Join Date: 2002-11-06 Member: 7230Members
    OMGOMGOMG I CANT WAIT! F*CK the dedicated Win2k server I've got going for me that's more than enough computer to handle a 16 player game! I'd much rather pay money to have an instance of HL running alongside 15 others on the same CPU! Why settle for free caviar when you can have some crap you pulled out of a pond with a stick that costs you $40/month?!?!?!?!?

    *cough*

    I'm done now.

    I wouldn't mind if the moderators and admins got together and decided that they'd delete these ads on sight.
  • mcyhanickmcyhanick Join Date: 2002-11-17 Member: 9005Members
    christ i bet he doesn't realize it will hogg his machine. We had to raise our prices just enough to make it almost worth it for us.

    *cough* <a href='http://www.orphus.net/?page=gsns' target='_blank'>http://www.orphus.net/?page=gsns</a> *cough*
  • cracker_jackmaccracker_jackmac Join Date: 2002-11-04 Member: 6891Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hell, if its a dedicated server it most likely won't even utilize that full gig of ram.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Just so you know, i have 1GB ram in my NS server and i have 3-50Mb free at any given time. but i have little or no swap usage.
  • BrutusBrutus Join Date: 2002-10-20 Member: 1555Members
    I have 512 and it uses no swap, and takes 300mb at most.
  • MellonpoprMellonpopr Join Date: 2002-11-01 Member: 2304Members
    edited November 2002
    I have 512mb and with the basics running I'm using about 315mb of that

    I dont see a problem with him hosting a game server per processor, you can set the processor affinity. Have processor 1 crunching for ns server 1 and processor 2 cruching for ns server 2 etc..

    I cant immagine hosting 2 ns servers on one processor though. Just one NS server will hog 50-90%+ right now as the map goes on. So 2 NS servers on one processor would absolutely smash it hehe
  • TweedleTweedle Join Date: 2002-11-07 Member: 7581Members
    <!--QuoteBegin--cracker jackmac+Nov 17 2002, 03:27 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (cracker jackmac @ Nov 17 2002, 03:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hell, if its a dedicated server it most likely won't even utilize that full gig of ram.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Just so you know, i have 1GB ram in my NS server and i have 3-50Mb free at any given time. but i have little or no swap usage.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Ten to one you're running linux. Linux just eats your RAM up before it touches the swap. You can run a web server with a gig of RAM, leave the box on for a few days, then have 5 MB left. Use top or ps to get a decent reading of what your server is using.

    Example: 768MB in my server, 16.59 MB free.

    Add up all the RAM that is being used by processes and I get about 10%. The rest is being used by linuxy things.

    (The game server was restarted this morning and has had no load, so it is about half of what it usually is. 105-110MB is about where it usually stays.)
  • cracker_jackmaccracker_jackmac Join Date: 2002-11-04 Member: 6891Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Tweedle+Nov 18 2002, 12:42 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tweedle @ Nov 18 2002, 12:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--cracker jackmac+Nov 17 2002, 03:27 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (cracker jackmac @ Nov 17 2002, 03:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hell, if its a dedicated server it most likely won't even utilize that full gig of ram.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Just so you know, i have 1GB ram in my NS server and i have 3-50Mb free at any given time. but i have little or no swap usage.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Ten to one you're running linux. Linux just eats your RAM up before it touches the swap. You can run a web server with a gig of RAM, leave the box on for a few days, then have 5 MB left. Use top or ps to get a decent reading of what your server is using.

    Example: 768MB in my server, 16.59 MB free.

    Add up all the RAM that is being used by processes and I get about 10%. The rest is being used by linuxy things.

    (The game server was restarted this morning and has had no load, so it is about half of what it usually is. 105-110MB is about where it usually stays.)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    yeah, i forgot to metion i was running linux. But its all gravy.
  • chq-shaitanchq-shaitan Join Date: 2002-11-07 Member: 7568Members
    Guys, linux when it comes to memory usage is good, as opposed to leaving unused memory, it prefers to use this for caching and buffering. This will make your system more efficient as for example maps may be cached in ram as opposed to being needed to be loaded from disk, this will result in a quicker change of map.
  • MellonpoprMellonpopr Join Date: 2002-11-01 Member: 2304Members
    how is that different from windows ?
  • MerciorMercior Join Date: 2002-11-02 Member: 4019Members, Reinforced - Shadow
    Sorry but a 900 meg memory usage is not acceptable even if the map changes 10 milliseconds faster than a windows box. I'm running my dedicated server off XP and ram usage peaks at about 150 meg (12 player server).
  • TweedleTweedle Join Date: 2002-11-07 Member: 7581Members
    edited November 2002
    <!--QuoteBegin--Mellonpopr+Nov 19 2002, 08:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mellonpopr @ Nov 19 2002, 08:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->how is that different from windows ?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    <b>Note: Everything below is assuming "average" or "standard" computers. Please don't nitpick on the "Oh I can go striped raid on SCSIs and go faster!" We know. This is assuming a general real-life situation.</b>

    On my personal box here..

    My pagefile is about 785MB (with windows autosizing it.) I've got 370MB of RAM unused.

    If you consider that even slow RAM bandwidth is measured in gigs per second, take note that the highest realistic sustained transfer rate you're going to get on a HDD is about 20MB/s. Lets also talk about access times.. 2-3 nanoseconds vs. 7-15 milliseconds. RAM is <b>incredibly</b> faster than even the fastest plattered HDDs made. When you've got RAM to spare and you're actively using a pagefile, something is wrong. (ie: Windows.)
  • chq-shaitanchq-shaitan Join Date: 2002-11-07 Member: 7568Members
    At the end of the day if u have got extra resource on your system, it makes sense to use it as opposed to leaving it empty just for the sake of it.

    If a process needs the extra ram then the cache is simply discarded and the memory is allocated to the process.

    It depends if you have enough ram in your server or not to be able to cope with its requirements as well as extra.

    The above is just my observations on a linux platform with plenty of memory, and is not to be taken as the defacto standard and as Mellonpopr has just said each to their own <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • TweedleTweedle Join Date: 2002-11-07 Member: 7581Members
    <a href='http://www.billyak.com/sysinfo/' target='_blank'>http://www.billyak.com/sysinfo/</a>

    Check the Memory Usage part.

    95% Physical Memory and 0% Disk Swap. All it does is keeps the swap in the memory when at all possible. The NS server doesn't use more than 110MB itself.
  • MellonpoprMellonpopr Join Date: 2002-11-01 Member: 2304Members
    hmmm interesting. With windows the swapfile is dynamic unless you force it to a fixed size (you all know that I'm sure)
    I may be wrong but with windows, once it's seen the map etc.. it is cached and doesn't require HD activity from then on unless you just don't have enough ram
  • Black_WidowBlack_Widow Join Date: 2002-11-12 Member: 8281Members
    <!--QuoteBegin--Kilmster+Nov 17 2002, 03:13 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kilmster @ Nov 17 2002, 03:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><quote> What type of machines are running at your company?
    Our game servers range form dual P3 733's to dual P3 1 GHz's. None of them have less than a gig of ram. Also each one of the servers have a minimum of 2 hard drives for better disk i/o performance and redundancy.
    We constantly monitor our servers and have found that none of them have issues with insufficent CPU speed or insufficent ram. Other companies that claim they have quad 2 ghz servers and 3 gigs of ram are either very dumb or are good at lying. The price to host games vs. the profit you make is very marginal as it is, extra cost will just put them into debt for a long period of time. Plus would you rather be on a server that has 5 customers on it or on a server that is the lastest gut has 30+ customers on it? You can actually find out what the REAL hardware is on a server by typing "dmesg" on the command prompt if you have command line access on a unix machine.
    Our web servers are p3 866's with no less than 768MB of ram. Each web server can handle 200-300 customers with no problems at all. </quote>

    Nice, hlds doesn't even support smp. Hell, if its a dedicated server it most likely won't even utilize that full gig of ram.

    Good luck hosting more than one n-s server with a high player load on each comp.

    PS: Accusing other companies of being liars doesn't increase your credibility, it just makes you sound like you are trying to excuse your lack of modern hardware.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I agree with you. Where did you get that quote?

    Whats the difference between 5 games on a 1ghz and 10 games on 2ghz? With the cost of colocation and bandwidth it is smarter to run better servers with more games. Which is cost-effective. As far as 30+ games on a server goes. Unless each game is 2 player in size you could never get 30+ games on the best dual proc server out there. Unless you like to bury your procs to 100% and crash your servers. So, better servers are cost effective and provide better gaming(due to better technology) if not overloaded to 100% capacity.

    Just my Opinion.
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