The Ewoks Were Exterminated By The Alliance

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Comments

  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    BECAUSE GOD FORBID PEOPLE HAVE FUN DEBATING SCIENCE FICTION, RIGHT? OH MY GOD! IT'S JUST A MOVIE! QUICK! NOBODY THINK!
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    Like a maniac killer with a whole housewares department at his disposal, lol stabs to the core of the matter. This isn't about physics, it's about grilled teddybears.

    Still, this discussion has made me wonder whether a physically realistic explosion couldn't look damn spiffy, as well: Imagine a fast expanding 'wave' of the burning ship atmosphere moving outside, enveloping everything it passes in momentary deafening noise, just to be followed by complete silence and glowing, but rapidly cooling tons of debris...
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    <!--QuoteBegin-Testament+Apr 14 2005, 03:08 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Testament @ Apr 14 2005, 03:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> BECAUSE GOD FORBID PEOPLE HAVE FUN DEBATING SCIENCE FICTION, RIGHT? OH MY GOD! IT'S JUST A MOVIE! QUICK! NOBODY THINK! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I'm way ahead of you...

    <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo-->
  • SubdubSubdub Join Date: 2005-04-09 Member: 47965Banned
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    [pedantry] Why do Blasters (or explosions) make noise in space? [/pedantry]

    Before I get the usual answers, here's the standard two you can't use....

    1. Hydrogen clouds. They aren't <b>that</b> common, m'kay?
    2. Overenthusiastic sound engineers. Whilst common, not a good reasoning for the phenomenon.

    - Shockeh
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    However, the second one is the explanation. Always. By not allowing us to use it, you make the question impossible to answer.
  • SpacerSpacer Invented dogs Join Date: 2003-05-02 Member: 16008Members
    But if the rebels didn't blow up the death star, then the Ewok's would've died anyway. SO EH. Ewoks sucked either way, I think they deserved it.
  • MedHeadMedHead Join Date: 2002-12-19 Member: 11115Members, Constellation
    Well, one could content themselves with believing that the gunfire, explosions, and other sounds heard in space are actually those from the interior of the vessels.

    For instance: nearly every time someone is sent out in a space suit, we hear their labored breathing over the intercom. If we were hearing what it sounded like <i>outside</i> the suit, it wouldn't sound like an intercom or some Darth Vadery noise. We likely wouldn't hear it at all.

    If we follow that same ideal, then every sound we hear in space battles is really the sound heard by the hero and protagonist in their respective crafts. We're not hearing the noises from outside the ship, but what it sounds like from inside. Sure, that's not what the sound producers are intending when they design the noises, but we can pretend, can't we?
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited April 2005
    how can you still hear the sound, if the one inside the ship is already dead.... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    your theory lacks in logic


    btw...do you like nascar racing?
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    <!--QuoteBegin-CForrester+Apr 14 2005, 06:14 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CForrester @ Apr 14 2005, 06:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-kida+Apr 14 2005, 04:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kida @ Apr 14 2005, 04:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's a movie. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    And why does that mean that we can't analyze it? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Second.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    <!--QuoteBegin-Shockwave+Apr 14 2005, 05:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shockwave @ Apr 14 2005, 05:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [pedantry] Why do Blasters (or explosions) make noise in space? [/pedantry]

    Before I get the usual answers, here's the standard two you can't use....

    1. Hydrogen clouds. They aren't <b>that</b> common, m'kay?
    2. Overenthusiastic sound engineers. Whilst common, not a good reasoning for the phenomenon.

    - Shockeh <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Because its a movie, not a <i>silent</i> movie? :P
  • MedHeadMedHead Join Date: 2002-12-19 Member: 11115Members, Constellation
    <!--QuoteBegin-sheena yanai+Apr 14 2005, 07:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sheena yanai @ Apr 14 2005, 07:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> how can you still hear the sound, if the one inside the ship is already dead.... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    your theory lacks in logic


    btw...do you like nascar racing? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    We're hearing the same sounds the hero and protaganist hears. It's not that we're hearing the sounds the hero and/or protaganist are hearing through their own ears, but that the viewers are made privy to the same sounds that the hero and/or protaganist <b>can</b> hear. The survival of either category isn't required for us to hear the sounds.

    I'm a fan of NASCAR crashes.
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    <!--QuoteBegin-Testament+Apr 14 2005, 12:08 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Testament @ Apr 14 2005, 12:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> BECAUSE GOD FORBID PEOPLE HAVE FUN DEBATING SCIENCE FICTION, RIGHT? OH MY GOD! IT'S JUST A MOVIE! QUICK! NOBODY THINK! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    QFT.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    I always just figured that the sounds we were hearing were simulated, both for our benefit (much more exciting) and for the people in the ships; if you can hear a TIE fighter and the sound it makes flying and firing it makes flying easier. Just like in real life, bits and bytes don't make any noise, but videogames produce sound to try to make the experience more real. Except in Star Wars' case, the ships are producing the sound to make combat more real and enhance the pilot's skills.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-TychoCelchuuu+Apr 14 2005, 06:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TychoCelchuuu @ Apr 14 2005, 06:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I always just figured that the sounds we were hearing were simulated, both for our benefit (much more exciting) and for the people in the ships; if you can hear a TIE fighter and the sound it makes flying and firing it makes flying easier. Just like in real life, bits and bytes don't make any noise, but videogames produce sound to try to make the experience more real. Except in Star Wars' case, the ships are producing the sound to make combat more real and enhance the pilot's skills. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    best answer ever
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